I have an actor being created at morph start that is destroyed at morph end that plays an animation. When the new model spawns at morph finish it spawns a fucked up version of the protoss version.
Any suggestions?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I have an actor being created at morph start that is destroyed at morph end that plays an animation. When the new model spawns at morph finish it spawns a fucked up version of the protoss version.
Any suggestions?