Is it possible to allow you to queue units, without paying the resource costs until it shows up in the queue, and pause similar to a supply block if resources are insufficient?
That is, without a workaround like free units with some kind of triggered/custom data costs and pausing behaviors and otherwise....
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Is it possible to allow you to queue units, without paying the resource costs until it shows up in the queue, and pause similar to a supply block if resources are insufficient?
That is, without a workaround like free units with some kind of triggered/custom data costs and pausing behaviors and otherwise....