I remember reading a topic about this somewhere but can't seem to find it. Isn't there a max number of dependencies allowed on a map when publishing it to the Arcade? If so, what is it?
Since they are defined in an XML file and just loaded as needed, I don't think there is one. Especially given the new/current document limit per account (80).
Mind you, since each dependency has to be resolved, and all of that dependency's dependencies have to be resolved, adding too many can be problematic for loading in the editor and in game.
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I remember reading a topic about this somewhere but can't seem to find it. Isn't there a max number of dependencies allowed on a map when publishing it to the Arcade? If so, what is it?
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If I recall it was total dependency file size not number of individual dependencies.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Since they are defined in an XML file and just loaded as needed, I don't think there is one. Especially given the new/current document limit per account (80).
Mind you, since each dependency has to be resolved, and all of that dependency's dependencies have to be resolved, adding too many can be problematic for loading in the editor and in game.