I've been pulling my hair out trying to figure out why some of my buildings werent selecting with each other when double clicked or drag selected, I thought it was the Select Alias under Units because normally it would be but I figured out that the problem was actually the model. Whenever I use a different model for the buildings it works but not with those particular models, why is this? Is there a work around?
Be sure that the model's "selection priority" is the same for all buildings that you want to function this way. Standard sc2 uses a priority of "2" for all buildings.
Be sure that the model's "selection priority" is the same for all buildings that you want to function this way. Standard sc2 uses a priority of "2" for all buildings.
No the issue isnt different buildings, its the same. Like when you have for example 3 supply depots and you drag select or double click one, all three should be selected. But for the models im talking about, they dont share the same alias, they can only be selected individually.
That's not really a building despite it's archive placement, and hence misses some key features, one being whatever mesh is required for a hit box.
You can get around this very easily by attaching a model to it that does have a hit box, for example a lowered supply depot. Use a model attachment actor and create it using a "actor creation -> create [your attachment#" message.
I've been pulling my hair out trying to figure out why some of my buildings werent selecting with each other when double clicked or drag selected, I thought it was the Select Alias under Units because normally it would be but I figured out that the problem was actually the model. Whenever I use a different model for the buildings it works but not with those particular models, why is this? Is there a work around?
All help and feedback appreciated.
Be sure that the model's "selection priority" is the same for all buildings that you want to function this way. Standard sc2 uses a priority of "2" for all buildings.
No the issue isnt different buildings, its the same. Like when you have for example 3 supply depots and you drag select or double click one, all three should be selected. But for the models im talking about, they dont share the same alias, they can only be selected individually.
Can you say which model this happens with?
Happens with a couple of buildings from the war3 mod, one of which is the war3_nerubianziggurat.m3
That's not really a building despite it's archive placement, and hence misses some key features, one being whatever mesh is required for a hit box.
You can get around this very easily by attaching a model to it that does have a hit box, for example a lowered supply depot. Use a model attachment actor and create it using a "actor creation -> create [your attachment#" message.
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