It may have already been said or not important at all, but the Paratrooper-Zealots still have a Flyerhelper when having reached the ground.
I got rid of that by using the following actorevent
Apart from that: AWESOME work. Thank you alot for uploading these, they helped me alot creating some really cool stuff.
I hope it's ok to recreate this giving you credit.
It seems to me its just the download and thats only for a few....i just see numbers and stuff. Id like to see what youve done and what i can learn from them.
Heh, the markup update destroyed the first post. I will update it at some point.
However, downloading the maps should still work, just make sure to use right click -> save as.
Weekly Data Exercise Assets
WDE #2: Overseer Weapon
Overseer TentacleDownload Map
WDE #3: All About Auras
Time DilationDownload Map Earth Quake
Download Map Shield Drain
Download Map
WDE #4: Aerial Support
Air StrikeDownload Map Napalm Air Strike
Download Map Call Air Support
Download Map Evacuation
Download Map Paratroopers
Download Map
WDE #5: What moves you
Spinner MissileDownload Map Split Missile
Download Map Boomerang
Download Map
WDE #6: The Ubers
Uber BeamsDownload Map Uber Siege Tower
Download Map Uber Colossus
Download Map Uber Stalker
Download Map
WDE #10: All turrets active, commander
Tesla TankDownload Map
WDE #13: May the force be with you
Carrion SwarmDownload Map
WDE #14: All good TDs require... towers
Ball LauncherDownload Map
WDE #15: Multi Stage Abilities
Condenser ShotDownload MapWDE #18: Elementals
Water ElementalDownload Map
Themed Creature Contest
Blazing Hulk
Download Map The Box
Download Map
Tutorial Assets
Colliding Projectiles
Download MapOther Stuff
Meat Hook
Download Map Omnislash
Download Map Beam Aura
Download Map RaynorSnipe Targetlines
Download Map Texture Swap Testmap
Download Map
reserved
Awsome assets!
Thanks for sharing them. :-)
It may have already been said or not important at all, but the Paratrooper-Zealots still have a Flyerhelper when having reached the ground.
I got rid of that by using the following actorevent
SelectionLocalUpdate.*.Start
IsStatus Landing [Index 0 here]
Destroy Immediate [Target: Flyerhelper]
Apart from that: AWESOME work. Thank you alot for uploading these, they helped me alot creating some really cool stuff.
I hope it's ok to recreate this giving you credit.
Thats what it is for ;)
Feel free to use whatever you like.
There might be more of those minor problems; I did not care to fix everything for all the assets.
I need to update this thread at some time, though..
Reminder to update with your creature contest stuff.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
It seems to me its just the download and thats only for a few....i just see numbers and stuff. Id like to see what youve done and what i can learn from them.
Heh, the markup update destroyed the first post. I will update it at some point.
However, downloading the maps should still work, just make sure to use right click -> save as.
earlier the dowloads werent showing but they do now.