In my CSE I never see the doodads animate. No waterfall effects, no skybox, the trees are still.
I'm assuming this is because my I haven't been actually loading the cutscenes in the game, I've been recording them straight to video. Do you guys have this issue at all? Do I need to learn how to actually load my cutscenes into the game or can I continue recording this way (because this has many advantages for me)?
EDIT: I have also found that creep does not show up in the CSE.
Do have these placed in the terrain editor? If you placed them in the CSE you can just add animations like any other model. I suppose you have to start the game and load the cinematic if they are in the terrain editor, which can be done through a single trigger action.
Also I don't know how to add creep in the CSE, if that's even possible since creep is generated from units, not from models.
They are not placed in the cutscene editor, but I realize now that I just need to go load the cutscene like you suggested.
The thing is, being able to record straight to video is really useful, which you can do with the cutscene editor. But if the doodads and creep don't function then it's useless to me.
In my CSE I never see the doodads animate. No waterfall effects, no skybox, the trees are still.
I'm assuming this is because my I haven't been actually loading the cutscenes in the game, I've been recording them straight to video. Do you guys have this issue at all? Do I need to learn how to actually load my cutscenes into the game or can I continue recording this way (because this has many advantages for me)?
EDIT: I have also found that creep does not show up in the CSE.
Do have these placed in the terrain editor? If you placed them in the CSE you can just add animations like any other model. I suppose you have to start the game and load the cinematic if they are in the terrain editor, which can be done through a single trigger action.
Also I don't know how to add creep in the CSE, if that's even possible since creep is generated from units, not from models.
@Exaken: Go
They are not placed in the cutscene editor, but I realize now that I just need to go load the cutscene like you suggested.
The thing is, being able to record straight to video is really useful, which you can do with the cutscene editor. But if the doodads and creep don't function then it's useless to me.