For the mod I am making I have a few screenshots of some available units and structures. All of them are tga type images. Whenever I upload these images, they are randomly tinted. I am not sure why this happens. Here is an example:
This is when the screenshot is taken.
And this is what it looks like when resized and uploaded. To be honest, the blue appearance looks kinda neat, but its not accurate. I wanted to know what could be causing this and how to fix it? I am certain these looked like the first picture before uploading it so it cannot be a team color related issue.
When you're saying you're uploading them, you mean uploading to Battle.net, right? As screenshots for arcade section? Actually that would explain something.. because I did notice such nothing for some other random arcade map.
Anyway, it's most likely a flaw in the way Blizzard is processing TGA files. Possibly your TGA images have embedded color map which SC2 can't handle. Or what's more likely it just strips the header that included the color map, without adjusting the image. What in the end may give such effect.
Your options are: - use TGA without embedded color map - or simply use JPGs.. as they're better suited for this use-case anyway
I am uploading the screenshots as a mod to the custom melee section. I'll give those two options a try though. Chances are that one of them probably will solve it. Now my question though is how would I change the images to jpg? Is there a special software that needs to be used for this? Also, how might I remove the embedded color map?
For the mod I am making I have a few screenshots of some available units and structures. All of them are tga type images. Whenever I upload these images, they are randomly tinted. I am not sure why this happens. Here is an example:
This is when the screenshot is taken.
And this is what it looks like when resized and uploaded. To be honest, the blue appearance looks kinda neat, but its not accurate. I wanted to know what could be causing this and how to fix it? I am certain these looked like the first picture before uploading it so it cannot be a team color related issue.
When you're saying you're uploading them, you mean uploading to Battle.net, right? As screenshots for arcade section?
Actually that would explain something.. because I did notice such nothing for some other random arcade map.
Anyway, it's most likely a flaw in the way Blizzard is processing TGA files. Possibly your TGA images have embedded color map which SC2 can't handle. Or what's more likely it just strips the header that included the color map, without adjusting the image. What in the end may give such effect.
Your options are:
- use TGA without embedded color map
- or simply use JPGs.. as they're better suited for this use-case anyway
Previously known as: SomeoneTookMyNameTT
I am uploading the screenshots as a mod to the custom melee section. I'll give those two options a try though. Chances are that one of them probably will solve it. Now my question though is how would I change the images to jpg? Is there a special software that needs to be used for this? Also, how might I remove the embedded color map?
Convert the screenshots to the .dds format with Aorta.
In reply to Forge_User_24010345:
Thank you. I tried this and it worked perfectly. Had a feeling it might have something to do with file type.