Hi im new here and registred because of this problem
I want to retexture a current model, in this case the hellion.
I've got 3ds max and its importer/exporter
the model and its textures in a folder.
Here a screenshot of my folder at the beginning:
Then i imported the m3 file into 3ds max, painted some funny lines over the diffuse dds-file and imported the diffuse into the hellions starcraft diffuse channel.
Picture:
Afterwards i exported the model into my folder as "hellion_new.m3".
Screenshot: : )
Now i went into the galaxy editor and imported just the textures first...then i saved my document and then imported my model.
But my model didn't change.
Screenshot:
I think there is something wrong with the placement of my files and i also know that the textures have to be in Assets/Textures/ but i dont know where i should create this folder, where i should place the textures and where i should place the model...
Help pls^^
Right before you import, in the import window (in the one you check/uncheck files) there's a field called "Import path" type in Assets\Textures\ for your textures and they should be in the proper directory. You have to import the textures separate from the model other wise if you import both at the same time with the same import path set to "Assets\Textures\" they'll both be in the same directory.
Hi im new here and registred because of this problem I want to retexture a current model, in this case the hellion. I've got 3ds max and its importer/exporter the model and its textures in a folder. Here a screenshot of my folder at the beginning:
Then i imported the m3 file into 3ds max, painted some funny lines over the diffuse dds-file and imported the diffuse into the hellions starcraft diffuse channel. Picture:
Afterwards i exported the model into my folder as "hellion_new.m3". Screenshot: : )
Now i went into the galaxy editor and imported just the textures first...then i saved my document and then imported my model. But my model didn't change. Screenshot:
I think there is something wrong with the placement of my files and i also know that the textures have to be in Assets/Textures/ but i dont know where i should create this folder, where i should place the textures and where i should place the model... Help pls^^
Right before you import, in the import window (in the one you check/uncheck files) there's a field called "Import path" type in Assets\Textures\ for your textures and they should be in the proper directory. You have to import the textures separate from the model other wise if you import both at the same time with the same import path set to "Assets\Textures\" they'll both be in the same directory.
@xcorbo: Go
I did it as u said. Here a screenshot again:^^
There isn't any change ; (
The model it's on Assets\ directory. So I guess it still doesn't find an Assets\Textures\texturename.dds.
Other than that, try placing your new model and testing it in game if it still doesn't work when you fix the directory issue.
Great thanks to you xcorbo.
I placed some hellions and tested it.
Here a screenshot again: : )
It shows the new hellions ingame but somehow the editor doesn't show my modified result in the preview^^
Sorry for that but i didn't understand if there is a directory issue now or not.
But i'm glad it works^^