Blizzard's Galaxy Scripts which includes all AI scripts in addition to Game Data galaxy scripts.
- RequirementsAI.galaxy - This is a very important file, this contains all of the units/buildings/upgrades we can call using "AISetStock(int player, int count, string aliasType)"
- AI.galaxy - This one contains all of the native functions we can use in our AI.
- MeleeAI.galaxy - This one contains a lot of blizzard functions definitions.
- Terran0.galaxy - This contains Terran build orders.
- Zerg0.galaxy - This contains Zerg build orders.
- Protoss0.galaxy - This contains Protoss build orders.
- MapScript.galaxy - The default Galaxy script created from a blank Map in GalaxyEdit.
- 2 comments
- 2 comments
Facts
- Date created
- May 26, 2010
- Categories
- Last update
- May 26, 2010
- Development stage
- Release
- License
- Public Domain
- Downloads
- 636
- Recent files
- R: Official Galaxy Scripts May 26, 2010
- R: Official Galaxy Scripts May 26, 2010
- Reply
- #3
Reply2020 Jan 13, 2016 at 03:46 UTC - 0 likes- Reply
- #1
Hoernchy Feb 21, 2012 at 09:25 UTC - 0 likesIf I read this right in the natives_beta.galaxy file it says:
const int c_maxPlayers = 32;
const int c_noMaxCount = 0;
Does this mean if we were to set c_noMaxCount to 1 then there would be a possibility of having up to 32 players in a single game?