KeyboardMovementLib-r6
Change log
r6
- changed to bool instead of real
- added BoolToFixed (as this doesn't exists by default)
r5 - added back unit stops on release - fixed now :)
- WASD moving complete.
r4 - removed: unit now stops directly on release
- unit can now walk diagonal (DW, WA,AS,SD - using AD/DA will result in W)
- threading movement control
r3 - unit now stops directly on release
- increased distance between rally points to smoothen movements
r2 - smoothened the animation
r1 - initial release
Facts
- Uploaded on
- May 07, 2010
- Game version
- Filename
- KeyboardMovementLib.SC2Lib
- Size
- 76.4 KiB
- MD5
- 52af335d2ffd5044239c2c23bc03ed90
- Type
- Release
- Status
- Normal
- Downloads
- 607