MeleeInitResources
void MeleeInitResources()
Give to the players initial resources.
- The initial resources are defined in the file RaceData.xml.
- It only works once. Calling it multiple times does nothing after the first time.
Examples
- Example: Sample Usage
void InitMap() {
MeleeInitResources();
MeleeInitUnits();
MeleeInitAI();
MeleeInitOptions();
}
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Facts
- Date created
- Mar 24, 2010
- Last updated
- Mar 24, 2010