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Galaxy / Triggers / Category Visibility

Visibility

Basic

Show/Hide Placement Models

  • Shows or hides unit placement models.

Enable/Disable Visibility

  • Enables/Disables the specified visibility type.

Explore/Unexplore Area

  • Sets the specified region for the specified player to explored or unexplored.

Visibility Is Enabled

  • Returns true if the visibilty type for the game matches the type specified.

Reveal Area

  • Reveals the specified region for the specified duration of time.

Revealers

Create Revealer

  • Creates a revealer that covers the region specified, for the player specified. Use the "Last Created Revealer" function to refer to this revealer.

Destroy Revealer

  • Destroys the specified revealer.

Enable/Disable Revealer

  • Enables/Disables the specified revealer but does not destroy it.

Last Created Revealer

  • Returns the last revealer created via a "Create Revealer" action.

Update Revealer

  • Updates the revealer after a region has been moved or changed.

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