Creates an alert with a spacebar point (point that the camera will jump to when the player presses the spacebar) at the target point displaying the custom alert text.
Creates an alert with a spacebar point (point that the camera will jump to when the player presses the spacebar) at the target unit displaying the custom alert text.
Sets the unit for the specified boss bar. Calling this action will overwrite the maximum and current value you set through "Set Boss Bar Maximum Value" and "Set Boss Bar Current Value", and will instead base its value on the specified unit's HP.
Sets the current value for the specified boss bar. Calling this action will overwrite the boss unit you set through "Set Boss Bar Boss", and will instead rely on the values sent to it through "Set Boss Bar Maximum Value" and "Set Boss Bar Current Value".
Sets the maximum value for the specified boss bar. Calling this action will overwrite the boss unit you set through "Set Boss Bar Boss", and will instead rely on the values sent to it through "Set Boss Bar Maximum Value" and "Set Boss Bar Current Value".
Displays a custom dialog. Message Dialogs are informational only and will always have a result of yes. Query dialogs provide the player with a yes or no option.
The Custom Menu is similiar in look and functionality to the Game Menu (F10 Menu). However, the Custom Menu doesn't force items on or off based on the current state of the game.
Allows custom positioning of the BattleNet Button, relative to the bottom right corner of the screen. Note that there is a "safe rect" constraint that prevents the button and friends list from being too far to the left or too far upwards.
The buttons for a highlighted ability command are flashed in the user's command card UI. If the ability command is contained in a sub-page, like one of the standard "build" commands, the button for the sub-page itself will also be highlighted.
Enables or disables certain types of interface commands. Use the "Set Command Type Disabled Message" action to customize the message that is displayed when the player attempts to use commands disabled in this manner.
Specifies the message to be displayed to players when they attempt to use a command that has been disabled by the "Enable/Disable Command Type" action.
Auto hide causes the mouse cursor to automatically be hidden if the user hasn't moved the cursor for a period of time. The cursor will also automatically be shown whenever the cursor is moved.