Sends a transmission with sound to all players from a source unit or model. Uses speaker and subtitle data from conversation data. Use "Last Sent Transmission" to refer to this transmission after it has begun.
Immediately stops a specific transmission that is currently playing / being sent. Any triggers that are waiting for the transmission to finish will resume execution.
Immediately stops all transmissions that are currently playing / being sent. Any triggers that are waiting for such transmissions to finish will resume execution.
Sends a transmission with sound to the specified players from a source unit or model. Use "Last Sent Transmission" to refer to this transmission after it has begun.