Returns the maximum bounds of a region. For a rectangle region, this is the top-right corner of the rectangle. In the general case, this is a point comprising the right-most X coordinate and the top-most Y coordinate of the region.
Returns the minimum bounds of a region. For a rectangle region, this is the bottom-left corner of the rectangle. In the general case, this is a point comprising the left-most X coordinate and the bottom-most Y coordinate of the region.
Sets the playable map area, which is the area within which units are generally confined. The edges of the specified region will be rounded to the nearest even-numbered cell edge. Camera bounds will be automatically adjusted to accomodate the new playable map area. Use the "Set Camera Bounds" action to change the camera bounds.