The triggers editor is used to create scripts that are executed after certain events are raised by the game.
The Basic Concept of Trigger
- A Event started (Unit dies)
- -> Game check the condition (Unit has attribute "hero"),
- -> Condition is true, Following Action will be executed ( Player lost the game)
Built-Ins Action Reference (By category type)
Other Built-Ins Reference (By element type)
Coding Concepts
Facts
- Date created
- May 05, 2010
- Last updated
- Jan 23, 2011