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galaxy / triggers

The triggers editor is used to create scripts that are executed after certain events are raised by the game.

The Basic Concept of Trigger

  • A Event started (Unit dies)
  • -> Game check the condition (Unit has attribute "hero"),
  • -> Condition is true, Following Action will be executed ( Player lost the game)

Built-Ins Action Reference (By category type)

- General Actor AI AI Advanced Animation
Bank Camerahttp://i939.photobucket.com/albums/ad235/Abion47/SC2%20Categories/ui-editoricon-triggercategoriescampaign.png Campaign Cataloghttp://i939.photobucket.com/albums/ad235/Abion47/SC2%20Categories/ui-editoricon-triggercategorieschallenge.png Challenge
http://i939.photobucket.com/albums/ad235/Abion47/SC2%20Categories/ui-editoricon-triggercategorieschatbubble.png Chat Bubble Cinematicshttp://i939.photobucket.com/albums/ad235/Abion47/SC2%20Categories/ui-editoricon-triggercategories_comment.png Comment Conversation Conversion
Data Table Debug Dialog Environment Game
General Leaderboard Logic Math Melee
Objective Order Ping Player Player Group
Point Portrait Region Selection Sound
Story String Tech Tree Text Tag Timer
Transmission Trigger UI Unit Unit Group
http://i939.photobucket.com/albums/ad235/Abion47/SC2%20Categories/ui-editoricon-triggercategories_selection.png Unit Selectionhttp://i939.photobucket.com/albums/ad235/Abion47/SC2%20Categories/ui-editoricon-triggercategories_variable.png Variable Visibility

Other Built-Ins Reference (By element type)

Coding Concepts

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