Overview
The Data editor is a tool provided to access and make changes to data within the Starcraft 2 game libraries. Once a change is made, however, the new value will be saved relative to the current map to prevent important data from being overwritten. Meta GUI guide
Data Editor Settings
The following Data Editor Settings were used to get the correct field names.
Please use these settings as well when updating this part of the wiki.
- Disable View Raw Data
- Enable Show Table View
- Enable Show Default Values
- Enable Show Advanced Fields
- Enable Show Field Type Names
- Disable Combine Structure Values
the above list is on the image below in the encircled area from Left to Right

Referencing Fields
Sometimes you want to refer to data from teh data editor, or you want to change stuff using catalogs. For this you will need to know the following information:
- What Data Type is it that I'm looking for?
- The possible datatypes are listed below
- What is the ID of the object that I want the data from?
- When looking in the data editor hit ctrl+d (enter raw data mode) and at the top of the fields should now be a field named id. This is the id you want to use.
- What is the fieldpath for the field from which I want the data?
- go into raw data mode (ctrl+d) find the field from which you want to retrieve the value. It would look something like "CDataType_Field" What you do is remove the C... line till the first "_" then change all the "_" into "." and if it is an array you need to specify the position in the array ([n] n=position).
Tabs
Displayed in order of categories seen in data editor.
Game
- Abilities
- Behaviors
- Effects
- Footprints
- Items
- Loot
- Movers
- Requirements
- Turrets
- Units
- Upgrades
- Validators
- Weapons
Actor
Art And Sound
Terrain
- Fog of War Data
- Terrain Cliff Meshes
- Terrain Cliffs
- Terrain Objects
- Terrain Roads
- Terrain Texture Sets
- Terrain Textures
- Water
Advanced
- Achievement Terms
- Achievements
- Alerts
- Cameras
- Conversation States
- Conversations
- Cursors
- Game UI Data
- Gameplay Data
- Item Classes
- Item Containers
- Races
- Requirement Nodes
- Rewards
- Score Results
- Score Values
- Tactical AI Data
- Target Finds
- Target Sorts
Fields Structure
See the Fields Structure Page.
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SkedarLord Jun 05, 2011 at 01:30 UTC - 0 likeshello
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ememoles Aug 12, 2010 at 06:33 UTC - 0 likeshiall