Our ideas for Karkat are a tad rough at this point, vaguely based on Maliken. We need clarifications, suggestions, and replacements!
Post suggestions, revisions, and replacements below! This first post maintains the consensus on what to do for Karkat, and will be edited as better ideas are agreed upon in this thread.
My lawyer advised me against mindless killing today.
- Dr. McNinja
Yeah I think Yell should be a buff for allies. Since he was the leader after all.
Updated skill names after a long name-hashing session with many people, and a few choice suggestions by carcinoGeneticist.
EDIT: Also updated God-tier ability with something else we hashed out in chat.
For Karkats God Tier I suggest the following:
God-Tier: Blood Brothers: (Active) Upon using this skill all team mates across the map lose all debuffs currently active upon them, for each debuff lost they gain XX% hp, they also gain a magic shield that blocks a certain amount of spell damage per %hp lost, along with regen
Additional benefits: When using Karkat Sickle skills upon an enemy, they gain a "Trolled" Debuff, causing them to bleed out per second
Possible benefits: If nearby allied heros (The more the better) while using his Sickle skills, the skills will do more damage, And the allies will "jump" and attack with him upon his landing in a bloodthirsty frenzy.
You must login to post a comment. Don't have an account? Register to get one!