v0.06 Hotfix patch directed towards Wrathion regarding a recently occuring bug. Gameplay Changes: Wrathion: -Spine Pierce: charge cooldown increased to 14 seconds from 10. -Ubermorphosis: Spine auto-attack damage reduced to 30 from 40. Bugs/Glitch Fixes: Wrathion: -Fixed a fatal bug preventing Spine Pierce charge regeneration. v0.05 Fuuma: - Weapon damage reduced to 100-125 from 120-160. - Jade Path: damage reduced to 190 from 210. - Bloom Damage: reduced to 140 from 180. Maximus: -Maximum Carnage: duration increased to 10 seconds from 8. v0.04 Bugs/Glitch Fixes: Maximus: -Fixed a bug with Crimson Shroud not giving back full vision. Gameplay Changes: -Powerup Sentry health reduced to 300 from 500. Nova: - Snipe: damage reduced to 190 from 210. - Eliminate: main Damage reduced to 400 from 500. - Sap removed. - New Ability: Trueshot Snipe - Ghostwalk: distance traversed decreased. stealth duration decreased to 3 seconds from 4. Pyroshi: - Pyro Rockets: per rocket damage reduced to 150 from 200. - Explosion: damage from consuming a pyro rocket reduced to 150 from 200. Fuuma: - Crescent Moon: damage reduced to 230 from 280 - Jade Path: damage reduced to 210 from 240 - Bloom: max stealth duration decreased to 6 seconds from 8. Corvuzier: - Arcana Barrage: now deals a fixed damage per missile of 50 instead of 3% of target health. Luxstra: - Malice Stride: 1 second cooldown added between recasting strides. Removed attack rate bonus, but damage has been increased to 60 from 30. Glutt: - Infest: damage increased to 160 from 140 - Transfusion: slow reduced to 30% from 40%. - Spew Leechling mechanics changed. Maximus: - Barrel Blast: damage increased to 130 from 110 Aesthetics: - Added several new icons. - fixed several typos in tooltips and the arcade info. - You can only select your own units now - Downed heroes no longer show their health bars above them to avoid confusion.