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May 10, 2013 |
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houndofbaskerville |
Release |
| This is an applicable dependency mod: qxc / flash / kas / babcock / msspyte / DRG / idrA are all op heroes (wip). This is a "warcraft3 hero" sc2 ambianced fast paced gameplay game. i'm pretty satisfied with the stats i got for terran (not finished or polished but very fun already in mirror 1v1 to 1v1v1v1v1v1v1v1 vs cps). i am in the process of working on models / sounds for them.. and triggers to go with "map specific" scenarios Map: Babylone Heroes (just type baby on eu): Hero showcase: |
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May 07, 2013 |
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houndofbaskerville |
Release |
| 8 start means a lot of texturing ahead for me. doodading lighting and finally adding collapsible rocks and refitting all together .. rrrr |
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Apr 28, 2013 |
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houndofbaskerville |
Release |
| The best melee map i'll ever make . Temple gran theft :^p ) .. i still love it, so i featured it in hots, cause u know .. i can :^) |
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Mar 05, 2013 |
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houndofbaskerville |
Release |
| Completely devoid of any flaws whatsoever. |
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Mar 05, 2013 |
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houndofbaskerville |
Release |
| Completely devoid of any flaws whatsoever. 4 player start with triple base mains. |
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Dec 19, 2012 |
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houndofbaskerville |
Release |
| 4 player 1v1 22v2 FFA for 4 Work in progress ... just trying to maximize on craziness in an urban look ... Check out the elevator effect in the middle air battlegrounds ... glhf and do comment ... v2.3 published on eu |
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Oct 24, 2011 |
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houndofbaskerville |
Release |
| 4 player start location melee map published on eu, with 28 bases (6 expos for each 4 mains) with a center swamp like pathway.. looking for a friendly doodad addict to pretty itself up :^) |
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Oct 21, 2011 |
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houndofbaskerville |
Release |
| 4 player start location melee map published on eu, Castle wolfenschtein inspired graphics and layout ;^) |
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Oct 10, 2011 |
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houndofbaskerville |
Release |
| 4 start location melee map published on eu, with too many bases and a wet tileset |
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Oct 07, 2011 |
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houndofbaskerville |
Release |
| Metalopolis got turned into a max size map, back doors added to mains and a 8 bases added on the edges. glhf |
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Oct 07, 2011 |
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houndofbaskerville |
Release |
| Vertigo guaranteed for 1 to 4 melee players published on eu |
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Sep 29, 2011 |
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houndofbaskerville |
Release |
| 4 start location melee map published on eu, build like all my futur melee maps on the structure of a blizz classic, this one came from Lost Temple, nostalgia for the win. All mains are surrounded by deceptive watery terrain and have a path through a swamp leading to a blocked back door. Ground units can pass through the swamps or parts of the water around the natural expos. The four corners have gold expos and xelnaga towers, the center is a mount with xelnaga towers. |
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Sep 23, 2011 |
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houndofbaskerville |
Release |
| 6 bases per player for four players max size melee map published on eu |
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Sep 14, 2011 |
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houndofbaskerville |
Release |
| up to 8 players melee map published on eu .. 8 similar mounts to start from with: 3 base to turtle per player and 1 ramp glhf |
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Sep 07, 2011 |
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houndofbaskerville |
Release |
| A sunken palace for melee confrontations for up to 8 players, published on eu realm |
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Aug 16, 2011 |
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houndofbaskerville |
Release |
| Up to 8 players on a maximum size melee map published on eu realm. 1v1 2v2 3v3 4v4 and 2 to 8 players free for alls. (by default it will propose a 4 vs 4 players, but it can accommodate any format ; choose the ffa or team version appropriately ;) ) . 48 bases (including the 4 starting locations) ; four corners are blocked by destructible rocks: 4 bases blocked at start and 4 bases with a large detour necessitated. TYPE "bab" to create a game.. glhf |