houndofbaskerville

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
Banner Star heroes v2

Star Heroes

May 10, 2013 houndofbaskerville Release
This is an applicable dependency mod: qxc / flash / kas / babcock / msspyte / DRG / idrA are all op heroes (wip). This is a "warcraft3 hero" sc2 ambianced fast paced gameplay game. i'm pretty satisfied with the stats i got for terran (not finished or polished but very fun already in mirror 1v1 to 1v1v1v1v1v1v1v1 vs cps). i am in the process of working on models / sounds for them.. and triggers to go with "map specific" scenarios Map: Babylone Heroes (just type baby on eu): Hero showcase:
Mazemania

MazeMania

May 07, 2013 houndofbaskerville Release
8 start means a lot of texturing ahead for me. doodading lighting and finally adding collapsible rocks and refitting all together .. rrrr
Void Temple

Void Temple

Apr 28, 2013 houndofbaskerville Release
The best melee map i'll ever make . Temple gran theft :^p ) .. i still love it, so i featured it in hots, cause u know .. i can :^)
Swamp City

Swamp city

Mar 05, 2013 houndofbaskerville Release
Completely devoid of any flaws whatsoever.
Core Quadrant 1

Core Quadrant

Mar 05, 2013 houndofbaskerville Release
Completely devoid of any flaws whatsoever. 4 player start with triple base mains.
Plisken Drive v2.2

Plisken Drive

Dec 19, 2012 houndofbaskerville Release
4 player 1v1 22v2 FFA for 4 Work in progress ... just trying to maximize on craziness in an urban look ... Check out the elevator effect in the middle air battlegrounds ... glhf and do comment ... v2.3 published on eu
Montezuma's revenge

Montezuma's revenge

Oct 24, 2011 houndofbaskerville Release
4 player start location melee map published on eu, with 28 bases (6 expos for each 4 mains) with a center swamp like pathway.. looking for a friendly doodad addict to pretty itself up :^)
Doom Fortress

Doom Fortress

Oct 21, 2011 houndofbaskerville Release
4 player start location melee map published on eu, Castle wolfenschtein inspired graphics and layout ;^)
Lost Goldrush

Lost Goldrush

Oct 10, 2011 houndofbaskerville Release
4 start location melee map published on eu, with too many bases and a wet tileset
Apocalyptopolis

Apocalyptopolis

Oct 07, 2011 houndofbaskerville Release
Metalopolis got turned into a max size map, back doors added to mains and a 8 bases added on the edges. glhf
Vertigopolis

Vertigopolis

Oct 07, 2011 houndofbaskerville Release
Vertigo guaranteed for 1 to 4 melee players published on eu
Quagmire

Quagmire

Sep 29, 2011 houndofbaskerville Release
4 start location melee map published on eu, build like all my futur melee maps on the structure of a blizz classic, this one came from Lost Temple, nostalgia for the win. All mains are surrounded by deceptive watery terrain and have a path through a swamp leading to a blocked back door. Ground units can pass through the swamps or parts of the water around the natural expos. The four corners have gold expos and xelnaga towers, the center is a mount with xelnaga towers.
4 Jacks

Four Jacks

Sep 23, 2011 houndofbaskerville Release
6 bases per player for four players max size melee map published on eu
Octo push

Octo push

Sep 14, 2011 houndofbaskerville Release
up to 8 players melee map published on eu .. 8 similar mounts to start from with: 3 base to turtle per player and 1 ramp glhf
Sunken Palace

Sunken Palace

Sep 07, 2011 houndofbaskerville Release
A sunken palace for melee confrontations for up to 8 players, published on eu realm
babylone01

Babylone

Aug 16, 2011 houndofbaskerville Release
Up to 8 players on a maximum size melee map published on eu realm. 1v1 2v2 3v3 4v4 and 2 to 8 players free for alls. (by default it will propose a 4 vs 4 players, but it can accommodate any format ; choose the ffa or team version appropriately ;) ) . 48 bases (including the 4 starting locations) ; four corners are blocked by destructible rocks: 4 bases blocked at start and 4 bases with a large detour necessitated. TYPE "bab" to create a game.. glhf