Version: 1.2 Players: 2 Map size (Playable): 188x188 Spawning positions: 12 & 3. Desciption: Players start out nearby, but are seperated by water. A large field leads them together. Players are able to expand there way down ending up at the High Yield field, which they have to fight for in the end. A Xel' Naga Tower provides vision over the 4th expansions to see if they are up. I will update this post as necessary. Constructive feedback on this or future projects is highly appreciated! :)
Version: 1.5 Players: 2 Map size (Playable): 108x100 Spawning positions: 1 & 8. Desciption: Decent walking distance between 2 bases. The main road has 2 attached routes with LOS blockers that gives the ability to ambush units marching forward. Various routes enable players to surprise their opponents with attacks from different sides. There are no Watch Towers in this map. I will update this post as necessary. Constructive feedback on this or future projects is highly appreciated! :)