This is a Dialog Based Inventory. It makes use of the default sc2 inventory for equiping items, and using items. The difference with the default SC2 inventory: Allow precise positioning of equipment slots compared to a background image Allows different item size (1x1, 1x2, 5x5), these aren't limited to just those mentioned here. (Max size: 9x9, Min size: 1x1) The way information is retrieved: It reads the items Button (Face) for the icon to use in the inventory. It reads the items Button...
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You can now change the UI using SC2Layout files Tutorial wiki Use the "Create Dialog Item From Listed Template" Action to create a dialog item without having to look up the correct syntax for the Dialog Item Template. Update Now also contains the "Create Dialog Item From Listed Template with Details" action. This does the same as the first one but will position and size the template using the details given. Supported templates are amongst others: Command Card Minimap Resource Known Issues:...
achievement dialogs Currently supported actions/functions: Create Achievement Dialog(Text, Dialog Icon) - Returns a dialog that contains the achievement. Grammar Text: Gain Achievement(Achievement Dialog, Player Group) - Displays the given achievement (or other dialog) with fade in and fade out effect for player group. Show New Achievement(Text, Dialog Icon, Player Group) - Displays the achievement with the given Text and Dialog Icon for the given player group. Future additions: changing of...