bool gt_MeleeInitialization_Func (bool testConds, bool runActions) { int autoC481EFFD_as; int autoC481EFFD_ae; int autoC481EFFD_ai; // Variable Declarations int lv_i; int lv_pn; // Variable Initialization lv_i = 0; lv_pn = 0; // Actions if (!runActions) { return true; } autoC481EFFD_as = 1; autoC481EFFD_ae = PlayerGroupCount(PlayerGroupAll()); autoC481EFFD_ai = 1; lv_i = autoC481EFFD_as; if (autoC481EFFD_ai > 0 || (autoC481EFFD_ai == 0 && autoC481EFFD_as < autoC481EFFD_ae)) { while (lv_i <= autoC481EFFD_ae) { lv_pn = PlayerGroupPlayer(PlayerGroupAll(), lv_i); PlayerGroupLoopBegin(PlayerGroupAll()); while (!PlayerGroupLoopDone()) { libNtve_gf_SetAlliance(lv_pn, PlayerGroupLoopCurrent(), 1); PlayerGroupLoopStep(); } PlayerGroupLoopEnd(); lv_i = lv_i + autoC481EFFD_ai; } } else if (autoC481EFFD_ai < 0 || (autoC481EFFD_ai == 0 && autoC481EFFD_ae < autoC481EFFD_as)) { while (lv_i >= autoC481EFFD_ae) { lv_pn = PlayerGroupPlayer(PlayerGroupAll(), lv_i); PlayerGroupLoopBegin(PlayerGroupAll()); while (!PlayerGroupLoopDone()) { libNtve_gf_SetAlliance(lv_pn, PlayerGroupLoopCurrent(), 1); PlayerGroupLoopStep(); } PlayerGroupLoopEnd(); lv_i = lv_i + autoC481EFFD_ai; } } return true; } bool gt_MeleeInitialization_Func (bool testConds, bool runActions) { // Variable Declarations int lv_i; int lv_pn; // Variable Initialization lv_pn = 0; // Actions if (!runActions) { return true; } lv_i = 1; while (lv_i <= PlayerGroupCount(PlayerGroupAll())) { lv_pn = PlayerGroupPlayer(PlayerGroupAll(), lv_i); PlayerGroupLoopBegin(PlayerGroupAll()); while (!PlayerGroupLoopDone()) { libNtve_gf_SetAlliance(lv_pn, PlayerGroupLoopCurrent(), 1); PlayerGroupLoopStep(); } PlayerGroupLoopEnd(); lv_i = lv_i + 1; } return true; }