Wow TD

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The tower defense map that consists 30 waves. All the towers and monsters in waves are imported from great computer game World of Warcraft.

Monsters are taken from different Wow locations. You can find here Gordoc Brute from Dire Maul, Mindless zombie from Tirisfal Glades and many others. Every 7-th wave is air wave, every 10-th wave is Boss. The last boss is DeathWing. Towers are different hero classes from Wow. There are Orc Warrior (melee tower), Elf Archer (classic weak range basic tower), Draenei Frost mage (classic slowing tower) and some others. Also here you find that memorably horde and alliance towers from Warcraft 2 and Warcraft 3. In this map all the towers are upgradeable. Monsters runs through checkpoint and you can build a maze to make their way more long. Also in this map every monster has 1-2 % chance to drop an item. Items are helms and shoulders, you can give it to any your tower to increase its parametres. Finally, there are minigames in this map. Players play them after each boss. Minigames allow players to earn extra minerals for tower building. These are the most notible features of this map.

Planning to do

Map developing is stopped at 25march2012. I have made all the stuff i wanted. No new things will be added to my by me. May be someone else will continue work ion it, i don't know. Map is published at EU server by me and at US server by KorvinGump.

This is old video for demonstation (trailer for map isn't made. I would be happy if anybody makes it for me)

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  • Avatar of freaxx freaxx Apr 03, 2012 at 23:22 UTC - 0 likes
  • Avatar of iggemax iggemax Apr 01, 2012 at 16:03 UTC - 0 likes

    Hi Freaxx, I would love to try and test the WoW TD you are working on.

    Add me on BNET: ZeroǂRomance.433 (EU)

    Can talk more on bnet, thanks! :)

  • Avatar of freaxx freaxx Mar 30, 2012 at 21:27 UTC - 0 likes

    Hi again :)

    I've been doing some work on the map and now i'm searching for people to test it with me. I've already published the map under privat conditions, which means only i can open a game. If anybody is interested, just send me a private message here on sc2mapster.

    What i have done so far:

    • Implemented an item shop, where you can buy and sell all items
    • Added gas to the minigames, so you can buy some more stuff (not too much i hope)
    • Added a bonus wave (16), where you have to damage (or kill) a "super creep". The more damage you dealt, the more gas you get
    • Angels now gain experience and can level up, to do some more damage and get a little more health
    • Stopped builders from flying over to the "waves island", so that angel builder can't kill those creeps anymore

    What i want to do in the future:

    • Make my own map here on sc2mapster, since this is pinkyblue's
    • make the bankfile a little safer (right now it's completly open for cheating). But i know, that you can't secure it perfectly
    • Get rid of a couple of models that i think are not important (like random creeps at levels 1 and 23, etc) to make room for new stuff
    • Import model from wow for the item vendor
    • balance deathmatch mode a little better (especially not give as much reward for killing the towers. right now the first one to attack wins. usually that starts at level 5)
    • Think about other cool things :)

    Again, if you'd like to help me out and test the map with me just send me a private message.

    Last edited Mar 31, 2012 by freaxx
  • Avatar of freaxx freaxx Mar 27, 2012 at 17:14 UTC - 0 likes

    I am very sorry to hear, that you are not going to continue developing this great map :(

    But i'm very glad, you took so many things we wrote into account and fixed them. Also thanks for uploading the map in it's final version, so other developers can continue working on it.

    I myself am very new to the editor, but i took the map and implemented the item shop we talked about. Maybe i will release my version of the map in the future, but before i do that, i want to be certain, that everything works as i want it to. And also i would talk to pinky first, if he's ok with it ;)

    Last edited Mar 27, 2012 by freaxx
  • Avatar of PinkyBlue PinkyBlue Mar 26, 2012 at 18:11 UTC - 0 likes

    Well, i have not been replying for your comments for a long time. Sorry for it guys.

    First of all, thank you all for your feedback. Your positive criticism helped me to find and fix a lot of bugs and bunbalanced things in my map.

    My last message was made about 3 weeks ago. But many thing were changed in my map since that time, so i am going to respond a few last comments. I was nicely surprised when someone had created special account "wowtdcommentaccount" just for making comments for my map. It is really amazing :) Also those guys Freaxx, Minq1, TryXor and others gave a lot of suggestions and advices. I read your comments and made changes to my map based on them. Thank you again.

    So, let got started:

    • Archangel's and UFO's bugs were fixed with last patch. Now Archangle can't attack mobs at enemy territory and UFO's vortex doesn't stop mobs.
    • Sorry for spelling mistakes, i didn't fix them because i was too lazy. I hope you understand text by and large :)
    • Angel's set was made just for fun. It doesn't give huge benefits for you but makes your tower look really cool. I think it looks better than just an Elf with halo and wings. So don't demand more please :)
    • I don't plan to make item shop. Why? Becouse my map is TOWER DEFENSE, not rpd one. The main idea of map is building towers and stop mobs on their way. Items are just a small piece of fun to make your game more interesting. I didn't focus my work on them. So sorry guys if i crushed your dreams about more good item system.
    • Yes, deathmatch mode is still unbalanced. Moreover, i just don't know how to make it better. So i think it is a failed part of my map. Well, let count it was just a test, nothing more. Just a bad test. if you want to play TD versus another player, then play Freax TD or Squadron TD or Line Wars TD etc...

    Well, finally, i want to say that i have stopped developing my map. I am just bored of it. I have been making it since 1 december till 25 march (3.5 months). Also it's size is 20,7 mb (maximum allowed map size is 21mb), so i can't insert more stuff into this map without dependencies (but i don't want to use them right now). So this is completed product. May be somewhen i will return to add few thing to this map, but it is just a guess.

    By the way... While i am writing this message, my map is very popular at EU server (still at first page along more than month). But at US server it begins to rise only now. Nicely... I wonder what fate does await it there? I foresee a few comments from american fellows.

    Lol, i have a good feeling. It is a feeling of well-finished work. You know, my previous maps were not popular ones. But this one, last one, is! I am enjoyed.

    Pinkyblue1985@mail.ru PinkyBlue.928 (EU)

  • Avatar of wowtdcommentaccount wowtdcommentaccount Mar 24, 2012 at 10:52 UTC - 0 likes

    Additional bugs

    UFO:

    • Ill mention this one again because its the most important bug in existent to my knowledge: After vortex any unit in it will get stunned and avoid being hit by walking away from fire just as in a normal game, this can stall the game to eternity when you use it on a boss wave (boss will move away from fire after vortex, stand still in corner, never get hit , never dies and game will stall.
    • The marine is actually not usefull because a 480gp angel will do more damage because it does carry the items, marine does not carry items
    • When selecting a Lvl 3 Elf it says on the upgrade button that the next level is the best known bow for now, but in fact you can upgrade a lvl 4 elf again, not to something with a bow but either way, its not the best.

    Angel:

    • Can farm from the 'wave-island' .
    • Can kill other players totems (all 4 kinds) and receive the money for it that its worth

    Balloon:

    • Ability does not push enemies around despite it saying so

    General:

    • You cant transform a rock into a healer anymore which is quite annoying in stressfull DM situations
    • When you transform a rock into certain towers , upgrading is limited or non-existent (e.g.: Make rock an elf and you cant upgrade it to attack speed elf, make rock a canon and you cant upgrade it at all)
    • End tower (750gp) doesnt receive any benefits from either biological or mechanical totem.
    • In DM mode; spawning mobs req. are wrong, its says for example that for Darkscale siren it is available after 5th wave, but is actually available when 5th wave starts.
    • Many many spelling mistakes, Im guessing ur not english but for example; "XXXXX Was awarded for the most fast killing his mobs" should be "XXXXX was rewarded for killing his mobs first"
    Last edited Mar 24, 2012 by wowtdcommentaccount
  • Avatar of freaxx freaxx Mar 22, 2012 at 10:24 UTC - 0 likes

    It would be awesome, if you could release a full changelog and not only those couple of sentences when i press F12. I wonder every time, if you did put the angels to something usefull or not ;)

  • Avatar of wowtdcommentaccount wowtdcommentaccount Mar 21, 2012 at 14:11 UTC - 0 likes

    Do you guys even bugtest at all?

    list of bugs found in literally the first game with new builders:

    Angel

    • Stuns on hit
    • Can actually attack air, despite comment that says it can't
    • Can 'steal mobs' from other players (attack other players' waves)
    • Can't A-click, has to use right click to attack units
    • Can use your builder to kill players in the minigames

    UFO

    • Vortex stuns units in it (waves) untill eternity
    • Can use that vortex to stun enemy waves and denie resources (maybe keep this :P)
    • V hotkey for building rocks collides with V hotkey for vortex ( vortex comes first, hotkey for building rocks is lost)

    Lastly, I made this post because I enjoy the map alot, so thanks alot for making it and gratz for getting it on the frontpage (EU)!

    Last edited Mar 24, 2012 by wowtdcommentaccount
  • Avatar of rulfish rulfish Mar 17, 2012 at 17:11 UTC - 0 likes

    is there going to be anything special on the upgrade from elf archer to angel with bow but it seems its its not as good as the fully upgraded elf archer as it got more health and same damage and such so it kinda seems pointless to upgrade to angel so are there going to be anything you are going to do about that ?

  • Avatar of freaxx freaxx Mar 15, 2012 at 18:44 UTC - 0 likes

    I love the idea of the item vendor :)

Table of contents

  1. 1 Planning to do

Facts

Date created
Dec 04, 2011
Category
Last update
Mar 25, 2012
Development stage
Release
License
Public Domain
Downloads
5,837
Recent file

Authors