Will of Aiur

This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of StarCraft II. The author may have abandoned it, or it may have outlived its usefulness.

Will of Aiur(21.11.2012)

Will of Aiur

Welcome, to the page of my second project called "Will of Aiur". After many months of working and polishing the map i decided to upload it to the EU battle-net servers.

The main idea

My plan was to create a set of maps containing:

  • Farm-Dungeons (like the map which is uploaded)
  • Homebase ( Upgrading your stuff/ Farming / etc... I am not really sure what i am going to add here)
  • Arena ( a PvP based map, where you can win stuff by competing in Tournaments)
  • Survival Maps ( Gamemode , in which you have to survive .. the longer, the better the items you gain. )
  • etc.

Of course this is a lot of work, but when the feedback is positively enough i will continue the work. :)

Here is an outdated picture because i am too lazy to reupload one: :D

Features:

  • endless items
  • triggerbased inventory as well as triggerbased fight-system
  • music! :D
  • clean custom UI
  • 300+ custom pictures

Another outdated picture:

After killing a boss, the game will generate a random item.

The map is currently uploaded to th EU-servers as

"WIll of Aiur (Demo)"

Happy christmas everyone! <3

You must login to post a comment. Don't have an account? Register to get one!

  • 9 comments
  • Avatar of SCFF SCFF Nov 22, 2012 at 19:10 UTC - 0 likes

    @TaintedDreams: Go

    Ye I didn't think about the balance when I overworked the armor system :/ The thing is , I'm kinda busy at the moment, so I wasn't able to test it properly... To the misspelled words i won't say anything apart from thank you for correcting me :P I will fix it tomorrow :)

    Last edited Nov 22, 2012 by SCFF
  • Avatar of TaintedDreams TaintedDreams Nov 22, 2012 at 17:11 UTC - 0 likes

    Just tested the new update. Melee is mispelled as "Meele". The tooltip on Auto Attack spells "Standard Attack" as "Standart Attack". Have only tried Melee and Mage so far, but Melee is horribly underpowered it seems. Mage can kill a Zergling by autoattacking before it can reach it, but Melee has to go in and take damage to kill it in a longer amount of time. And it can't tank that much better either, so it's just a weaker melee version of Mage so far.

  • Avatar of SCFF SCFF Nov 19, 2012 at 12:49 UTC - 0 likes

    @TaintedDreams: Go

    That's a good idea! Thanks

  • Avatar of TaintedDreams TaintedDreams Nov 19, 2012 at 02:01 UTC - 0 likes

    I personally like being able to move the camera around, it's helpful when I want to see what the other players are doing. But maybe add an option like "-lock" or something and "-unlock" to give the player the option to lock the camera for them?

  • Avatar of SCFF SCFF Nov 18, 2012 at 21:28 UTC - 0 likes

    @TheUltragon: Go

    Thank you for playing my map and I am very happy about all the positive feedback :)

    To your suggestions:

    -I totally forgot about the descriptions for the empty slots.. I will definetly fix that

    -There is a Exprerience-bar showing the ep you need/have ( tooltip ) But I accidently flipped the tooltip, so you were only able to view your ep when you checked the ep-bar which was showing the ep you have right now.. if you get what i am trying to say :D )

    -I am not really sure if i should remove the ability to move the camera , but let's wait for other suggestions.

    - I will definetly put a chatlog into it :)

  • Avatar of TheUltragon TheUltragon Nov 18, 2012 at 19:38 UTC - 0 likes

    Playing the map, I really have to say that this could become a very good RPG. Nice work :D The UI and graphics look very nice (really like that lighting), both bosses are good for the beginning, the normal enemies are also ok and the rest is well made, too.

    The idea with multiple maps for this game sounds also nice, but I guess that means really much work with synchronising the maps... But well, it's not impossible.

    Here some things I also want to mention:

    - it would be helpful if you could add a description for empty slots in the inventory, including what item-type you can put in there

    - a dialog, which shows how much xp you have/need for the next level would be nice

    - in my opinion, the possibility to move your camera doesn't really fit to a RPG, but... well, it's just my opinion :P

    - maybe you should add a Chatlog for multiplayer-release

    I look forward to any updates ;)

    http://www.sc2pod.com/achievement.php?id=13309

  • Avatar of entscholl entscholl Nov 16, 2012 at 20:12 UTC - 0 likes

    Sounds nice. But I would put the charakter's life,portrait to the left bottom. It's to WOW styled and the WOW UI is ugly.

    After I've played, I have to say it's a realy good project it makes a lot of fun and is nice to play.

    Last edited Nov 18, 2012 by entscholl

    Achievement

  • Avatar of SCFF SCFF Nov 10, 2012 at 20:28 UTC - 0 likes

    @JacktheArcher: Go

    I'm glad you like my project! :) And like i wrote I will be uploading the example map in a few days to show you what it will look like!

    The example map won't contain custom animations or edited animation, but i will definetly try the thing with the stopped animation.

    Last edited Nov 10, 2012 by SCFF
  • Avatar of JacktheArcher JacktheArcher Nov 10, 2012 at 16:55 UTC - 0 likes

    Wow this actually looks really really nice. It's crisp and looks pretty easy to pick up. I like the idea and the way it's headed. A tip for the zealot for ranged animations would be to use macros which basically cut off the animation time and if done right can give the sense he's shooting. Anyway I look forward to seeing more.

    One morning I shot an elephant in my pajamas. How he got in my pajamas, I don’t know.
    Want to use Render To Texture in your cutscenes? Try This

  • 9 comments

Should i continue to work on this project?

  1. Choice:

  1. Results
  2. 0 comments

Facts

Date created
Nov 09, 2012
Categories
Last update
Nov 09, 2012
Development stage
Inactive
Language
  • enUS
License
All Rights Reserved
Downloads
194

Authors

  • Avatar of SCFF
    • Manager
    • Author