Terran 01 - Wasteland
Terran 01 - Wasteland (Remake from Original Starcraft)
- Terrain by : Zeoinx
- Team Project : Zanderoth Studios
- Work in Progress - Terrain work finish, might need more detail
- Latest Version : PM to see current Version - Recently Rebuilt in Full SC2 and not the SC2 Beta.
- If anyone wants to assist, Message Zeoinx on here, or [email protected]
- Projects in the Series so far - All Previous Projects connected to this, are considered Obsolete.
Alright, now that I got my editor working properly again, as well as a few other PC errors, I started this project over, consider it back in production, provided once again, I can get a dedicated and skilled team.
The 2010 Files are currently obsolete, I will be posting a NEW version soon, so stay tuned.
I've seen a similar bridge setup in the map Mar Sara Outlaws http://www.sc2mapster.com/maps/mar-sara-outlaws/. Their solution was placing the bridge on top of land so that the bridge covers it. Doesn't make it look flawless but it does the job. Edit: Unfortunately it makes it look like the Marines are standing in the bridge, not on it.
@shakar666 hm... apparently the bridge requires a trigger =/ i might be wrong but i did some checking and that was my conclusion.
i just want to point out that this is a REMAKE not a copy which means it wont be exactly like the original, we will make some changes.
I'd like to point out a few things that bothered me with the map. I'm not going to say anything about the triggers since the map has no triggers in it, as you guys have said...
1. The Zerglings are supposed to be the color orange, not purple. I find using the player properties and setting the lings as neutral hostile and changing the neutral hostile color to orange works for this.
2. No way to cross the bridge... Had to use my Command Center to pick up the SCVs.
3. The "Urban" area at the top left really bothers me... Just doesn't seem to go with it in my opinion.
As of playing V0.05, I cannot cross the bridge in the very beginning.
nice