Supply Depot Tetris w/ Multiplayer

Supply Depot Tetris v1.2

<font color="FF0000" size="3">I've set this project on the backburner. If you want to take up the project and update it then send me a PM and I'll give you manager.</font>



Version 1.4 is out with Two Player support!







This is supply depot tetris. The rules are simple. Blocks will drop and you need to manipulate them to complete lines of 10 blocks.

You can shift blocks left or right, rotate them, soft drop, or hard drop.

Has a score system with a high score bank saving!

It automatically sets itself to either single or two player.

Single player requires you to complete 10 lines to move to the next level.

Multi-player requires you to eliminate your opponent by making him fill his screen.

In multi-player, if you complete combos of 2 or more you will send trash lines to your opponent.

Multi-player levels are based on time. 90 seconds per level.

I've spent a lot of time trying to perfect this map (it currently holds 6,500 lines of script) so check it out and have fun!



Right now playing games online with the patcher is laggy... Bare with it until blizzard lets you upload maps to B.net




Get the Multiplayer patcher here:

http://www.sc2mapster.com/assets/sc2-custom-map-patcher/




Keybinds:



Shift Block Left: A or Left Arrow

Shift Block Right: D or Right Arrow

Rotate Block: W or Up Arrow

Soft Drop: Hold S or Down Arrow

Hard Drop: Spacebar

View Opponent's Screen: Hold Tab







<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/4dMVFuIb8zk&amp;hl=en_US&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4dMVFuIb8zk&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>



To play the map:

1.) Go to your starcraft 2 Beta folder (C:\Program Files\Starcraft II Beta)

2.) Open "Starcraft 2 II Editor.exe"

3.) File -> Open -> Click Browse -> Select your Downloads Folder -> SD-TetrisV1.2.SC2map -> OK

4.) File -> Test Document [b]or[/b] CTRL+F9

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  • Avatar of WhiteSmokeeeeeee WhiteSmokeeeeeee Apr 17, 2013 at 16:18 UTC - 0 likes

    is there a possibility 2 play it online now ? and not with the editor? also a 4 player version would be nice !!! =D

  • Avatar of Caterpillar10 Caterpillar10 Nov 30, 2010 at 05:19 UTC - 0 likes

    "I've set this project on the backburner." - If you ever get back around to it, here are my suggestions:

    Make the dialouge box transparent [2/3/tetris line combo] or display the combo to the side.

    Make it so you can press and hold the arrow keys.

    Make hard drop either instant or aLOT faster.

    Make it so levels run continuously without having to click next level.

    Consider adding a "40 lines" game mode. This is available in some tetris games. The object is to destroy 40 lines as fast as possible. Before adding this game mode tho, the hard drop needs to be fixed.

    Consider adding a hold slot. This is also available in some tetris games. Basically you can switch pieces at anytime with the hold slot, the new piece starts from the top again. You can do this only once per block.

    Consider using the 'placement holder' [you know when your choosing to place a building] to show where a block is going to drop.

    [personal preference: im used to up being hard drop, but it doesnt matter]

    Consider changing the noise for block landing to something more 'ploppy'

    Consider playing the sound for destroying a line very slightly sooner.

    I didn't play the multiplayer, so i dont know if its a versus type or if you are just playing at the same time, but i feel like versus should definately be an option.

    If youre looking for a reference game, i suggest 'Tetris Splash' for xbox live aracade. - I like the relentlessness of the block dropping for your game, dont copy that from tetris splash.

    I criticized a lot but its fantastic. If it wasn't any good i wouldn't have bothered to make suggestions. Great job, you're amazing.

    Last edited Nov 30, 2010 by Caterpillar10
  • Avatar of Hakiki Hakiki May 11, 2010 at 15:27 UTC - 0 likes

    Awesome job. Still a few bugs left to kink out though.

    When rotating before a block has completely shown itself it will get weird gaps and become impossible to rotate on it's way down. When a new level is started the block that was already loaded up in the "next block" section get cleared and a new one will show instead. Possibly just me, but when I played it kept giving me weird messages like "param/value/3E78FK" instead of the text supposed to be in the various windows (if it's just me, anyone have any idea how to fix it?)

    And you might want to add a "known bugs" section up top here to let people know what you are aware of to avoid double dipping in the bowl of whine :P

    Awesome job so far though, keep it up

  • Avatar of Snapems Snapems May 08, 2010 at 09:31 UTC - 0 likes

    Around level 9 I was really wishing I had another button to rotate it the other way. :( - My sister always used 1 button to rotate- but I've always been a bi-directional flipper tetris player. (That sounds funny ^_^).

    - At level 9 I rotated a piece right as it landed - and it did some weird stuff. - It cleared a line that had a spot missing.

    But, wow, really fun - fantastic intro, fun to play, good mechanics.

  • Avatar of Panzerhandschuh Panzerhandschuh May 08, 2010 at 00:10 UTC - 0 likes

    It would be cool to have ghost blocks to see where your blocks will drop before you press space.

  • Avatar of njtwkr njtwkr May 07, 2010 at 11:45 UTC - 0 likes

    A couple of bugs but very fun :]

  • Avatar of BlackFray BlackFray May 04, 2010 at 01:38 UTC - 0 likes

    Blizzard makes a Game Development Tools!

  • Avatar of Demonette Demonette May 03, 2010 at 15:50 UTC - 0 likes

    Wow this is absolutly brilliant!

    But i great one bug: I rotated an incoming stone and then i got something really wierd. I will post a picture on the tetris thread.

    Icons for the Swarm - Visit the spawning cluster! See you there! - Until time.

    Cause you want to be pwned by sweeter zerg!

  • Avatar of bobod bobod May 03, 2010 at 13:20 UTC - 0 likes

    To play the map just Drag it on Sc2 icon...lol it works since patch 9

  • Avatar of deleted_131299 deleted_131299 May 03, 2010 at 01:47 UTC - 0 likes

    ok thanks

Facts

Date created
May 01, 2010
Category
Last update
May 20, 2010
Development stage
Release
License
Downloads
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