Standard Tower Defense

So Hydra Towers are OP

  1. Choice:

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  • Avatar of Garquille Garquille Oct 02, 2010 at 01:19 UTC - 0 likes

    In what way do they stack? When I noticed that the Level 1 and Level 2 debuffs were different icons on the affected creature, I started to think that level 1 and 2 stacked together.

  • Avatar of veselu veselu Jul 30, 2010 at 19:41 UTC - 0 likes

    From what I noticed they slow incoming creatures for some reason. Anyway a combination of 3 lurkers, 8-9 slow towers, 3-4 hydras , 1 lightning and 1 tank fully upgraded owns the normal mode :)

  • Avatar of TheBlueFish TheBlueFish Jul 24, 2010 at 21:17 UTC - 0 likes

    I only noticed the stack by complete accident, but I think it really adds more strategy to the entire thing, especially later on in the game. It's much more difficult to progress further without having Hydra Towers all over the map to make sure I'm getting bonuses, and I would eventually need to put a few extra towers to stack for maximum bonus. I think the reason some people might see these towers as OP is because some other towers aren't necessarily that useful for progressing, while Hydra Towers are a necessity for the debuff they give (the entire point of TD games is that you need to strategize a bit to get through, usually through buffs and debuffs to maximize the towers you do have, and not letting raw power suffice alone).

  • Avatar of KerenskyLI KerenskyLI Jul 16, 2010 at 04:47 UTC - 0 likes

    Need that stack, that's the only way to see the end of modes that aren't set to very easy.  :p

  • Avatar of maverck maverck Jul 15, 2010 at 09:57 UTC - 0 likes
    lol :P
  • Avatar of gwho gwho Jul 10, 2010 at 07:45 UTC - 0 likes

    they are so not fine lol



Posted on
Jun 23, 2010
Voted on
63 times