Somnium - 3DS demo

Updated UI

I've been going to summer camps for the past 3 or 4 years now put on by people in the video game industry, and about 3 years ago this idea popped up.  Now that i'm bored with plenty of extra time and know the basics of the editor, i finally have means of making a demo! ALL RIGHTS ARE RESERVED!

I'm a little rusty, as i havent opened my notebook in over a year but, i'll try to give a quick description:

Gameplay takes place in your nightmares.  Crazy stuff happens in your repetitive dreams and you have to make the subconcious journey to the source.  Similar to Psychonauts i suppose.  I should also add that the main character is an artist.  The main unique feature plays off of something called "Lucid Dreaming" - basically being able to do ANYTHING in a dream.  For example:  Oh no! You're trapped in a room with no way out!  Take out your SketchPad and draw a door (this is why it's for the DS) and.. oh hey look, there's a door in the wall that leads to the next room!

"Somnium" is latin, meaning "sleep" or "dream".  I would have named it Nightmare, but there is no latin word for Nightmare (and i assume there's a game i dont know about already made named Nightmate).  It would have to be "Somnium Malum" -- Bad Dream

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  • Avatar of ctccromer ctccromer Jul 05, 2010 at 01:51 UTC - 0 likes

    Now that the 1st draft is complete, i created 3 forums.  What did you like, What didn't you like, and general feedback.  Please answer these forums, if only once!  Thanks to everyone for the help, I really appreciate it!

    There are many worlds, but they all share the same sky.
    One Sky...
    One Destiny

    Somnium Demo (1st draft)
    http://vimeo.com/13011275

  • Avatar of ctccromer ctccromer Jul 05, 2010 at 01:45 UTC - 0 likes

    if someone explains how to localize the map, i will

  • Avatar of ioGlInTheEnd ioGlInTheEnd Jun 30, 2010 at 19:16 UTC - 0 likes

    para/value blabla ... you should localize the map

  • Avatar of ctccromer ctccromer Jun 28, 2010 at 22:29 UTC - 0 likes

    added a poll.  Please vote :) feel free to comment why you voted that way too!

  • Avatar of ctccromer ctccromer Jun 27, 2010 at 14:46 UTC - 0 likes

    @slightlyoff  the attacking is a little odd :/  In the trigger i have it set to order attack, wait 2 seconds, and order stop.  If i only order attack he wont stop attacking.  So if you mash the button, then try and run, he'll be jerky for a little cuz of all the stop commands.  There's a few things like that, but if you get used to it its nothing big ^^

  • Avatar of slightlyoff slightlyoff Jun 27, 2010 at 13:33 UTC - 0 likes

    Am I doing something wrong? The menu says left click shoots but I can't seem to shoot at all unless I do some weird ctrl+shift+attack move thing.

  • Avatar of ctccromer ctccromer Jun 27, 2010 at 03:35 UTC - 0 likes

    I am now at a stand-still until i have some 3d models made (6 total).  If anyone is interested please pm me!  The list of models is in the latest version's "Known Caviats" section

  • Avatar of ctccromer ctccromer Jun 27, 2010 at 03:34 UTC - 0 likes

    1.  What does being localized mean/do?

    2.  Hold shift to use the real mouse

    @SaucySC that should be fixed.  Let me know if it isnt

  • Avatar of LunarisDream LunarisDream Jun 26, 2010 at 07:47 UTC - 0 likes

    1. Not localized.

    2. When I get to the High Templar, Param/Value box appears with 2 possible selections, also as Param/Value. However, since there is no cursor, I can't click on the choices.

    Last edited Jun 26, 2010 by LunarisDream
  • Avatar of SaucySC SaucySC Jun 26, 2010 at 04:23 UTC - 0 likes

    Can't get past mini boss.. once i kill it.. it won't let me make a door.. tried twice.

Facts

Date created
Jun 17, 2010
Categories
Last update
Jun 30, 2010
Development stage
Beta
Language
  • enUS
License
All Rights Reserved
Downloads
2,123
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