This was originally just going to be a proof of concept for a third person system (and was successfully the one of the first of it's kind to hit the public due to the fact that I had tunnel vision and no desire to sleep the night of the Galaxy Release), it then evolved into testing the new interface options and data storage made available. It is now available in it's current form as a Precursor to an engine to help newer mapmakers get a clean start in fleshing out their ideas. Enjoy Guys, give credit where credit is due if you use my stuff! :)
Features in this release:
- Bank Manipulation
- Character and Mouse Movement
- User Interface Creation and Manipulation
- Data Structuring
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/tWbmLpSHdmI&hl=en_US&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tWbmLpSHdmI&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/0FcOP7NA6fE&hl=en_US&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0FcOP7NA6fE&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
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Facts
- Date created
- Apr 23, 2010
- Category
- Last update
- May 06, 2010
- Development stage
- Release
- Language
- enUS
- License
- Public Domain
- Downloads
- 13,220
- Recent files
- R: Bank Database Structure May 06, 2010
- R: WorldOfStarcraft_PublicReleaseBuild May 06, 2010
- Reply
- #59
bignonos Jan 30, 2011 at 18:45 UTC - 0 likesWtf is this bug ?
- Reply
- #58
HappyWhaleshark Sep 30, 2010 at 10:48 UTC - 0 likesbankStructure (up to 6 characters)
bankName: BarbieHorseRideAdventure
Category 1 : generalStats
key : timePLayed (seconds)
Category 3 : characterIndex
key : index = 1 key : characterCount key : charCounter1 charCounter2 charCounter3 charCounter4 charCounter5 charCounter6
Category 2 : character1,character2,...,character9999
key : state (1 = brandNew, 0 notBrandNew, -1 = dead) key : level key : race key : class key : maxHealth key : currentHealth key : maxEnergy key : currentEnergy key : xPosition key : yPosition key : facingAngle
My maps: Magicsbane, War of Eden
- Reply
- #57
HappyWhaleshark Sep 30, 2010 at 10:46 UTC - 0 likesWHEN I TRY TO DOWLOAD IT A CODE APPEARS THAT HAS SOMETHING TO DO WITH BARBIES HORSE RIDE ADVENTURE.
- Reply
- #56
blazeaxxor Sep 05, 2010 at 15:11 UTC - 0 likeswhy does it go to a page with weird codes when i click download? :(
- Reply
- #53
Sifaus May 15, 2010 at 07:18 UTC - 0 likesWill you make a enGB version of it? I really wanna try this one. =)
- Reply
- #52
cinicraft May 13, 2010 at 03:20 UTC - 0 likes- Reply
- #51
ion1000 May 08, 2010 at 16:59 UTC - 0 likesNICE!!!!
- Reply
- #50
SCMapper May 08, 2010 at 13:40 UTC - 0 likesWait until Blizzard releases a better alternative to panning/changing camera bounds with player mouse rotation active.
- Reply
- #49
onisagi May 08, 2010 at 10:01 UTC - 0 likesany ideas on how you'd fix the jittery movement?
Need a custom SC2 texture graphic? Or want to help out the community by creating custom icons/wireframes/textures? Welcome to...
[Tutorial] Make your loading screen work for all monitor resolutions
- Reply
- #48
dunlace May 08, 2010 at 00:49 UTC - 0 likesnvm its another map that buged my all SC2 it a 3rd person shooter example and it centered my mouse and made it invisible