Party On Outhouse Protectors

What is Party on Outhouse Protectors?

Party on Outhouse Protectors is a custom 3v3 Multiplayer Online Battle Arena (MOBA) Starcraft 2 Map (published in US) with a twist. In addition to controlling a hero filled with skills and enhancements, each player controls a builder that allows them to instantly construct buildings that will add units to their spawn waves. This gives Party on Outhouse Protectors a Tug of War aspect to the map, adding another dimension of strategy and fun to the standard MOBA formula. Players will be able to spawn a variety of ground and air units from Void Rays to Ultralisks while trying to counter their opposing team's units.

What makes Party on Outhouse Protectors different?

Party on Outhouse Protectors was built for casual gamers that want to enjoy the fun that MOBAs have to offer without the frustration and complexity that comes with many of them. The custom map simplifies some aspects while not penalizing players so harshly for dying, making room for more fun and a fast-paced battle.

- Instead of items, players have the ability to purchase enhancements for their heroes without having to return to their base. These enhancements are simply a submenu on each hero, allowing them to build upgrade heroes while on the battlefield. In addition, enhancements avoid the complexity of formulas and the annoyance of managing inventory space. Each enhancement has three levels of upgrades and there are currently 10 different enhancements for each hero.

- Players aren't heavily penalized for dying or feeding. This allows new players to ease their way into Party on Outhouse Protectors while seasoned veterans of MOBA-style maps and games will still be awarded for their excellent play. Players do not lose minerals when dying, and killing heroes are awarded 150 minerals per kill. Death times are not scaled based on levels, players will simply have to sit out 30 seconds, waiting for their hero to resurrect.

- Party on Outhouse Protectors is designed to be fast-paced with games averaging 30 minutes to complete.

- Adding another level of strategy to the map, Party on Outhouse Protectors allows players to build Vespene Geysers on four different locations of the map, each one awarding 100 additional minerals to every player on the team per spawn wave. This helps force hero fights as controlling these Geysers give an advantage to each team.

We do want to mention that we're currently working hard on a very robust website to help build the Party on Outhouse Protectors player community. Please stay tuned, we plan on launching the site before the end of September. Keep your eye on www.playpoop.com for more information.

Answers to commonly ask questions:

Q: How come I'm not awarded minerals for killing an enemy unit?

A: This is by design. Party on Outhouse Protectors doesn't want to penalize players that wish to invest their minerals into building structures to add additional units to their spawn waves rather than enhancing their heroes. We hope that players find both aspects of the map fun to do and teamwork comes into play where a teammate can concentrate on spending their minerals on structures while the other teammates focus on hero building.

Q: Why are there only 15 levels?

A: We want players to feel powerful, quickly. Levels are scaled with the gameplay - as the battle heats up and there are more units on the map, heroes level quicker and staying on the battlefield becomes extremely important. We wanted to develop the map in a way that players aren't spending time in their base (unless to heal up) and out on the battlefield having fun.

Q: Why are there no items or recipes?!

A: Instead of items, Party on Outhouse Protectors has enhancements for your hero. Pushing "Y" will bring up the submenu to purchase enhancements, allowing you to stay on the battlefield where all the fun is. There are no recipes to Party on Outhouse Protectors as we felt that it adds a level of complexity that casual gamers don't enjoy. No worrying about which items to buy that will make your hero "powerful" - simply build them the way you want to based on the way you want to play the hero. Want to be aggressive? Invest your minerals into enhancing your hero's armor, hit points and Strength. Want to play strategically and use your abilities to win? Purchase Intellect and Energy upgrades to take advantage of your abilities.

Q: Are there more heroes in development?

A: Of course! We already have six more heroes in the works, but wanted to release the beta version of the map to work out gameplay kinks and unit balancing - as well as balancing the current nine heroes. We appreciate any and all feedback and suggestions we get from players.

Q: No cloaked heroes or units?

A: We feel that cloaked heroes takes away from the fun for a lot of people. While we are aware that many players enjoy playing a cloaked hero, we feel that having to worry about wards and getting ganked because a hero isn't visible... well, just isn't fun for some. We may consider down the road to add cloaked heroes based on the community's feedback, so let us know how you feel and we'll take it into consideration.

So go search "Outhouse" on SC2 today and check it out! Help make it one of the popular maps on Battle.net.


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About This Project

  • Project ID
    31610
  • Created
    Aug 29, 2011
  • Last Released File
    Never
  • Total Downloads
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