Mission 3 Released!
Story: It is the year 2615, humanity on the outskirts of the Koprulu sector struggle to fight a renegade Zerg swarm, controlled only by a queen known as "The Mother". As the battle between Terran and Zerg continues, a military group, named "The Hand of Dawn" is humanity's last hope at crushing the Zerg-Infested threat. Recently however, the Hand of Dawn has been hard-pressed to find any solution to dealing with the presence of the Mother's Brood, and because of this, Dawn technicians and strategists have been pushed to develop a brand-new combat AI, which, if implemented, should greatly enhance all of the existing mech's combat systems, and prove a worthy and much-needed asset to the war effort. Unfortunately, the Zerg seem to have noticed this prioritized effort, and have been bombarding the local planet (Naar) with numerous forces, causing planet-wide terror and distress. Commander Cain Monahue; a well-respected commander and war veteran, has been appointed to deal with the Zerg threat on Naar, and ensure that the new combat AI is safe, secure, delivered, and implemented. Whether or not the Commander can face this task, that is up to you. With the thousands of innocent people dying on Naar and throughout nearby colonies, time is running short and failure is not an option. For more details on the story, click here
Mission List
Episode I :: Old Enemies
- Homecoming
- Child of Honor
- The Widow's Aid
- Crossroads (In Development)
- Dawn's Edge (Planned)
- Our Finest Hour (Planned)
In order to play, you will have to do these things first.
1) Download and unzip the two Hammer of Dusk Mods, you can download them here
2) Move the two mods into your Starcraft II/Mods folder
3) Download the map(s) which you can find here, just download any mission you want to play.
4) Open the map in the editor and test the document. Play it and please give feedback.
As mentioned, please give feedback and report any bugs, I am constantly trying to improve my skills within the editor so every comment helps. Thanks again.
Facts
- Date created
- Jun 28, 2012
- Categories
- Last update
- Jan 04, 2013
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Downloads
- 3,407
- Recent files
- R: Mission 1 :: Homecoming Jan 04, 2013
- R: Mission 3 :: The Widow's Aid Jan 02, 2013
- R: Mission 2 :: Child of Honor Jul 16, 2012
- R: Hammer Of Dusk Mods (New) Jul 12, 2012
- Reply
- #37
CourageEagle Jan 13, 2013 at 23:49 UTC - 0 likesgreat job so far! Maps are well made and the missions and story so far are interesting. But the dialogue is kind of long and dull at times. maybe having someone help u with writing is a possibility? One thing i do like however is how the story flows.
- Reply
- #36
Versoven Dec 31, 2012 at 17:39 UTC - 0 likesThanks for this good Maps i like the Gameplay. But i play on hard and its not hard enough ;)
Waiting for the 4t Map
- Reply
- #35
TaintedDreams Dec 28, 2012 at 14:33 UTC - 0 likesIt was a tad bit hard, unless I just happened to pick a really bad path. I got trapped between 3 of the predators at once, wasn't really much I could do. I took the north path and got two of the objectives, then was heading back down from the second one and got trapped by a Predator coming North, and I couldn't go right because there was a predator on both sides from there too.
- Reply
- #34
belacadmin13 Dec 28, 2012 at 11:30 UTC - 0 likesDid you feel like that part was too hard? Or did it just catch you off guard ?
- Reply
- #33
TaintedDreams Dec 27, 2012 at 18:06 UTC - 0 likesTried it out, didn't get too far though. Got to where you get control of the Ghosts, and got caught. Might wanna either make a trigger to restart that area, or else warn the player to save right after getting the Ghosts. was too lazy to go back, might try it again later though
- Reply
- #32
belacadmin13 Dec 22, 2012 at 16:26 UTC - 0 likes@TaintedDreams: Go
I've updated it, try it again.
- Reply
- #31
TaintedDreams Dec 22, 2012 at 13:32 UTC - 0 likesI don't think Map 3 was uploaded correctly, it says the file is 0kb, and after downloading it, it won't open.
- Reply
- #30
belacadmin13 Dec 21, 2012 at 04:19 UTC - 0 likes@DEFILERRULEZ: Go
Hey thanks. I have fixed those and I will update them very soon. Also making some minor adjustments to mission 1 and 2 in the same way.
- Reply
- #29
DEFILERRULEZ Dec 20, 2012 at 16:14 UTC - 0 likesmohane doesn't have an attack sound
- Reply
- #28
DEFILERRULEZ Dec 20, 2012 at 15:40 UTC - 0 likesGood job bro,this campaign os growning well :D,there is only a little bug that show mohano's (i don't remember the name) icon army as a levle 2 terran infantry weapon upgrade,and he don't get all upgrades for weapons if i see well... The Cloe squad commander is too funny ;)