Empire Builder

big city from alpha version

Your colony ship crash-lands on an uncharted world. Like it or not, you're settling here.

Build up your empire.

  • - Pick a government type which will provide varying bonuses. Such as democracies having a higher tax rate, but high upkeep costs.
  • - Choose an area to place the capital.
  • - Build its economy, by providing houses for your people to live in. Produce metal, oil, food, and electricity.
  • - Sell resources on the market to gain credits, however other empires will be able to buy what you sell.
  • - Advance technologically, and become the most advanced empire. Build expensive laboratories to improve the science rating of your empire.
  • - Build a military from infantry, vehicles and aircraft. Militaries cost upkeep, so don't bankrupt yourself otherwise your military will become ineffective.
  • - Ally, set neutral or attack other players.
  • - The Native Creatures are dynamic, they will produce new hives, spawning pools and evolution chambers to advance themselves. Destroy them before it becomes too late.* Published on NA.

The project was more or less abandoned by it's original creator and I'm picking up the pieces, so you are all playing an unfinished game atm.

FEEDBACK NEEDED

1: What is your favorite type of military unit

2: What Government/Econ mix do you usually pick?

3: Do you use the bank? If so, can you explain how and why?

3: What are your most/least favorite areas of the map?

4:What terrains do you find the most/least appealing?

5: How quickly can you solo the AI? (Please state time, difficulty, government type, and economy type)

6: If you can solo this map on the hardest difficulty, what would make it more fun/challenging for you?

Redrum Jackle's Edition

Located here: http://www.sc2mapster.com/maps/empire-builder-rev/pages/main/

Empire Builder 3 is going to be made

Page located here: http://www.sc2mapster.com/maps/empire-builder-3/ -Anteep ; )

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  • Avatar of mrtwat mrtwat Sep 11, 2014 at 12:09 UTC - 0 likes

    Can you update a map to have better places to start a city so you dont have to use many walls, preferably on cliffs. and add somre more units like battlecruiser and or protoss vehicles and other defense weapons? maybe some new buildings and options? i love empire builder i play it all the time. old and new versions. i never know though which versions are the newest as sc2 doesnt have a way to show which ones youve played before. the version i like best is with the zerg in the middle of the map, not the protoss. and might need some tweaking with building up credits and tax faster. by the time im able to get some ground guns up the fliers come in before i can get turrets so im forced to play the game offline with cheats. there was a version which had the best payout. not sure which it is. empire builder NEW i think? but the military buttons missing on that so i quit playing it. thanks =)

  • Avatar of KenjI03 KenjI03 May 11, 2013 at 16:26 UTC - 0 likes

    @DemoniacMilk: Go

    the missing button is fixed on the NA version, you need to change your options to fix it. Something like "show advanced buttons" or "hide quick buttons"

    Last edited May 11, 2013 by KenjI03

    MLP: Spike http://imgur.com/a/hKHq7#10

  • Avatar of VasVadum VasVadum May 10, 2013 at 15:37 UTC - 0 likes

    2 things I've found.
    1. Multiplayer on Easy difficulty does not show where the enemy is on first player's minimap.
    2. Friend kept saying that corporate is overpowered. Money is the main resource after all, so you can use it to simply fix your economy problems.

    Where have you gone anyway? Been a while since you last checked back.

    Last edited May 10, 2013 by VasVadum

    https://dl.dropboxusercontent.com/u/30270697/images/lovenotwar.png

  • Avatar of DemoniacMilk DemoniacMilk May 09, 2013 at 13:33 UTC - 0 likes

    Any way of fixing that missing military button?

    Cant be played like this (at least on EU) what is really sad because this small bug is just breaking this game completely.

  • Avatar of KenjI03 KenjI03 Apr 26, 2013 at 02:05 UTC - 0 likes

    @RedrumJackle: Go

    That's exactly what I did. I fixed it in the most recent patch. Thanks for looking into it.

  • Avatar of RedrumJackle RedrumJackle Apr 25, 2013 at 01:52 UTC - 0 likes

    @KenjI03: Go

    Kenji, I may have an idea as to what happened with the power plant. I cant look at your code right now, but I'm thinking it may have to do with the check of Uranium owned, and the number = 1.

    Example: Trigger Target == 1 Uranium

    If you change it to =>1 it may regulate as normal.

    I also started school, so it'll be rare to see me very often. Hope things are going well for you. ^_^

  • Avatar of KenjI03 KenjI03 Apr 22, 2013 at 20:24 UTC - 0 likes

    @VasVadum: Go

    I understand you dislike it, but I like it. So the vision stays. SCVs have fair vision and recon have amazing vision. Use them.

    The double click thing I'm not sure on, no idea why it wouldn't double click.

    I addressed all the issues you listed under "issues". Repost them if there are other issues.

  • Avatar of VasVadum VasVadum Apr 22, 2013 at 19:40 UTC - 0 likes

    @KenjI03: Go

    Recon units die all to easily. Makes them harder to use at all and overall makes the entire army ineffective. In harder difficulties, I bet recon units would die in single shots.

    Turbines, I double click them or retangular select. Double clicking works to select all farms, but not turbines.

    There are a few issues unaddressed here but anyway, I'm sure you're getting to all of it. :P Another thing I mentioned earlier, I can't view replays. Would you happen to know what causes this? (The link to the reply below) @VasVadum: Go

  • Avatar of KenjI03 KenjI03 Apr 22, 2013 at 18:43 UTC - 0 likes

    @VasVadum: Go

    • Added increase in life armor level to show what level your upgrade is at, unable to fix.
    • It's something blizzard added in to show a player has been removed. Out of my control so that was a quick fix.
    • Fixed the Food/Oil hotkey in school issue
    • Units having shit vision is intended. It is to make you use recon units more.
    • How are you trying to select all wind turbines? I don't recall a button for that.
    • SCV Resource Card has 2 Q keys.
    • Upgrading oil output doesn't effect the cost of the initial oil building, intentional? Unintentional, unknown how to fix.
    • Unsure what's going on with the Uranium thing. Will look into it.
    • Robotic Constructor aren't suppose to be able to build hospitals.
    • Fixed the issue with the hydroponics tower. it was multiplying by 3500 instead of adding 3500.
    • Vote for peace works fine for me. Unsure what's causing that one
    Last edited Apr 22, 2013 by KenjI03
  • Avatar of KenjI03 KenjI03 Apr 21, 2013 at 22:00 UTC - 0 likes

    @VasVadum: Go

    You open the Sc2 map editor, log in, and search for my map that way. You don't download the version here (as it's not up to date, I'll fix that soon enough)

    Triggers will not allow for that. The problem is that triggers cannot identify units inside the bunker.

Facts

Date created
Sep 18, 2011
Category
Last update
Apr 21, 2013
Development stage
Release
Language
  • enUS
License
Public Domain
Downloads
2,092
Recent files

Authors