This single player campaign has 16 missions at the moment and more will be released. All campaign missions are basic single player maps with story elements.
How to play?
Singleplayer campaigns require some file management to make it work properly.
1. Download Hand_of_Humanity.zip ("Files" section at top part of this page)
2. Extract .zip file and place:
- All map files (such as Hand_of_Humanity_Mission1.SC2Map) to Startcraft II\Maps
- Hand_of_Humanity_Mod.SC2Mod to Starcraft II\Mods
3. Start map "Hand_of_Humanity_Launcher.SC2Map" to select difficulty and mission.
Difficulty:
I recommend to use "Normal" difficulty if you are playing this campaign first time and switch to "Casual" if some mission feels too difficult. "Hard" and "Brutal" are recommended when you want more challenge or replay missions and already know what to wait for.
Other notes:
Don't be surprised if my maps are modified suddenly. I'm learning by doing this project so I'm improving my maps and I might remove or add things. Thanks to everyone who have played my maps. You can use anything (such as triggers etc.) from my maps as you want. After playing please post a comment and tell what things I should improve - especially if you notice any data or trigger bugs.
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- #52
Terhonator Apr 21, 2013 at 20:32 UTC - 0 likesNew version uploaded. All missions textured at least someway. Missions 1-5 are updated. I will continue to update missions 6-16 before creating anything new.
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- #51
sirjohny5 Mar 25, 2013 at 23:40 UTC - 0 likesOk i downloaded your custom game and i went to C:\Program Files\Starcraft 2 but there is no \maps i even pasted C:\Program Files\Starcraft 2\Maps\ and it said folder not found where do i put this?
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- #50
Terhonator Mar 12, 2013 at 22:10 UTC - 0 likesYep it is a bit dump :) I tried to tell at loading screen that Minestar is storaging terrazine at this base so that is why canisters are all around ;)
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- #49
DEFILERRULEZ Mar 03, 2013 at 14:43 UTC - 0 likesChecked mission 16 and is fine,and a looot of terrazine on teran base,stupid minestar avidity :D
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- #48
Terhonator Mar 01, 2013 at 22:41 UTC - 0 likesHi IDKWUISGM. Thanks for bug report but unfortunately I have known this bug for long time but I haven't found any solution to fix it :(
New .zip uploaded. This file includes Mission16 and fixes some bugs that 2.0 patch caused.
I'm starting now to improve quality of all missions. Going to improve terraining and attack waves at least. Mission16 has better terrain than previous missions.
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- #47
IDKWUISGM Feb 28, 2013 at 16:04 UTC - 0 likesHi Tehonator, I found bug with vulture in mission two, at the start of the mission when you have to defend vultures don't replenish mines.
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- #46
DEFILERRULEZ Nov 12, 2012 at 01:47 UTC - 0 likesU could use assets for Ghostnova,Soulficher,Trikodias for example,they did a tons of assets only for our sc1 remake ITA campaign,for the battle cruisers Gnova did 2 battlecruiser with models of the 2 campaign upgrades (shield and missiles)but there is so a lot of stuff for models,and wireframes with icons are all done by mr soulficher :D
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- #45
Terhonator Oct 28, 2012 at 14:08 UTC - 0 likesHi Operation3000. I will gladly add new units to my campaign but before I can do that unit must have working animations, wireframe, buttons... etc. That is biggest problem for many models because some of these things are missing :( Loki is same model as mercenary Battlecruiser so it isn't "new" model. APC and Warbot are my "best" units at the moment because these had almost everything already. Soulfiltcher created colored icons to these units for Factory production.
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- #44
Operation3000 Oct 27, 2012 at 23:18 UTC - 0 likesHello Terhonator, I saw you added many units in your campaign. I was wondering if you still have idea for new units in your next maps. If you don't I have many idea for you :) Like The Warcruiser (Max 1, like the mothership) using the Loki model. The Stealth Raider (using a cloaked goliath model). Its an assault unit (effective against buildings) or even a Reaper's upgrade, allowing it to boost its jet pack and switch from anti-infantry/anti-buildings ground unit to Anti-light air unit and to turn back into a ground unit.
If you need more idea, just ask ;)
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- #43
Terhonator Oct 25, 2012 at 08:47 UTC - 0 likesThanks for feedback DEFILERRULEZ.
About mind control: If I add "Heroic" attribute for Hydra it should fix that problem. ROAAR! is good idea too.
You are right, there will be Protoss on Bel'Shir.
I have a plan to upgrade quality of all missions. I like to do new maps so I need to also decide how I want to use my time between quality and quanity.