Push spawned attackers toward the enemy side to destroy their life crystal while protecting your own. Pick the right units over your enemy to push through your enemy's attackers.
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Search for "BattleCraft" on battlenet:
- US: "BattleCraft"; filter "Tug of War"
- EU: "BattleCraft BETA"
- SEA: "BattleCraft BETA"
I'm open to suggestions like balance, glitches, fixes, and stuff.
Things to do:
- Balance Balance Balance
- Fixing glitches
- New units and heroes
- Custom GUI
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I'm remaking a classic from SC1 for SC2.
Recommended players: 2 [1v1] or 4 [2v2]
Some details:
- Buy attacker armies at the top left corner of the map. Each individual unit purchase creates an army of that unit. These units will automatically attack toward the enemy's life crystal.
- Buy defensive structures and heroes at your Life Crystal. In addition to minerals, these special units require vespene gas.
- Mineral count increases automatically. To fasten the pace of game as time goes by, income and vespene gas increases as you kill more units.
- For more convenient purchasing, hotkeys are initiated at the start for each player. [1-4] are for buying attacker armies while [w] is the life crystal.
- You can still play with/computers by adding AI for a player slot. The AI just makes random units so don't expect it to be any good.
Original map from SC1 by: Spikes10012
Facts
- Date created
- Apr 28, 2010
- Category
- Last update
- Jul 19, 2010
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Downloads
- 11,131
- Recent files
- R: BattleCraft Changelog Jul 19, 2010
- B: BattleCraft v2.0 Jun 07, 2010
- R: BattleCraft v1.6 May 27, 2010
- R: BattleCraft v1.2 May 26, 2010
- R: BattleCraft v1.1 May 26, 2010
- Reply
- #121
Talanthas Aug 13, 2010 at 16:47 UTC - 0 likesHey torde.
Yeah, I get that with the ffa. maybe you could do it so that the units of the player who kills their opponent first just go to the middle and stay there? Just an idea.
Also, as sad as it makes me I think that banelings should be nerfed against light. Pretty much against ANY light unit all you need to do is wait for them to get close to your pylon and then pop out a certain amount of banelings depending on what unit it is and they die. It's to the point where for me, if I'm not playing against a good opponent then all I have to do is use banelings the ENTIRE game and I can still win if I time them right.
cheers torde.
- Reply
- #120
Calavera88 Aug 13, 2010 at 12:17 UTC - 0 likes@tordecybombo
I'm playing on EU servers. The version of Battlecraft that was up at release was terribly bugged (items costing as they did in game etc), but didn't crash.
This version (2.5a v2.9 by HydrA) seems to be fine until it crashes.
Is there no way to get a working Battlecraft map to play? :(
- Reply
- #119
tordecybombo Aug 13, 2010 at 11:58 UTC - 0 likesThe problem with 4 player FFA is what happens to the player that first destroys another's life crystal? Which path does he go? Either way, it's going to 2 players teaming against another guy.
I guess one way to circumvent this is to not allow that player to build anything until it's a 1v1 again. So that player will be a spectator until another life crystal is destroyed.
@Calavera88: are you in a non-NA region? I don't know what edited versions of Battlecraft are uploaded over there so I have no control over them :(
- Reply
- #118
Calavera88 Aug 13, 2010 at 11:50 UTC - 0 likesDon't know if this is the right place to ask about this, but here goes.
I'm on a Mac Pro 1,1 and BattleCraft keeps crashing SC2 for me.
The BattleCraft version I try to play is 2.5a (the only one I can find on Battle.net), and it crashes after a minute or two of playtime, giving the following error:
EXC_BAD_ACCESS (0x00000001)
EXC_BAD_ACCESS KERN_PROTECTION_FAILURE 0xBC000FFC
Anyone who could offer some support?
Thank you in advance!
- Reply
- #117
Talanthas Aug 12, 2010 at 22:28 UTC - 0 likes@Shulcare
For me it's about 5th on the list right now so it's on the first screen. I'm in the US so maybe it's not up for your region? I've played hundreds of games since release so it's definitely there.
You can also try going to the "create game" screen instead of the join game screen and typing in battlecraft into the search box.
@torde
Yet another suggestion. I was thinking maybe there could be a FFA mode with the vote at the beginning, so there's no partner.
Also, maybe you could use bank files to remember what your last vote was you can just press one button (vote what you did last) instead of having to click 3 (or 4 if you take my FFA suggestion).
cheers torde.
- Reply
- #116
Shulcare Aug 12, 2010 at 22:12 UTC - 0 likesPlease, can anyone tell me why I can't find Battlecraft since the release of SC2?! There is just no Battlecraft game listed in battle.net for several weeks! And I always search far down the list. So, WHERE IS THIS GAME? Please help me, I want to play it, it rules :-)
- Reply
- #115
Talanthas Aug 12, 2010 at 21:45 UTC - 0 likesHey again Torde.
I've got a suggestion. I've noticed that I don't really ever use mules because they have no good purpose. I'm assuming that they're supposed to be tanks at the front to soak up damage. But they really kinda fail at that job since they're light so a variety of things kill them no problem. I think that you should make them neither light nor armored and then maybe nerf their health to 300-400 as well as their damage down to maybe 10.
I think this would make them useful as this would make there be no really fast way to kill them, so they soak up a good amount of damage and can fulfill their purpose as tanks without making it so you just mass them and you win.
I'll probably be commenting here whenever I can think of a way to make a unit more interesting/useful or if a unit is OP or if I get a new idea for a unit/hero.
Edit: also, I don't know about anyone else but when I see a new version of battlecraft on battle.net I kinda spaz out and want to know exactly what's changed, so if you could maybe possibly update the change log here BEFORE you upload a new version to b.net or at least soon thereafter that would be absolutely amazing. Or, even better, add a change log into the tips you do at the beginning of the map.
Also if you want help with anything with the map I'd be more than happy to try and help. I'm not artsy but I can try to think of ideas, I can do GUI and some data editor stuff, peace for real this time lol.
Hope I can help you make this an even better game, see ya torde!
Edit2: dangit sorry, I forgot to say that slowing down the mule to 2.25 would be good too, that way they don't get too far ahead of your main force.
- Reply
- #114
tordecybombo Aug 12, 2010 at 16:25 UTC - 0 likesWoah that's unexpected. Thanks for the compliment :)
I keep forgetting to change the weapon names I duplicated.
- Reply
- #113
Talanthas Aug 12, 2010 at 01:53 UTC - 0 likesIt doesn't matter tordecybombo because battlecraft blows both of them out of the water. I was bamboozled when I saw that nexus wars was #1 instead of battlecraft.
imo battlecraft is pretty much the only custom map worth playing so far. You've done an amazing job torde (if I may call you torde =)), and i hope you keep it up (more heroes for extravagant please!).
On a more serious note, there's 2 small things that are bugging me.
1.) On the leader board the color for the background of the 4th player (purple) is blue when the score outline color is purple which is really annoying for me. 2.) The weapon for the doomsday monolith is called "photon cannon copy"
go battlecraft!
- Reply
- #112
tordecybombo Aug 11, 2010 at 06:03 UTC - 0 likesAre you talking about Desert Strike or Income Wars?