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May 12, 2013 |
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Release |
| Starting with this fourth mission in Legacy of the Void, I decided to take a break from the main story and focus on the most underrated and mistreated character of all time: Nova. So begins a sort of subplot about Nova trying to reclaim her past with Zeratul's help. In this mission, you control both characters and must get them to the objective point Zeratul is the more fragile of the two, so be careful. I have modified Nova's snipe ability to work on mechanical units, but sadly not... |
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Apr 17, 2013 |
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Release |
| The third mission in Legacy of the Void. You are on Korhal IV, with the same map as the last HotS mission, and have a large base with plenty of resources to eliminate the hybrids and Forged all over the city. You have Kerrigan and her brood as an ally and can control Zeratul. You also have Artanis (meaning you can have TWO motherships) and Selendis. Enjoy! |
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Apr 09, 2013 |
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Release |
| This is the first cinematic in Legacy of the Void, taking place right after mission 2. I used the terrain from the HotS mission Enemy Within to make it look as if they're inside a Protoss building. Mission 3 will come in time. Enjoy! |
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Apr 08, 2013 |
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Release |
| The second mission of Legacy of the Void. In this one you have a base with all the essentials (though you cannot build a stargate or any units thereof) and 5000 minerals and vespene. There is a vast army of hybrids, Destroyers and Reavers both, spread across the map, which is why I gave you such an advantage. Your goal is to fight your way thru them and kill their leader Umaroth, who waits at the Tal'darim base. You have Raynor's Raiders as a computer ally for this mission. P.S. For those who... |
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Mar 30, 2013 |
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Release |
| This is the first mission of my take on Legacy of the Void so you won't have to wait 3 more years. In this first mission, Niadra attacks the Protoss on Shakuras with her infested ship and you have to kill her. This map features a Selendis High Templar unit I made using Lasarra's model and Karass as the rest. Selendis's transmissions are text, but Niadra has her audio dialogue from the game. You can build and research everything except the 3rd tier of ground attack/armor/shields at the Forge... |
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Mar 28, 2013 |
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Release |
| ESCENARIO EN CASTELLANO CON HISTORIA. 1 JUGADOR SINOPSIS: Un pequeño grupo de fuerzas rebeldes, liderado por el comandante Lázarus, se dispone a destruír una instalación de investigación del Imperio y al Ultralisco que retienen en Taurenh3. Pero no estarán solos en esta misión... |
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Mar 17, 2013 |
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Release |
| Cette map relate les péripéties de la Reine des Lames, cherchant à étendre toujours plus son contrôle sur les nuées Zerg, entre les deux Guerres. L'histoire n'est pas canon (ndla : elle n'est pas inscrite dans l'histoire officielle de Starcraft), mais reprend quelques acteurs bien connus de ceux qui auront joué à SC1. Une map somme toute assez humble, qui je l'avoue a été créée pour me familiariser avec l'éditeur (je n'avais pas créé de campagne depuis le StarEdit de SC1). Elle implique une... |
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Dec 11, 2012 |
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Beta |
| Everyone Starts on their own Islands its a 12 Player map Still working bugs out i'm going to add doodads and others to it and possibly expand more. Required dependency Dans Mod 1 you can get from my other project vocanic Peninsulas. |
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Jul 06, 2012 |
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Beta |
| July 6 2012: Open Source v1.03 (game map 2.44) released! big amounts of updates made since previous open source version (last open source was 1.02 which is game v 1.88 - 60+ version updated since then!) * Very much the same as Squadron TD with added features. This map is made for anyone interested in making their own version of the game. The map is already 100% playable from start to end, and includes 3 races. As of opens ource version 1.03 ALL THE PREVIOUS MISSING ABILITIES ARE NOW IN! 2 new... |
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Apr 29, 2012 |
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Release |
| Lava Caves: a small 1v1 map Map layout: The map allows for a fairly easy macro set-up, 3 bases ban be secured quite easy for they both natural aswell as 2nd expansion lead back into the Main. However the 2nd expo has can be vulnerable to terrain abuse locations. Further it provides numerous expansion sites which may even tempt for dual-expand startegies to be employed. The middle area is largely made up from two alternating routes which many passages in the center that allows for tactical... |
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Apr 14, 2012 |
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Beta |
| Level Up wars is a fast paced Free For All hero arena. If you want to dominate your opponents you're gonna have to level up quicker than them, do this by killing creeps or other heroes! 4 Player FreeForAll Arena 6 beta heroes currently : Colonel , Inferno , SuperZergling , Spirit , Volt and Blade. 1.7 published on EU servers and in Files. |
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Apr 09, 2012 |
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Beta |
| Left 4 Jeweled Project,for more information check the forum. Thanks. The BETA is already on battle.net just search Left 4 Jeweled and play. i will update the map soon. |
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Mar 09, 2012 |
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Release |
| Little Unit, Big Map is a gorgeously dark & stylish adventure. Control a tiny weak unit who isn't in much combat directly, yet there is plenty of action. The factions are the reward of this map. You get to be part of a sophisticated & well designed faction but after you complete their grand quest. Plus a balanced, intense final boss fight, plenty of platforming & dreary land wandering. Main characters: Little Unit, weak ultimate explorer & treasure hunter Elder, leader Temple of Eons, wise... |
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Mar 09, 2012 |
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Release |
| 16x8 mineral fields (1500) 4x10 mineral fields (1500) 2x8 gold mineral fields (2000) 28 vespene geysers (2500) 8 rich vespene geysers(3500) 4 Xel'Naga Tower [URL=http://imageshack.us/photo/my-images/534/terrain003d.jpg/][IMG]http://img534.imageshack.us/img534/4726/terrain003d.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/23/terrain004.jpg/][IMG]http://img23.imageshack.us/img23/7728/terrain004.jpg[/IMG][/URL] |
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Mar 01, 2012 |
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Release |
| A 1v1 melee map using Aiur standard tileset. Constructive feedback welcome. |
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Feb 07, 2012 |
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Release |
| Hello! I've made a mod that allows you to train you ZvZ Ling/bling micro! It's very simple, you start out on a small map with the same amout of units as your opponent, micro as good as possible to win! The units reset once a winner is decided. It's currently only uploaded to EU! (Will be on NA shortly) If you try it out, please leave some feedback, thanks! |
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Dec 05, 2011 |
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Release |
| Up to 4 players (+6 observers) can train their cheese defense skills against many different cheesy rush builds. Includes personal & total best tracking for each script & race synchronized between all players. Pick a race or specatator & play. The map will reset to the selection screen 2 minutes after the attack starts. |
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Oct 10, 2011 |
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Release |
| 4 start location melee map published on eu, with too many bases and a wet tileset |
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Aug 29, 2011 |
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Planning |
| Details will come shortly. Currently fleshing out feature list. |
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Jul 13, 2011 |
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Planning |
| Terrain showcase for We are legend per request of godofrndmobjcts. |