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Nov 12, 2010 |
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Release |
| Defensible spawn and a defensible natural compensates for the close and straight route between the enemies. Back to the edge of the map and round the outside of it are expansions. Published on Battle net: Search for "Archi - The Spiral" or search for "Archi - " to play all of my maps |
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Nov 11, 2010 |
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Release |
| [english] An atoll in the oceanic world Tamaa, isolating two factions and surrounding a small desert island rich in minerals. A little piece of paradise can quickly turn into a circle of Hell! Destructible rocks protect you for a while ... Fortunately for the expand are very far from your main. Warning: atoll and islands do not have much space to build and fight! [français] Un atoll de la planète océaniqueTamaa, isolant deux factions et entourant une petite île désertique riche en mineraux.... |
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Nov 10, 2010 |
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Release |
| 1v1 Melee map with day/night cycle, with rich mineral natural. One additional mainland and island expo each. Choke point heavy main path, very defensible, fortress style main base and secondary path blocked by destructibles. Four central naga towers offer views over the incoming approaches. -Available on BNET |
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Nov 09, 2010 |
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Release |
| The main route splits into three: 1. Pushes up through expansions - but covers only 1/3 of the map . 2. Pushes through the enemies natural expansion whilst guarding your expansions - leaves a back door open to your natural. 3. Covers a lot of ground - more vulnerable, but more choices. (Map Published on Battle net - Just search "Archi - Station X59" in SC2 or Search "Archi - " to play any of my maps) |
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Nov 09, 2010 |
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Release |
| - Defensible Spawn - Resources are in pits. making them vulnerable. The more vulnerable the pit the more the resources are worth. -Safer Expos exist in the corners but are further from spawn making them hard to protect. -Rocks block routes for large armies to travel. (Map Published on Battle net EU server- Just search "Archi - Money Pit" in SC2 or Search "Archi - " to play any of my maps) Please rate/comment |
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Nov 08, 2010 |
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Release |
| There is a clear main route for the bulk of your army to push. Urban terrain allows for surgical strikes and small groups of units to be much more effective than on open ground. Destructible objects hide resources, positions and paths. Please rate/comment |
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Nov 03, 2010 |
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Release |
| Available on Europe, North America, Taiwan and South-east Asia servers. Search "aeon" then look for the map Aeon of Chaos. Gameplay: Allied computer troops spawn every 30 seconds. Control your hero to help your computer alliance to destroy enemy's towers and bases. Maximum hero level is 10. Each time the hero level, he will gain a ability point which can be used to learn / upgrade abilities. Buy items / upgrade your hero / hire bodyguards at the Xel'Naga Shrine of your base. (A dialog box... |
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Nov 03, 2010 |
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Release |
| A group of almost untouched islands in a remote region of Aiur. Minerals are scattered around the isles, but the richest are in the centre. |
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Oct 28, 2010 |
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Release |
| Not an actual map, just a submission to rrowland's contest. |
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Oct 28, 2010 |
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Release |
| play 15 random picked minigames with up to 9 players for fun & everlasting glory. features: classic games like pacman,tetris & arcade racing sim many other skill based minigames shared sync bank system to store top 10,personal best& average for every player replayability because you just dont see all minigames in 1 match no terrain because I dont like terrain editing :P (if YOU wanna edit the terrain - msg poc#176) no intro because everyone skips those anyways vid of #24 tetris... |
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Oct 24, 2010 |
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Release |
| A Pact With The Devil My latest map, wasn't much of a designers ace. Therefor I would love to give you some eyecandy in this symmetrical melee map. Available game modes: FFA, Co-op vs AI, 2v2, 1v1 Deathmaster |
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Oct 17, 2010 |
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Release |
| On a blood stained, half broken, sign, big red words give a clear message to those who dare enter... "BEWARE OF ÜBERLISK!!!" A simple 3v3/FFA map with a twist! In the center of the map there's an angry Überlisk strolling around a big circular area that divides two bases from eachother. In order to get to the other side you must either outmanouver, fly over or kill the Überlsik, which ain't as easy as you might think! And don't think that stealthed units will help either! NOTE: The map is... |
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Oct 17, 2010 |
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Beta |
| Legacy map conversion developed for the SC2 Mapster Legacy map contest. Ashrigo 2010 is a 1v1, 2v2 or FFA map based on the classic SC1 melee map. |
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Oct 14, 2010 |
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Release |
| You are a Criminal Sent to a Asteroid Mining Filed Where you Must Compete Against Your planets Enemies for Income and Survival!! Will you be the one to return home and given Freedom or will you fall on the battle field and be remembered as a Failure? you decide your destiny in Astro Wars! Use Special Units and towers to Prevail. Convert the Enemy Sabotage the Enemy Tower , Shield your Allis or fly them in!! Defend your Base with a team As you Collect the Crystal from the flying asteroids to... |
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Oct 12, 2010 |
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Planning |
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Oct 09, 2010 |
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Release |
| Just another 2v2 or 4 player FFA map and older maps of mine... - Asteroid Z - Two Temples - Python 1.0 |
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Sep 26, 2010 |
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Release |
| 1vs1 Defeat your opponent ! Kill base ennemy ( Test Tube ) for victory. Forum fr http://forum.sc2galaxy.net/viewtopic.php?f=26&t=948 |
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Sep 26, 2010 |
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Planning |
| To do Nothing to do Available maps Astral Balance Link to other maps This is the first map still working whit a bug that makes disappear all the resources and the points |
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Sep 25, 2010 |
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Release |
| Thanks to Marco's snow tileset in his Winter Storm map, I have been able to make this wonderful remake of the first Terran mission in Brood War. You must set shaders to low, or else the snow will look gray. The mission is much like the first, your main base has no gas so you need to go to your first expansion where Duran is. Duran is a Tosh clone, his portrait is Tosh as well. I wasn't sure what portrait would fit Stukov best, so I used Rory Swann's portrat for him. As always, the dialogue... |
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Sep 24, 2010 |
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Release |
| This is a lively and vibrant map displaying a wide variety of doodads which represent the pinnacle of technology in a lush and mineral rich valley. To be played as 2v2, 1v1, or FFA. By: Dimfish, modified by Gionight (Requested to post this map for them) |