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Warcraft 3 Unit Tester

Feb 08, 2015 Planning
In this map you can create all warcraft 3 units, which are available since patch 2.1.9. Thanks to Blizzard and Renee for warcraft 3 assets and mods. Current features: Filter units by type: all, hero, item, unit, structure, destructible, projectile. Create units of selected unit name. Create units for player, neutral and hostile. Supports up to 14 players (have not tested yet). Create all units at once (almost 2k units). Create units at random point, at point of view, at point on grid. You can...

Lost Temple 97

Jan 30, 2015 Planning
Lost Temple 97 is the revision Warcraft classic map Lost Temple, roughly the change: 1 each ordinary units added a talent; 2 strengthen hero skills; 3 adds new game modes.
Ice Cavern

Ice Cavern

Jan 11, 2015 Release
(RELEASE NOT PLANNING) Although not quite as good as my previous map, this is a replica of the Ice Cavern, the small mini-dungeon in Ocarina of Time. It features a recreation of the encounter with Shiek at the end. I hope you enjoy it.
Shadow Temple

Shadow Temple

Jan 11, 2015 Release
Vastly superior to my previous two W3 Zelda maps, here is the project I spent several days making to the limits of what could be done with the W3 editor: the ENTIRE Shadow Temple dungeon from Ocarina of Time! Enjoy!

Kokhiri Forest

Jan 03, 2015 Release
Hot on the heels of my last Warcraft 3 Zelda map, here is my recreation of the Kokhiri Forest, the beginning of Ocarina of Time. Now understand that there are severe limits to what I can do due to the crappiness of the W3 editor, so it will look pretty underwhelming. I had to use building doodads for the Kokhiri houses as there are no tree stump doodads in the editor. I scaled Nodrassil to use as the Great Deku Tree but alas I cannot put a face on it, no matter how much I might wish to....
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Angel Arena Original

Dec 31, 2014 Alpha
This map will be remake of Angel Arena map from Warcraft 3. For the base i have token my map Vampirism Zero. It means that a bunch of stuff is already done. Heroes, shops, hero revival, triggers, some abilities. What next: Create a terrain. Create stats, points & rank system. Create achievements. Create about 15 heroes. Each hero have 5 abilities. He can choose to learn from 24 different abilities. It means that hero can have a tons of different unique builds. First hero is almost ready....
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White TD

Dec 29, 2014 Release
This is remake of warcraft 3 map White TD 52 hardest waves 1-11 players 13 types of towers + upgrades 4 levels of difficulty This map is hard! This map is published on all servers except Chinese. This project in uncompleted. I don't plan work on project anymore, so i have uploaded the last version of map. Free to use, modify and publish on Please credit me if you use it.
Temple of Time

Temple of Time

Dec 13, 2014 Release
UPDATE: I found a custom Triforce symbol online and have fixed a trigger or two. For my first upload on my new account, (the old one was getting old and I needed a fresh start) I decided to shake things up and make a Warcraft 3 map. This is an accurate recreation of the Temple of Time from Ocarina of Time and Twilight Princess. Unfortunately the editor has a few restrictions that it's successor the SC2 editor does not. As a result it as not quite as good a replica as it should be: textures...

Tree Tag Beta

May 03, 2014 Beta
Originally made by Apexplosive then continued by Glooboo. I contacted Glooboo for the map so I could continue developing it. Now I continued from where Glooboo left off and bring you Tree Tag Beta! The map still has several bugs but fixed most of the annoying ones and made the game more stable than the Alpha-Omega version. General To play search "Tree Tag Beta" on the NA server. Probes = Ents Zerg = Infernals Some of the fixes/improvements Removed SCV sounds when cutting trees You can build...
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Grass TD

Mar 20, 2014 Release
This is remake of warcraft 3 map Green Circle TD 60 waves 1-8 players 3 unique maps to choose from 10 types of towers + upgrades random mini bosses each wave 4 levels of difficulty + hardcore 5 items for towers This map is published on all servers except Chinese. This project in uncompleted. I don't plan work on project anymore, so i have uploaded the last version of map. You also can download map from Free to use, modify and publish on...

starcraft2 map

Feb 18, 2014 Planning
is a map that isnt can test it if you it.
Map Layout

Troll Tribes

Dec 22, 2013 Beta
Forum for the game: Based on the WC3 map Island Troll Tribes. Goal: Work in teams of 4 to defeat the other tribes with your troll Hero. The map starts with you being able to pick from several different trolls: Once you have your troll, you will need to work together with your team to defeat animals and find the materials that randomly spawn all over the map to create troll buildings. All of these buildings have different purposes: Cooking food, sleeping to...
Honorgarde Keep

Honorgarde Valley

Dec 04, 2013 Release
Check the images tab for plenty of screen shots. Known Bugs -Staying in the lobby for too long will cause players to get dropped (fixed). Updates - Added Human UI textures and Layouts. - Added Basic Item system. - Fixed several bugs. To do List -Add Undead, Horde, and Elves (horde nearing completion) -Add Death Animations to Buildings -Add Attachment points to show fire on buildings -Update models that are out of date -Balance units and upgrades. -Add upgrades for specific units and buildings...
Island Troll Tribes By Zaysite

Island Troll Tribes Remake

Sep 15, 2013 Release
Currently Enabling Basic AI to play with/against This map is based off of the concept of Island Troll Tribes for warcraft 3. The new Map is here. I have gotten rid of all the mountains!! You are now on an exceptionally large map of islands There are bugs still apparent but i need help finding them all i can only test so much. There are new features added cant really remember them all You must install the Mod file into your Starcraft II/Mod folder You can then play the map or open it in the...
Alliance attacking

Alliance and Horde

Sep 14, 2013 Release
Alliance and Horde is a RTS game mod that implemented by Starcraft II Editor. Core Feature: Back to WOW from sky. That mean reflection on the old WOW time in a RTS camera. 1. There are two factions: Alliance and Horde. 2. In the first release version, each faction has 6 heroes and 8 units. 3. First released map is Zul'Grub, which is similar to Lost Temple in Warcraft III. 4. The play styles, features are different from Warcraft III, units are categorized by Tank, Healer and DPS, and player...
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Galaxy Vampirism

Sep 04, 2013 Release
What is it? This map implements the mechanics of the classical Vampirism Fire 4.02b of Warcraft 3. This map will not be a clone with the same icons and units that will be taken only mechanic of map, everything else, landscape, walls, towers, heroes will be in a new concept of StarCraft 2. RELEASE Map released on AM, EU and SEA servers. Check it out! I am waiting for you suggestions about gameplay and balance. Official website
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Vampirism Zero

Sep 04, 2013 Release
Cat & Mouse game, remake of Vampirism Zero from Warcraft 3. Old mechanics of the game were saved. New features were added to map: Human can choose from 4 different heroes. Each of them have unique abilities. Vampire can choose from 3 different Vampires. Each of them have unique abilities. More than 42 items are available in shops for Vampire. More than 20 items are available in shops for Slayer. Strong Tech Tree for Human. Demonic areas for Vampires. Vampire can farm minerals here. Map is...

Survival Chaos

Aug 12, 2013 Planning
You have to def against others and kill them. Quote from original WC3 map desinger: Each player chooses his race from 12 available and gets a base at random side of the map. You can only control your structures and influence the game by researching upgrades for your units which move on their own. There are plenty of upgrades, usually more than the time or money for them all to be researched, so choosing them is a mater of strategy. Also sending Heroes and bad ass Special units at the right...

Battleships SC2

Jun 07, 2013 Alpha
A remake of the battleships map from WC3. The map shares the same play style as the original and will have updated graphics, models, and UI making a great game even more enjoyable. I intend to have a tiered weapon system with all shops from the original map placed into dialogs. The trade system will return and will need a lot of balancing so that it is beneficial but not necessary. A terrain set that changes throughout the progress of the game, or multiple themed sets. The idea is that as the...
Krazy Kodo Tag

Krazy Kodo Tag

Apr 09, 2013 Release
"In a world where krazy kodos run rampant, can you survive for 25 minutes?" A Warcraft 3 classic, with some new twists! Build structures, gather resources, fight back, or simply run from the attacking kodos! Features: + Kodos which will hunt you down and eat you! + Runners which must flee to survive! + Mine minerals and harvest trees to build defenses! + Construct towers, walls, and train troops to halt the kodo onslaught! + Research upgrades to enhance your troops and structures! + Collect...