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Sep 07, 2010 |
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Beta |
| Remake of classic LTW from wc3 ! Upgrades, Custom Units, Bosses, Custom Towers, Day/Night System, Polished Terrain .If you will find any bugs or want to help me with testing, just let me know : Mansha code:483 . Enjoy the game ! |
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Dec 22, 2010 |
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Planning |
| THE NEW MERCY TD MAP WITH 2 MORE UNIQUE TEAMS WITH NEW UNIQUE TOWERS DEFEND YOUR DROPSHIP BY BUILDING TOWERS TO DEFEND YOUR HEXAGON === MERCY TD 2!! |
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Aug 08, 2010 |
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Planning |
| Line Cannon Wars (BETA) - A map I've been working on for a while, need some feedback on what could be improved with what's available now. Soon to update -Upgradable Cannons -Upgradeable Mobs -Lives System |
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Sep 01, 2010 |
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Release |
| Missile Command is a remake of the map for warcraft 3, Missile Wars. There are two sets of team with one on the top of the map and one on the bottom. Each side must construct towers and buildings to keep their captain safe while trying to take out the other side's. There is a shield that protects each base and periodically respawns. Towers defend the base against missile attacks or shoot them. |
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Jul 22, 2011 |
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Mature |
| Black and White ==== EU It's a map (top vs bot, 1v3-1v3) that features all the units of SC2 The goal is to defend your Planetary Fortress from the enemy army...and destroy the other one, buying units There is a custom way to buy units and other stuff (just by clicking them!!), there are group of units with relative upgrades at each angle of the map, (Terran,Zerg,Protoss,Mercenary) Your army is AI controlled When you buy a unit you get more income,mercenary doesn't give any income as well..... |
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Aug 24, 2010 |
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Beta |
| Two teams of up to 4 players battle it out in a Red Circle TD esque version of tower defense called Bad Guys Go Around The Circle. If you have played Red Circle TD many of the towers will look familiar to you. We based out towers on the look and feel of this popular TD. But after late nights of SC beta and loads of drinking made us miss the TD's of old and in an homage to Skivi's Castle for War craft 3 We decided to Make Bad guys Go Around The Circle. Packed With Mini games and NEW SUPER... |
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Oct 13, 2010 |
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Release |
| This map is for everyone who likes IncomeWars style maps, but dislikes lag, imbalanced units, poor or boring terrain and brainless spamming of just one unit type! What are the main differences between a normal Income Wars and this map: You always spawn 4 units at once (resulting in 2-3 frontlines possible) Less Lag even in lategame (soft and hardcap to income) Bounty System punishing players who rely on easy to kill units or just spam brainlessly Beautiful terrain opening up more tactical... |
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Dec 18, 2010 |
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Planning |
| Basically tug of war with bunkers. Fill your bunkers, place a new one upon the ashes, and advance |
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Oct 25, 2010 |
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Planning |
| HERO DEFENCE Build Units to defend your Hero. All survived units will teleport to the Hero, to defend against straggling enemy forces coming from team mates. You can send extra forces at the enemy to help kill their Hero. The first teams Hero to die looses. |
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Jun 06, 2011 |
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Beta |
| Based on the original Starcraft 1 game "Random Unit Arena". Two teams of 4 compete with randomly chosen units to destroy the enemy Planetary fortress. If your random units die, new random units will spawn back at your base. Supports up to 8 players(+2 Computers) Have fun, and send bugs or errors to me at Sc2Mapster.Com |
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May 28, 2010 |
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Planning |
| A basic tower defense while i learn mapster |
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Mar 24, 2012 |
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Release |
| Play as a Team and Kill the other base Have Fun and Good Luck |
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Jun 23, 2010 |
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Alpha |
| If you want to play the map join the NetStorm channel on bnet, we might get a few games together Edit: Beta version released on EU and US b.net (thanks to deathnight) Big thanks to Phaos for making me the bridge models and helping with modeling. Here's my progress so far This is an attempt to remake a great game with the same title released in 1997. While the gameplay was fun it didn't get enough attention so it's time to change that. It's basically an RTS taking place on islands in the sky.... |
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Sep 17, 2010 |
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Release |
| Erhöre dein Einkommen durch das Töten von gegnerischen Einheiten und versuch die gegnerischen Festungen zu zerstören. - 30 verschiedene Einheiten - 3 Einheitenforschungsgebiete Schaden der Waffen Lebenpunkteerhöhung Angrifstemp |
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May 04, 2010 |
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Beta |
| The first Line Tower Wars map for SC2! Features: 14 Players 4 Builders (Tech, Bio, Splash, and Power) 5 Towers per builder 15 Creeps to send 1 Leaderboard 12 Selectable traits to accommodate your playstyle Currently working on: FIXING EVERYTHING THE MAP EDITOR BROKE!!! Future Plans: Mech Builder Special Abilities for Builders - ie. Poison Nova 3 Unique Creeps 2 more Towers for each builder 1 Unique Tower for each builder DROPPING THIS PROJECT Builder Descriptions: Tech: Expensive towers that... |
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Jun 01, 2010 |
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Release |
| The Sentry Micro Arena is a two versus two arena game in which each player controls 9 sentries and has to fight towards the other players base using clever use of shields, watchtowers, and other aspects. Sentries may be rebuilt up to 9, but take time and leave you vulnerable. Keeping your units alive it crucial. Each team has a base, sensor tower, and pylon-cannons along the front of their base. There is also a backway to allow you to destroy your oppoenents sensor tower. You win by... |
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Nov 29, 2012 |
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Planning |
| Used to play the old PC-game Future cop, and thought it would be pretty neat to remake the multiplayer in a SC2 setting, so I got to work, so far it's just a proof of concept, let me know if anyone is interested in making this a reality with me. Design: The game features a two team format, where each player controls a viking, you are awarded points by taking towers, control points, or killing units and enemy players. Points can be spent on spawns that will travel to the enemy base, spawns... |
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Feb 12, 2011 |
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Planning |
| The new generation of TPS (Third Person Shooter)! Play with 5 Mates against 6 Opponents. Capture the Towers and kill the Boss to win! Functions: -Zoom -Reload -Flashlight and much more! See the great World with lots of Doodads, and learn all Unit Types :) |
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Jun 21, 2012 |
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Alpha |
| Mining Defense is a tower defense game created to utilize multiple ways of playing. In order to succeed, you must use both mining, and tower defense skills to overpower your waves of enemies. Currently your team gets 100 lives. However, this is subject to change. At the start-up of the game, you will choose your base position. Choose wisely as whoever gets the center lane is your last line of defense and must be strong. This is a cooperative tower defense using 1-5 players. In addition to the... |
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Sep 14, 2010 |
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Alpha |
| PUBLISHED ON EU WITH THE NAME Line Tower Wars Korhal (LTW) Send creeps to the other players to increase you income while defending your own zone with towers. -==Alpha Phase==- Current features: 21 creeps (Air, Attacking, Boss) 2-8 Players Everyone starts with 25 lives, 100 minerals and an income of 25 Defend your own lane while sending creeps to destroy your enemies Spawned Creeps increase your income Killed Creeps gives bounty in the amount of the income increase Towers: T1 Useless Tower... |