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NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
LTW Screenshot

Line Tower Wars Beta

Sep 07, 2010 Beta
Remake of classic LTW from wc3 ! Upgrades, Custom Units, Bosses, Custom Towers, Day/Night System, Polished Terrain .If you will find any bugs or want to help me with testing, just let me know : Mansha code:483 . Enjoy the game !

Starcraft Party

Apr 19, 2010 Planning
Players are started in a city-like landscanpe in which various NPCs are scattered throughout. They are thrown into this world only to taken back out and put into a series of minigames! During the time the players are in the Cityscape, they rush back and forth and around trying to complete tasks to develop their abilities, skills, and inventory to help increase their odds for when they compete in the minigames! I would like to create the basis of this map and then allow others to easily follow...
Flame Thrower Gun Test

Night of the Dead City Survival

Jan 05, 2011 Alpha
NIGHT OF THE DEAD (CITY SURVIVAL) == Overveiw == Hello everyone. I have made this page to give information on a map i am working on. The map is based in a City somewhere in the Koprulu Sector. The City has recently been infected by the zerg Virus, and now a Special Op's team has been dropped in to retreive a vital peice of information. You are part of this team. And your objective is to retreive the peice of information and get your team out ... Alive When you start the game you will either...

hero survival x-z

Aug 22, 2010 Planning
just survival with the other

Zombie Onslaught Survival

Jun 25, 2010 Planning
Your a hero stuck in the zombie apocalypse. Seek survivors to aide you and your fellow heroes in survival.

BAT WARS

Oct 02, 2010 Planning
You have standard bats tha eventually evole to mercenary bats you choice of pick 4 types.
primalflow

Battlewake®: Primalflow (offline play)

Nov 04, 2010 Release
The Battlewake Collectives is a collection of highly detailed maps that aims to expand new terrain scenarios for you single-offline players out there This map is for single player off-line play and pits you in a 2 on 2 random race battle with an AI ally against 2 random AI opponents (very hard/insane) difficulties. maps are fairly balanced with 2 different mirrored handicapped starting positions. (opposite positions are fairly balanced). Feel free to drop in your comments/critics that could...
chaosravine

Battlewake®: Chaosravine (offline play)

Nov 04, 2010 Release
The Battlewake Collectives is a collection of highly detailed maps that aims to expand new terrain scenarios for you single-offline players out there This map is for single player off-line play and pits you in a 2 on 2 random race battle with an AI ally against 2 random AI opponents (very hard/insane) difficulties. maps are fairly balanced with 2 different mirrored handicapped starting positions. (opposite positions are fairly balanced). Feel free to drop in your comments/critics that could...
map-riven50

Rivengard-offline-play

Sep 22, 2010 Release
GAMETYPE Melee: single player offline (matches up on 2 on 2 battle with AI) Rivengard is a highly detailed, realistically rendered map set in the jwoodland planet of Haven. This is designed for fast and medium scale skirmishes ideal for rush and counter rush defense play. FEATURE This map is set for offline play, just for people who needs to play skirmishes offline, to play simply ,double click on the file to open map editor and click on map test/run. please note that the game is set only for...

ArcProject

May 06, 2011 Planning
Each player is in charge of a capital ship. 2 teams duke it out for supremacy.

Line Cannon Wars (BETA)

Aug 08, 2010 Planning
Line Cannon Wars (BETA) - A map I've been working on for a while, need some feedback on what could be improved with what's available now. Soon to update -Upgradable Cannons -Upgradeable Mobs -Lives System

Zombie Outbreak

Jun 07, 2010 Alpha
This map is incomplete. I'm working on getting the engine up and running. The inventory isn't functional as of now and there are just a few terrain examples so far.
Teaser Pic 1

Killing Platform

Aug 08, 2010 Alpha
A zombie survivor based on the game "Killing Floor"

hells gates

May 21, 2011 Planning
hells gates its basic survive for as long as you can
Outside of Town

Nightfall Online

Jun 15, 2013 Planning
Townsfall This project is currently in development. We will be having new pictures and features updates coming up soon! What is Townsfall? Townsfall is an upcoming map that is based off of the popular Starcraft II map, Mafia by DarkRevenant. The map itself will feature a similar gameplay style as the original Mafia map, except instead of playing purely from a series of complex and complicated menus, you will be using your units instead. During daytime, you are safe from being killed by enemy...
TGSA new preview image

The Great Swarm Attacks

Aug 24, 2011 Release
Hello, Anyone remember the days when this was on the first page? It was at the times sc2 was released. I think it was 3. at some point :D I have polished the map and wanna see what happens. Will it got to the first pages of popularity or will it be on 0 seconds played like others xD Map is in Battle.net EU search ''The Great Swarm Attacks''. To test it drag it to Starcraft2.exe You cannot open it with editor. Team up with 8 players and survive The Swarm attacks. -Win condition- Kill The Queen...

All Hope is Lost

Apr 03, 2013 Planning
The colonists and terran factions must work together to destroy the Tal'Dariem and the Queen of Blades with her new zombie horde.
MindBreaker TD

MindBreaker TD

Mar 08, 2011 Beta
A Simple TD With a hard dificult with 24 waves and a final boss (Phoenix Wave) and a bonus Wave (Viking Wave)

hero crazy 0,01

Sep 03, 2010 Planning
-none- ------ --,------

Invasion of the Invadors

Aug 10, 2010 Beta
So In this survival game, your goal is to live for 25 minutes. It is 4 player friendly. (The map is not fully polished) There is 3 spots where you can place units for a strategic advantage If you are playing solo the mobs will be easier then they would if you were playing with 4(so yes this is solo friendly) Every different time you see the monsters there health will be increased slightly. And at the last 2 minutes of the game, You have to fight a boss with 10000Health, and 45 armor....