Magma Rush Map Preview

Shakuras Matchpoint/Wild Sanctuary And More!

May 24, 2016 Release
A compilation of maps I have created.
Gods of Terminion Logo Icon

Gods of Terminion

Apr 22, 2016 Release
In Gods of Terminion, you must destroy enemy God statues while protecting yours. In addition to classic Tug of War gameplay, I added ideas inspired by Moba games to make it more interactive. Here is a trailer to help you get a better idea of the game: You build "trainer" units in your base, which will spawn units to fight for you at each wave. You can cast powerful spells with your God, to try and snowball a big wave in your favor, to destroy the enemy. Secondary objectives appear in jungles:...

HeptaCraft - a SC2 LotV Multiplayer extension mod

Mar 22, 2016 Planning
HeptaCraft is an extension mod for SC2:LotV, featuring a whooping seven playable factions, ranging from old-school BW-like factions to completely new ones with fresh ideas. The gameplay is more like BW than StarCraft 2, with longer, more positional battles. HeptaCraft is playable on any melee map. More information can be found at If you are interested in trying a cool new fun alternative, look for other players in discord channel #heptacraft:...


Feb 08, 2016 Release
VOID WARS - Full Release VOID WARS is a melee style custom map for StarCraft II - "Legacy Of The Void" with a new economy system and extreme hardcore gameplay. Capture Control Points to increases the rate that your workers enter the map with resources. The implementation of Control Points gets the players out of their bases all game long with small forces, this leads to micro-battles all over the map. The player can choose to collect addition Minerals or Vespene Gas on their Supply Lines...
Warcraft vs Startcraft Worlds

Warcraft vs Starcraft Worlds

Feb 06, 2016 Release
World of the Storm. Melee map about face all Blizzard factions This is map about test the most powerfull race of the Blizzard rts games Starcraft and Warcraft, who will win the mythic or the sci fy??? Players: 8 ( 1 each race) -Human -Orc -Elf -Undead -Protoss -Terran -Zerg -Naga Resources: Medium Scenario: Melee Type: Agria Jungle Have fun and comment for bugs, or improvements
Stellar Yin-Yang 45º

Stellar Yin Yang

Feb 05, 2016 Release
Map Name: Stellar Yin-Yang Creator: DeltaCadimus (AKA GaiusOctavia) Size: 176x176 Tileset: Cybros Base Count: 16 Assets: 2 Watchtowers, 2 Destructible Debris, 2 Collapsible Towers Doodad Count (Excluding Trims and Curbs): 591 The idea for this was to create something people didn't attempt, because of gameplay balance reasons: A map where, air-wise, players are virtually next-door, with the design inspired on the most well-known symbol of balance, in Chinese philosophy. In demonstration of...

Income Wars

Jan 17, 2016 Release
Income Wars This is the original and famous Income Wars from News Facebook: HomePage: Target Spawn units to kill the cannon of the other team. Spawning units gives additional income. Gamemodes - from 1 v 1 up to 3 v 3 Uploads - EU: bone: Income Wars (Official) - US: bone: Income Wars - Official Curse Link - This map is still work in progress, any suggestions, ideas or bug-reports are welcome.
Xeyed Units (Updated)

Xeyed Custom Race | Cyclone Jungle (Please give feedback!)

Dec 31, 2015 Release
Here I will release new versions of my map containing my custom race called Xeyed. Here I would appreciate it if fellow mapsters would give me feedback. Xeyed Unit Page Xeyed Structure Page Xeyed Tech Tree Still very little feedback has gotten back to me


Oct 16, 2015 Release
Players: 2 Size: 180x154 Visit: This map in - starcraft://map/2/185207
Top down map view

Water Labyrinth

Oct 02, 2015 Release
The map is very basic, each player gets a main base and 2 sub bases. If there are teams with 2 players on each team, each player will be directly occupying one corner with their team mate. If there are 2 teams of 4, then it will be a top vs bottom game mode. If there are any issues in the map, please let me know and I will work on fixing them. I am the original author of this map, and the previous version Desert Labyrinth. (link soon) Click here to see the 15 Game Modes


Sep 27, 2015 Release
Players: 4 (2x2) Size: 180x180 Visit: This map in - starcraft/map/2/184856

Curabitur imonima

Sep 23, 2015 Release
Players: 2 Size: 159x159 Visit: This map in - starcraft://map/2/162518
Impatiens auricoma

Impatiens auricoma

Sep 23, 2015 Release
Players: 2 Size: 160х97 Visit: This map in - starcraft://map/2/147754

Tenebris ferreum

Sep 23, 2015 Release
Players: 4 Size: 184х184 Visit: This map in - starcraft://map/2/148244
Arida ductus

Arida ductus

Sep 23, 2015 Release
Players: 2 Size: 224x120 Visit: This map in - starcraft://map/2/162205

Arbores civitatem

Sep 23, 2015 Release
Players: 2 Size: 186х133 Visit: This map in - starcraft://map/2/148422


Sep 23, 2015 Release
Players: 4 Size: 184x184 Visit: This map in - starcraft://map/2/184733

Helion 9

Jul 19, 2015 Release
Everyone likes the fancy Vespene Gas based stuff right? Well the Vespene Collective (yeah I made that up) have taken over the only source of Vespene Gas on the space station. Yes you can kill them off but all that gas is in the center so anyone else playing will want that gas too. This is also my first SC2 map.
Hunting Ground 1.0

Hunting Ground

Jul 17, 2015 Release
My First Try as MapMaker :) First , scuse me for my poor english , i will do my best ! 2 Players. 4 Expation each (3 normal 1 gold) I try to find some solution to make something new so : the gold one can be taken "hidden" behind the bush but without gaz. When one mineral of the gold is down you can go to the other side. You can "cut" a choke with breaking rock or pass to the b2 of your oppenent by breaker other rock. I'm still working on the color / ambiance of it. Every constructive comment...

Commanders and Generals

Jul 01, 2015 Release
Commanders and Generals is a heavily strategic and tactical game which rewards planning, forethought and coordination. Your team is composed of 3 Commanders and the General, the General coordinates the team, gives upgrades and reinforces them. The Commanders or players are given a base and a huge variety of units. Complete with a fully functional and highly realistic logistics system base building and resupply missions are key to success. AI is supported for playing Commander and as the...