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SC2 - Ultimate (Mod)

Sep 16, 2014 Alpha
Search for "Ultimate" in mods on Battle.Net Notable features I intend to update this to include a better description and formatting later. StarCraft 2 Ultimate is primarily an extension mod that can be applied to any melee map. It can also be used as a functioning dependency for other maps if you wish. My goal is to include most campaign units, most StarCraft 1 & Brood War units, and many of the various upgrade and strain choices you see in WoL and HoTS. As well as those cool units you saw in...
Main base

Emperors ascent

Sep 12, 2014 Beta
Not far from the seat of power in Korhal city, these outskirts are a reminder of when the confederency used nuclear weapons on civilians of Korhal, think twice about waging war here, there is more here then you and your opponent.
Birds Eye Screenshot

Breakridge Fortress

Sep 12, 2014 Planning
This map features four spawns located at the due north, east, west, and south edges of the map. Rocks open a shorter path from your natural to a suggested third, which also has a collapsible rock tower for easier defense. The center of the map is initially guarded by destructible ice, which can be destroyed for a significantly shorter rush distance. There is a reaper step-ladder in the back of your main, be aware or you may get unwanted visitors! Proper clothing is advised. SCVs may suffer...

Gods Land 2

Aug 22, 2014 Alpha
im making a custom map for an arcade game named gods land 2. if anyone has ever played gods land they would know it needs a better map and a bit of polish.

Under Siege!

Aug 13, 2014 Planning
Buildings are contructed from Nexus, Command centers and Hatcheries. New Battle UI for quick base and army management. Redesigned base construction mechanics. All units and buildings have the same stats and requirements as in Classic Starcraft 2. Added a Unit to capture buildings and a Wall for defense. Build Mineral extractors and Vespene gas extractors for Resources. Destroy the enemy Nexus, Hatchery or Command Center! Remember to vote! =)
Overview

The Dark Moon

Aug 09, 2014 Release
a non-Standard map, hybrid lab found on a cold dark moon, Rush distance is long, but when you destroy the rocks in the middle your attack path is shortend Already completed, balance terrain and details are subject to change Goal, to create a map that evolves after a certain timing of the game, after the middle rocks are broken constant back and forth can happen in the middle making for exciting gmes to be played starcraft://map/1/240597

Moonwalkers CooP

Aug 09, 2014 Planning
2 Player CooP Campaign map. With checkpoints, limited lives for heroes, defend, attack, escort missions.

Wreckage Of Ihan-rii

Jul 23, 2014 Release
1v1 Melee Map 6 Mineral Fields + 1 Rich per Player Fight to the death on the wreckage of a Xel'Naga world ship! Mineral fields are tightly packed, with a large open battlefield around a central reactor. This is my first public custom map, look for lots of feedback. Enjoy :)

Bel'Shir Castles

Jul 11, 2014 Inactive
Good day. Present to you 1x1 melee map "Bel'Shir Castles". We designed this map for more than two weeks and spent more than 60 test games, map redrawn again and again until we finally achieved the desired result. Map is published today for the open test and exciting battles. Image maps: 30 degrees: http://cs617616.vk.me/v617616053/120ad/RUHRHOYTWkU.jpg 90 degrees: http://cs617616.vk.me/v617616053/120b7/D1HREnyllS0.jpg Details - Symmetrical. - 116x170 playable (large). - Rush distance...
Victoria s secret

Victoria s secret

Jul 09, 2014 Release
4 start/player huge melee map with open mains and huge rush distance.. the expos open up the map .. some have mineral blocks .. 4 expos are gas only
Overview

Alter of the Immortals

Jun 29, 2014 Release
This map makes rush distances far multiple attack directions and allows for complex strategy there are two naturals to choose from, whether you want to be closer flying distance to your opponent or the farthest but vulnerable to ground attacks, there are two small ramps in your main one is blocked. starcraft://map/1/237675

Strikefall

Jun 26, 2014 Release
Strikefall is a modified Ladder melee Bio-Lab map that features even a little background story you can find in information inside the game. Terran here are balanced and have almost all the campaign units (except the science vessel cause it's too OP). Other Factions are untouched but i'll be pleased to release something for them as well since the map is constantly updated. If you're terran and you've got 5000 minerals and 5000 vespene, well....upgrade your base to fortress and see what...

The Infested Tauren

Jun 12, 2014 Inactive
THE INFESTED TAUREN The Infested Tauren is a game on which you have to find out who's the bad tauren. It's a 6 players map, 1 is randomly chosen to be the infested. The infested guy has to destroy colonies, discretly. When he's attacking a base, all players are warned, but they don't know which base is under attack. The infested can hide himself (cloacking field), and he has stronger abilities than the other taurens. When a player dies, he respawns after a time that grows up each time he...
Overview Map: Experimental Devide

Experimental Devide

May 04, 2014 Release
Experimental is inspired and based on the Blizzard map known as "Habitation Station" I liked the idea of an installation with cultivated swamp/jungle setting used for experimentation purposes. Habitation Station it that way seems like a research station for the Protoss. I wanted to translate this idea into a more dark and sinister style. Idea behind Experimental Devide is a Dominion controlled facility somewhere in space where genetic research is perormed on a large scale. The facility is...

ASALT

Apr 23, 2014 Inactive
An open source AI project defining the behaviour of units which can respond to objectives such as "attack", "defend" and "harass". This AI does not (yet) make macro descissions such as building units, but it is designed such that it can be combined with a "macro-ing AI" to create a fully functional AI.
Barrowfen Marsh - Whole Map

Barrowfen Marsh

Apr 20, 2014 Release
My third map created for SC2. Desiring to create a more natural and 'untainted' environment, I decided to create a strange, alien and forboding rain-slick Swamp. Designed in honor and appreciation of one of the most favorite environments in any game I've ever played (Zangarmarsh, from WoW), the Barrowfen Marsh is a harrowing endless Swamp where the constant undulating rainfall and choir of the Fen Stalkers may be your only companion before the deep waters claim you. * 4 Player Map Primarily...
Vhun Wilderness Preserve - Whole Map

Vhun Wilderness Preserve

Apr 20, 2014 Release
A large team-play focused map, with each team starting within a solid, defensible Fortress and a single natural expansion for each of the three players located within Fortress Walls. Additional resources must be fought over whilst traversing the vast, open and vulnerable Wilderness that divides the two teams. 6 Players. Primarily designed for 3v3 or 2v2 battles. Initial position is extremely defensible. Additional resources are located beyond your Fortress base. High-Yield minerals located...
Hallowed Arboretum

Hallowed Arboretum

Apr 19, 2014 Release
A large map featuring crumbling Protoss ruins, derelict Xel'Naga relics and ominious, forboding deep murky water and alien flora. Primarily designed for team-play with larger battles fought back-and-forth through the ruins. < Availble in the Americas and South-East-Asia regions on Battlenet, through Custom Games > Alternative Download : http://www.4shared.com/file/_6qBH-GHba/Hallowed_Arboretum.html * 6 Player Map Primarily designed for large-scale 2v2 or 3v3 battles F.F.A. suitable High-Yield...

The Final Battle that will deside the fate of the world

Apr 18, 2014 Planning
The map is like a melee game with heroes that has more sides that can't be changed( i mean teams),also there will be basicly some plus races the dark Protoss,the Primal strain zerg(on the side of Kerrigan),Amon controlling Hybrids(almost the dark Protoss),Zaggara will be controlled by Amon and Kerrigan will have to free her & so on... But something very important about this map is that since Zaggara will be controlled by Amon that Kerrigan will have let's say Fatalisk(a unit that will come in...
Curabitur_imonima

Curabitur imonima

Apr 04, 2014 Release
Battle.net - starcraft://map/2/162518