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Project Tempest

Project tempest

Feb 24, 2015 Beta
A short Third Person Action Shooter showcasing simple level design within the starcraft 2 engine. Explore the facility known as Tempest, gather specimens, experimental weapons and discover the fate of the facility.
Pew pew die!

ZombieCraft 0.2a

Feb 08, 2015 Release
Sup guys. This is a sandbox style map, it contains a lot of all new models of units and buildings. There is no goal - just kill zombies, orcs or bosses, get money, train units. Also you can change weather, day time, night time, fog, orc or/and zombie spawn. Open imported files - there are lots of new units and buildings that i have not used. This is just a second test of my map, its really really raw.

Old Turtle Island

Feb 07, 2015 Release
A large 2 players map. A hide entrance to opponent third can be opened to reinforce units faster. Be careful to get gold base because it is easy to be attacked.

Apple Station

Jan 30, 2015 Beta
A few weeks ago i gained a sudden urge to create some melee maps on starcraft 2. After about week of work I realized that TL was hosting a map contest. This is what i came up with.
Starcraft 2 Hero Map

Starcraft 2 Hero Map

Jan 26, 2015 Release
The StarCraft 2 Hero Map. Terran units (normal & advanced). Protoss units (normal & dark). Zerg units (normal & evolution). ------------------ The map view ------------------ Terran units ------------------ Protoss units ------------------ Zerg units
Grem'Thir Beta Screenshot 1

Alien Worlds

Nov 28, 2014 Release
Alien Worlds is a giant compilation of my races. I accept and actively create user-requested races on a frequent basis. If you would like to play this mod it can be found on the North American server of SC2 in extension mods under the name: Alien Worlds More Screenshots will be added ASAP. Link to US.BNET site: http://us.battle.net/sc2/en/forum/topic/13816741614 I make most of the assets I use, and some of them can be downloaded here: http://www.sc2mapster.com/assets/aliens-assets/ Want a...
Cinder tears 01

Cinder tears

Oct 29, 2014 Release
10 player map .. the two center spawns are under powered and the 8 others are cramped like in a personal hell .. worst terrain work finish ever
Swamp City II2

Swamp City II

Oct 12, 2014 Release
6 player melee map with an emphasis on the "wtf" hard to read terrain" .. meant for 1v1 360 droppable main,under water level, 2 center spawn positions blocked/rocked in together, 4 smaller "fish" mains, 50ish expos, completely devoid of any sense of map pool political correctness The center area is blocked off by default melee destructible rocks.. the corner expos are the same way
Octo gone

Octo gone

Sep 25, 2014 Release
in sane map for up to 8 players the tiling/texturing while a work in progress is to be considered ex per mental

A ffa map for 8 players with a center crush zone

Sep 23, 2014 Planning
a good ffa 8 player map with a small center crush zone

SC2 - Ultimate (Mod)

Sep 19, 2014 Alpha
Search for "Ultimate" in mods on Battle.Net (Americas & South East Asia) Notable features You may submit a Ticket if you wish to provide feedback or ideas! :) StarCraft 2 Ultimate is intended as an extension mod that can be applied to any melee map. It can also be used as a functioning dependency for other maps if you wish. My goal is to include most campaign units, most StarCraft 1 & Brood War units, and many of the various upgrade and strain choices you see in WoL and HoTS. As well as those...
Main base

Emperors ascent

Sep 12, 2014 Beta
Not far from the seat of power in Korhal city, these outskirts are a reminder of when the confederency used nuclear weapons on civilians of Korhal, think twice about waging war here, there is more here then you and your opponent.
Birds Eye Screenshot

Breakridge Fortress

Sep 12, 2014 Inactive
This map features four spawns located at the due north, east, west, and south edges of the map. Rocks open a shorter path from your natural to a suggested third, which also has a collapsible rock tower for easier defense. The center of the map is initially guarded by destructible ice, which can be destroyed for a significantly shorter rush distance. There is a reaper step-ladder in the back of your main, be aware or you may get unwanted visitors! Proper clothing is advised. SCVs may suffer...

Gods Land 2

Aug 22, 2014 Alpha
im making a custom map for an arcade game named gods land 2. if anyone has ever played gods land they would know it needs a better map and a bit of polish.
Overview

The Dark Moon

Aug 09, 2014 Release
a non-Standard map, hybrid lab found on a cold dark moon, Rush distance is long, but when you destroy the rocks in the middle your attack path is shortend Already completed, balance terrain and details are subject to change Goal, to create a map that evolves after a certain timing of the game, after the middle rocks are broken constant back and forth can happen in the middle making for exciting gmes to be played starcraft://map/1/240597

Moonwalkers CooP

Aug 09, 2014 Planning
2 Player CooP Campaign map. With checkpoints, limited lives for heroes, defend, attack, escort missions.

Wreckage Of Ihan-rii

Jul 23, 2014 Release
1v1 Melee Map 6 Mineral Fields + 1 Rich per Player Fight to the death on the wreckage of a Xel'Naga world ship! Mineral fields are tightly packed, with a large open battlefield around a central reactor. This is my first public custom map, look for lots of feedback. Enjoy :)
Victoria s secret

Victoria s secret

Jul 09, 2014 Release
4 start/player huge melee map with open mains and huge rush distance.. the expos open up the map .. some have mineral blocks .. 4 expos are gas only
Overview

Alter of the Immortals

Jun 29, 2014 Release
This map makes rush distances far multiple attack directions and allows for complex strategy there are two naturals to choose from, whether you want to be closer flying distance to your opponent or the farthest but vulnerable to ground attacks, there are two small ramps in your main one is blocked. starcraft://map/1/237675

Strikefall

Jun 26, 2014 Release
Strikefall is a modified Ladder melee Bio-Lab map that features even a little background story you can find in information inside the game. Terran here are balanced and have almost all the campaign units (except the science vessel cause it's too OP). Other Factions are untouched but i'll be pleased to release something for them as well since the map is constantly updated. If you're terran and you've got 5000 minerals and 5000 vespene, well....upgrade your base to fortress and see what...