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Feb 04, 2013 |
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Planning |
| Workers standing is a map where the Tainted will be attacking you with the goal of your destruction. To stop this you will use your skills as an SCV to build a base using power plants ,gun turrets ,flame throwers and more. A video of an older version of the map is here http://www.youtube.com/watch?v=LRaFn49LQpA . The latest version includes mule call down to help you repair buildings and the new Psi Stomper that slows down your foes while doing damage per second as well as the factory the... |
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Jul 29, 2012 |
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Release |
| The Rising Dead Status: Released v1.40 Region: EU, NA, KR, CN, (SEA) Last update : 15.03.13 Up to 12 players try to survive the slaughter. Everybody starts with the same class at different locations all over the city. 8 classes are available through items and every class with its own skills: Grunt - Base Class Medic - FirstAidKit Demolitian - RPG Heavy Support - Minigun Marksman - SniperRifle Firebat - Flamethrower Engineer - M.E.G Recon - Recon-Equipment Lots of different items have been... |
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Apr 14, 2012 |
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Alpha |
| You can visit www.sc2mapster.com/teams/might-terrazine/pages/ to view our changelog and other information. Our website has this info too. Quote from TheMightofTerrazine.weebly.com: "The Tal'darim forces have always been known to harvest the rare gas known as Terrazine, a cousin to Vespene gas. Discovered to enhance the Protoss's psionic powers, they mine this rare gas and consider it very valuable. However, their supply on their home world has been depleted, and they are at a loss. However,... |
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Feb 24, 2012 |
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Release |
| 2 - 6 players will attempt to hold out against unyielding masses of zerg and protoss. While each player is of course able to upgrade, so is the AI. If a player does not keep on top of upgrading armor, the AI will unmercifully overpower them. Objective: Destroy the AI before they destroy you. Enemy Surges: Every 3 Minutes AI Evolution: Every 3.5 Minutes AI Boss Fights: Every 4.5 Minutes Player kills against units will result in set mineral rewards, depending on the unit and a shared resource... |
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Sep 14, 2011 |
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Release |
| "Make your way to safety through hordes of hellish monsters. Destroy your foes with different kinds of missile spells. Drop pallisades and explosives to create deadly bottlenecks to your advantage - but conserve your energy." - This is a project I started on this autumn. It features some custom button images, custom minimap image, Diablo-inspired combat (with custom left-click missiles) with mouseover heatlh bars and more. Basically, the general gameplay is heavily insipred by Left 4 Dead, as... |
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Jun 06, 2011 |
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Beta |
| My first map. Inspired by "The Last Stand" made by PsychoMC. Story: Group of scientist found an alien artifact, and accidentally turned it on. In that same moment artifact started to charge, and five warp gates have opened. Its up to you to defend artifact while it charging up. Scientist say that when fully charged, artifact can release a lot of energy capable of closing warp gates forever. Available on EU servers. |
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Jun 03, 2011 |
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Alpha |
| Basicly a redone/modernized version of the sc1 game, with 4 maps and 9 heroes |
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Feb 27, 2011 |
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Planning |
| basic Defend you Tower kind of game. Use your hero and towers to defend waves |
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Sep 13, 2010 |
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Release |
| The monstrous cows are running rampant! Do not let them near your electrical fence, or it will be drained of power! Fire missiles using left mouse click, move around with the mouse in normal camera overview, or with WASD in third person. 1-4 players. Custom map contest entry (Sep 2010). Released in public the 13th of September on Battle.net (EU). |
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Sep 09, 2010 |
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Planning |
| my first map umm stay together to survive. |
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Sep 05, 2010 |
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Planning |
| While evacuation was in process, a chopper piolet infected with the virus crashed the helicopter in the middle of the desert leaving the survivors with few guns and a whole lot of zombies. As the survivors kill more zombies they will learn new devistating strategies to obliterate the infected. |
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Aug 09, 2010 |
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Release |
| Video: http://www.youtube.com/watch?v=hcHLHTSrSz4 Try to survive as long as you can. Alone feasible Necessary player: 1-14 3 boss items Siege weapons Hey guys, wanted to make an offical thread so I could hear some folks feedback and such about this map. I'll read everything posted on this thread and give you updates about how it's changing and such in the future. I'd love to hear what you all think about it, what would you change and such. Whats coming soon: Even more boss, new items, fewer... |
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Aug 08, 2010 |
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Release |
| 3 Types of Heroes. - Low Rank Heroes (Early Game) (2): + Terran: Jim Raynor and Tycus Findlay (marines) + Protoss: Karass (High Templar) and Stone Zealot + Zerg: Hunter Killer (Super Hydra) and Aberration. - Heroes (Mid Game) (2) + Terran: Gabriel Tosh and Nova + Protoss: Zeratul and Mohandar (Void Ray) + Zerg: Kerrigan and Brutalisk - High Rank Heroes (Late Game) (1) + Terran: Hyperion (Battle Cruiser) + Protoss: Purifier (MotherShip) + Zerg: Leviatan You can only train 1 of each type. Mercs... |
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Jul 06, 2010 |
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Planning |
| This is a proof of concept, with filler text. The other team members will write out the professional description at a later date. Stay tuned! |
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Jun 26, 2010 |
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Alpha |
| Skill based WASD movement, fast paced action shooter! This is the prototype for my upcoming map. The confederacy has heard rumors of a new badass zerg type. The "Badass Ultralisk". You have been assigned to asses the threat and deal with it! |
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Jun 22, 2010 |
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Alpha |
| A Tower Defense game with a twist, based of off Final Fantasy Crystal Chronicles: My Life as a Darklord by SquareEnix. |
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May 22, 2010 |
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Release |
| You are an elite Hydralisk. Ordered by the Queen to search for a new breeding zone. After several days you have come across to this vast green land. Unfortunately, it is one of the most busy intersection point of Terran between their trading cities... Your job as an elite hydralisk is to kill all terran that come across and cut off their communication! What is this in short? - 3rd person action role playing game! (Hack & Slash) - Zerg story! - Midnight theme! Rate my map over at curse:... |
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May 18, 2010 |
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Release |
| The Final Conquest is now at version 2.1! Search for this game on EU servers - supports computer AI too. Arena based game featuring four teams of three. Each player has their own base with a shared choke for each team. Main game aspect revolves around cloning any single unit at one time to produce your army An infestor with modified neural parasite for each player in order to acquire new units Choose between commanders for your army - support/defence/offence Features critical no-mans-land... |