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Sep 30, 2012 |
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Mature |
| A 1-8 player dodging game In the future there will be points to spend on 10 different perks every 30 score, 3 more challenges, achievements, and multiplayer rank |
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Jul 14, 2012 |
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Beta |
| How to play... At the start of the game, players will choose their hero and difficulty level. Then, players will use their chosen heroes to fight waves of units throughout the map in order to reach the final bosses. To win, all the final bosses must be killed. In addition to their heroes, players can buy more units at the various shops placed in the map, as well as upgrade those units. Leveling has also been added. |
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Jul 09, 2012 |
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Beta |
| level up your character with hordes of enemies and bosses throughout this vast map |
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Jul 04, 2012 |
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Alpha |
| In this map you command a space station of many different parts that can be destroyed, defence turrets only fire when powered, docks build fighters, corvetes and transports. your station frame/ nexus /lair is is the main part of your base, capital ships are trained from it and it collects resources more coming soon including screenshots |
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Jan 07, 2012 |
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Release |
| Continued work on the map Runling Run by Wolfwood - Immunegamers. |
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Dec 23, 2011 |
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Release |
| Offical Forum Images/Screenshots Millions of years ago even before the Xel'naga made contact to the Protoss, The tribes of the Protoss were at major battle... With, each other... The Journey Begins It wasn't until a strange pod fell from the sky slamming into the ground, where a massive creature came out of the ground, a worgen... Xel'tir Xel'tir, one of the leaders, tamed him, gave him armor but this was a mistake The worgen broke free and destroyed the city. The Worgens seek infestation of... |
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Dec 10, 2011 |
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Planning |
| The elite forces of the terrans are going to take back Mar Sara from the Zerg Swarm. It is up to you to take back Mar Sara or omit the terrans out of Mar Sara Capture the flag from the Zerg or the Terrans to earn gold, experience points, and to add 1 or 2 more creeps to your team |
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Nov 06, 2011 |
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Release |
| Soulflitcher, has allowed me to use his SC Expanded Mod, so I went around creating 10 different maps, this was one I liked, but wasn't the biggest, I added the mod, added a few triggers for water states, and incase you don't know what SC Expanded is, all you have to do is build a forge, evolution chamber, engineering bay, select your upgrades at the bottom, and build normally, but with different units ano tactics, ALL mod credit goes to Soulflitcher, hope you like... :D |
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Sep 19, 2011 |
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Beta |
| Cats and Ratlings Description This is a tag map, similar to Cats and Mice available for Wacraft 3. This map has a heavy focus on quality. The Ratlings will try to run and build up defenses while the Cats will try to eliminate the Ratlings. The Ratlings have the ability to sprint, blink and burrow (with movement). They can also build buildings. If a Ratling dies, all his/her buildings will be destroyed and an egg will be created in the middle of the map. The eggs will spawn new Ratlings If... |
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Aug 26, 2011 |
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Planning |
| boldly going where no terran has gone before |
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Jun 28, 2011 |
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Release |
| Green Tea AI using a commander system which give the AI different strategy every time you play. To know more how it work: Just select the "Easy" or lower difficult, it will reveal the commander name at the start which represent one kind of strategy You will find yourself suitable with one of the 6 difficult Very Easy : 10 minutes countdown, the AI won't attack you in that time. APM limit 300. + Easy : Don't using micro. Show Commander name + Medium : Using Micro ( like evade storm,... |
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Jun 17, 2011 |
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Planning |
| Protect your infestor den at day, come out to infest whole town's at night, infest human's to make your army and use them to destroy other infestor den's. |
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Jun 08, 2011 |
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Alpha |
| In this map you will be able to vote on game modes that will last from 10 seconds to 2 minutes depending on the game mode. All game modes will involve the critter - Urubu. Current Game modes include: Urubu Hunt Classic - In this game mode you will have 20 seconds to find and snipe the Urubu on a small map cluttered with other types of critters. Urubu Mineral Defense - In this game mode Urubus will come after your 2 mineral patches and you must snipe them as fast as you can to win. Angry Angry... |
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Mar 17, 2011 |
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Release |
| Remake of Warcraft 3 Cat Catchs Mouse map. Now for SC2. Now in open space. Great battle of cats and mice continues. Bad old pussycats return to catch down the last mouse in the University. Main Information Map consists of 3 different modes: - classic Cats Vs Mouse - Mice (players) Vs Cpu controled Cat-Droids - Cat-Hero Defence (just like Enfo's) Classic gameplay isn't new for those players who played Cat Catchs Mouse at Warcraft3. The goal of cats is killng all the mice. Cats grow up in... |
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Mar 04, 2011 |
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Beta |
| An Ultimate Sheep Tag parody from Warcraft III. Shepards try to capture all the sheep before the time runs out. Sheep build farms to block the shepards. Shepards win when all the sheep are captured. Sheep win when the time limit (20 minutes) is reached. |
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Jan 16, 2011 |
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Alpha |
| Gameplay Choose from one of 3 different tribes. Populate the world and defeat all other tribes to win this game. All tribes have a unique gameplay and special abilities. This project was created in one day. Races Automatons This race depends on power supply. While all units generate power, the station drains it and needs to be supplied. Units can construct Turrets for defense and more Stations. Karaks While the females feed on the males and give birth the whole packs of children, the males... |
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Jan 04, 2011 |
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Alpha |
| So I wanted to do a pokemon map. I have no idea if I'll even finish this at some point in the future. But I thought if I uploaded it here, then I might get some feedback or whatever. If you want the fighting as turn-based, or keep it as is, let me know or whatever. I haven't decided on that yet. |
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Dec 21, 2010 |
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Planning |
| hero and base defense game, defend yourself for as long as you can! |
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Nov 04, 2010 |
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Release |
| The Battlewake Collectives is a collection of highly detailed maps that aims to expand new terrain scenarios for you single-offline players out there This map is for single player off-line play and pits you in a 2 on 2 random race battle with an AI ally against 2 random AI opponents (very hard/insane) difficulties. maps are fairly balanced with 2 different mirrored handicapped starting positions. (opposite positions are fairly balanced). Feel free to drop in your comments/critics that could... |
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Oct 13, 2010 |
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Planning |
| Run Survive Dodge and PICK THE RIGHT PATH!!!!!!!!!!!!!!!!!!!! |