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Moo!

Feb 16, 2014 Beta
Moo! Cows run away and hide from zealots for as long as possible. A simple 4v4 hide and seek game. Each team has a turn at being cows, and the team that survives the longest as cows wins. Battle.net link: starcraft://map/1/225063 How now brown cow?

Ice Baneling Escape

Feb 16, 2014 Release
Ice Baneling Escape is a co-operative (3-10 players) puzzle/bound/dodger/ice escape game for the Starcraft II arcade, in which several ice banelings find themselves stuck in a mysterious land of snow and ice. It is inspired by the "Area of Ice Escape" maps by swpmoele in Warcraft III. As one of the ice banelings, it is your mission to escape. On your path to freedom you will encounter perilous puzzles and numerous hostile creatures. Only with the help of your fellow ice banelings will you...

<... Additional Pylons!>

Jan 26, 2014 Inactive
When the chief executor of planet Furr III, Merrnix, woke up, he found out all the pylons vanished! All the probes were destroyed, even the psionic link to Aiur had been cut off! At the moment, a survived probe wandered in front of Nexus …… <… Additional Pylons!> is a puzzle-RPG map which allow 1 - 4 players join the adventure. Players have to use limited resources and place the pylons to the right place to beat the game. The map includes 22 stages and a light-weight storyline. Let’s find out...

My Custom Unit Map 1

Jan 10, 2014 Inactive
My first map with my custom units

Humans vs Zombies (Alpha)

Aug 19, 2013 Inactive
Humans vs Zombies Alpha is a little buggy right now but is being fixed currently it is unplayable but i still want you all to know of the game, When the game gets updated to beta you will have to find the beta game version, so instead of searching Humans and zombies Alpha you'd search HvsZ Beta in its full name. Humans vs zombies is gonna be a fun new type of tower defense, so instead of just placing towers and killing waves of whatever you actually play it as in if you were playing Probes vs...

Rebuild the swarm

Jul 23, 2013 Inactive
Hey !, I decided to show you my project is that PVP is to kill all players! I hope you like my little idea;) Ressources Biomass (creating basic units) Bio-tech (Creating special units) New units Mobile hive : To be used as a ''Second'' Queen Infestor: A tactical units Impaler: Useful versus Armored units Lurker : Units useful versus light and biological units The Devourer : The only air unit The ??? Unit : ??? :P ''Scorps'' : Unit of Siege can carry 8 units Feederling: Detector and invisble...
Dodge The Observers

Dodge The Observers

Jul 05, 2013 Release
Race against your allies to reach the End Zone while reviving each other along the way, will you be the all in dodger or the patient life saver? - Avoid touching observers or die! - Touch an allies marker to revive them - 35 levels: 20 Ground, 12 Air, 3 Bonus Some of the in game features include: - Individual playlists with track buttons - Default lighting button - Anti AFK - Host override - Host ban authority Many initial game settings are possible (as host), you can set your "Unit Range",...
Zerg Icon

Dodge the Zerg

Sep 30, 2012 Mature
A 1-8 player dodging game In the future there will be points to spend on 10 different perks every 30 score, 3 more challenges, achievements, and multiplayer rank

Battle to the Finish 2

Jul 14, 2012 Beta
How to play... At the start of the game, players will choose their hero and difficulty level. Then, players will use their chosen heroes to fight waves of units throughout the map in order to reach the final bosses. To win, all the final bosses must be killed. In addition to their heroes, players can buy more units at the various shops placed in the map, as well as upgrade those units. Leveling has also been added. Note: This map is inactive because of work from my other maps. SimCity Ideas...

Destroyer's RPG

Jul 09, 2012 Beta
level up your character with hordes of enemies and bosses throughout this vast map

Battle Stations

Jul 04, 2012 Alpha
In this map you command a space station of many different parts that can be destroyed, defence turrets only fire when powered, docks build fighters, corvetes and transports. your station frame/ nexus /lair is is the main part of your base, capital ships are trained from it and it collects resources more coming soon including screenshots

Runling Run 1

Jan 07, 2012 Release
Continued work on the map Runling Run by Wolfwood - Immunegamers.
TW New img updated

Tribal Wars

Dec 23, 2011 Release
Offical Forum Images/Screenshots Millions of years ago even before the Xel'naga made contact to the Protoss, The tribes of the Protoss were at major battle... With, each other... The Journey Begins It wasn't until a strange pod fell from the sky slamming into the ground, where a massive creature came out of the ground, a worgen... Xel'tir Xel'tir, one of the leaders, tamed him, gave him armor but this was a mistake The worgen broke free and destroyed the city. The Worgens seek infestation of...

Battle of Mar Sara

Dec 10, 2011 Inactive
The elite forces of the terrans are going to take back Mar Sara from the Zerg Swarm. It is up to you to take back Mar Sara or omit the terrans out of Mar Sara Capture the flag from the Zerg or the Terrans to earn gold, experience points, and to add 1 or 2 more creeps to your team
SC2 Expanded

SC Expanded River Valley

Nov 06, 2011 Release
Soulflitcher, has allowed me to use his SC Expanded Mod, so I went around creating 10 different maps, this was one I liked, but wasn't the biggest, I added the mod, added a few triggers for water states, and incase you don't know what SC Expanded is, all you have to do is build a forge, evolution chamber, engineering bay, select your upgrades at the bottom, and build normally, but with different units ano tactics, ALL mod credit goes to Soulflitcher, hope you like... :D

Cats and Ratlings

Sep 19, 2011 Beta
Cats and Ratlings Description This is a tag map, similar to Cats and Mice available for Wacraft 3. This map has a heavy focus on quality. The Ratlings will try to run and build up defenses while the Cats will try to eliminate the Ratlings. The Ratlings have the ability to sprint, blink and burrow (with movement). They can also build buildings. If a Ratling dies, all his/her buildings will be destroyed and an egg will be created in the middle of the map. The eggs will spawn new Ratlings If...

Rubicon

Aug 26, 2011 Planning
boldly going where no terran has gone before

Green Tea AI Maps

Jun 28, 2011 Release
Green Tea AI using a commander system which give the AI different strategy every time you play. To know more how it work: Just select the "Easy" or lower difficult, it will reveal the commander name at the start which represent one kind of strategy You will find yourself suitable with one of the 6 difficult Very Easy : 10 minutes countdown, the AI won't attack you in that time. APM limit 300. + Easy : Don't using micro. Show Commander name + Medium : Using Micro ( like evade storm,...

Infestor Conquest

Jun 17, 2011 Planning
Protect your infestor den at day, come out to infest whole town's at night, infest human's to make your army and use them to destroy other infestor den's.
Urubu Hunt Extreme Loading Screen to be

Urubu Hunt Extreme

Jun 08, 2011 Alpha
In this map you will be able to vote on game modes that will last from 10 seconds to 2 minutes depending on the game mode. All game modes will involve the critter - Urubu. Current Game modes include: Urubu Hunt Classic - In this game mode you will have 20 seconds to find and snipe the Urubu on a small map cluttered with other types of critters. Urubu Mineral Defense - In this game mode Urubus will come after your 2 mineral patches and you must snipe them as fast as you can to win. Angry Angry...