Maps

Filters

NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
tested map

sc2w3mod

Feb 01, 2011 Release
single player map.test warcraft models.

Doc's Unit Test Map

Jan 26, 2011 Alpha
Test maps with up to 4 players Campaign units, Hero units, Custom units Test different tactics or just screw around includes an infant capacity transport
Sharicasmi's Red Square Mine Defense

Red Square Mine Defense

Jan 22, 2011 Beta
There are 4 types of mines, a detector, and multiple ways to tech up your mines. You win if you survive all 30 waves, you lose if there are x100 mobs per player on the board. This map was made from scratch (in about 2 days), inspired by Hydro's Red Circle TD. I wanted to create something challenging and different that embodies all the virtues of a tower defense map.
Default

Predators vs. Prey

Jan 12, 2011 Beta
It's a twisted Predators vs Prey kinda map. Description: 2 teams, Predators and Prey. The Predators are less than the Prey but they are more powerful or at least they start out that way. The game has a rich dynamic environment that can affect the gameplay. The Predator's objective is to stop the Prey from mining minerals and activating their artifact. Predators get money with time and from kills. The Prey's objective is to mine minerals to charge up their artifact. Prey get money only from...
Loading Screen

Codename: Moebius

Jan 06, 2011 Release
3 Player Cooperative Campaign The Moebius Foundation needs DNA strains fom Zerg Ultralisks to continue their research. Your team must setup a temporary base on Aiur and capture a number of Ultralisks from the Hive Clusters that have remained behind after the Zerg invasion.
Flame Thrower Gun Test

Night of the Dead City Survival

Jan 05, 2011 Alpha
NIGHT OF THE DEAD (CITY SURVIVAL) == Overveiw == Hello everyone. I have made this page to give information on a map i am working on. The map is based in a City somewhere in the Koprulu Sector. The City has recently been infected by the zerg Virus, and now a Special Op's team has been dropped in to retreive a vital peice of information. You are part of this team. And your objective is to retreive the peice of information and get your team out ... Alive When you start the game you will either...

Warpath Tower Defense

Jan 02, 2011 Beta
Warpath Tower Defense Features (Note: all features have NOT been implemented) Mazing - Use your creativity to gain the upper hand on your opponent. 9 Towers - Each tower has 2 unique & 1 basic upgrade to choose from. PvP - Adds re-playability due to different strategies players will use. Spawning - Players control which unit and when it spawns at all times. 9 Units - Each unit has 5 basic & 1 unique upgrade. 3 Slate - Tile buildings which apply buffs or debuffs to nearby units. Strategy -...
The World OF ArmaghedoN

The World OF ArmaghedoN

Dec 31, 2010 Release
This is a 3v3 map u can play too vs AI the picture say anything about this map i think u guys will enjoy it

TurcanhydstalktoshGodly

Dec 29, 2010 Beta
A map back in ScI, i remade with a bit of slight alterations

10x Speed

Dec 27, 2010 Release
As you could probably guess, this is a version of SC2 on 10 times normal speed. The map is Twilight Fortress with new textures (in space). there are several different game modes, Terran, Protoss, Zerg, and All Races. I suggest that first time players start with there normal race, just to get used to the speed. It is 2 v 2, and AI works very well. Please realize that I (TheDingos) am BAMFPKMN, the creator of this map.

MERCY TD 2!!

Dec 22, 2010 Planning
THE NEW MERCY TD MAP WITH 2 MORE UNIQUE TEAMS WITH NEW UNIQUE TOWERS DEFEND YOUR DROPSHIP BY BUILDING TOWERS TO DEFEND YOUR HEXAGON === MERCY TD 2!!
Loading Screen

Next convo in 20s

Dec 07, 2010 Release
A melee game using a chatroom mode.

Koprulu Mercs

Dec 02, 2010 Alpha
Unfortunately, this project has been cancelled.

war of ancients

Nov 29, 2010 Planning
this is just the beginning

Hydra Rancher Pro

Nov 25, 2010 Release
Like the old Hydra Rancher Pro in Starcraft 1, Your main forces are constantly spawning Hydralisks that can upgrade up to 255 levels! Minerals are earned by killing other players units. Buildings and units are created in 1 second.
X TD Preview

X TD

Nov 19, 2010 Inactive
A recreation in the style of the Warcraft 3 map "X TD". Everything in this map is custom, from the looks to the special tower abilities. You and your teamates must stop the waves of Zerg from reaching the middle of the map. (Shared lives and area bounty) This map is still currently in the testing phase, but it is playable. If you have any questions or comments feel free to send me an e-mail at: Silver_Works_T[email protected] ------ I am currently looking for beta testers. If you are interested...
Overview

HGMA 2.0

Nov 18, 2010 Beta
HGMA Defense 2 RECENT UPDATE: BETA has been released! Popular in Broodwar, HGMA Defense lives again in StarCraft II. Release Info Latest Version:0.13.32 Release State:BETA (public) Beta has just started! Search for HGMA Defense 2 on European Battle.net! We finished implementing all main features and balanced the first 25 levels (available in this beta release). Help us improving the map by testing and reporting comments/suggestions/bugs to: patchone1337 [ at ] googlemail [dot] com Main...
Special Forces Elite

Sparta Special Forces Reloaded

Nov 17, 2010 Release
Sparta Special Forces Reloaded is a 1-6 Players Coop Hero Defense Map with the Target to survive and kill all Zergs. Like all Special Force maps you can build units, grade them up and level them up to kill all Zergs. With new units, abilities, bossfight, secrets and shared Income. New Version 2.2 with a few bugfixes and new features. Credits go to me and jonnydepp/Luke for making the map. Have Fun and feel free to post bugs or impressions in comments.
Special Forces Elite

Sparta Special Forces

Nov 16, 2010 Release
Sparta Special Forces is a 1-6 Players Coop Hero Defense Map with the Target to survive and kill all Zergs. Like all Special Force maps you can build units, grade them up and level them up to kill all Zergs. With new units, abilities, secrets and shared Income. Credits go to me and jonnydepp/Luke for making the map. Have Fun and feel free to post bugs or impressions in comments.

hero defense

Nov 12, 2010 Planning
survive waves of different type of cloned heroes