|
|
Nov 18, 2010 |
|
|
Beta |
| HGMA Defense 2 RECENT UPDATE: BETA has been released! Popular in Broodwar, HGMA Defense lives again in StarCraft II. Release Info Latest Version:0.13.32 Release State:BETA (public) Beta has just started! Search for HGMA Defense 2 on European Battle.net! We finished implementing all main features and balanced the first 25 levels (available in this beta release). Help us improving the map by testing and reporting comments/suggestions/bugs to: patchone1337 [ at ] googlemail [dot] com Main... |
|
|
Nov 17, 2010 |
|
|
Release |
| Sparta Special Forces Reloaded is a 1-6 Players Coop Hero Defense Map with the Target to survive and kill all Zergs. Like all Special Force maps you can build units, grade them up and level them up to kill all Zergs. With new units, abilities, bossfight, secrets and shared Income. New Version 2.2 with a few bugfixes and new features. Credits go to me and jonnydepp/Luke for making the map. Have Fun and feel free to post bugs or impressions in comments. |
|
|
Nov 16, 2010 |
|
|
Release |
| Sparta Special Forces is a 1-6 Players Coop Hero Defense Map with the Target to survive and kill all Zergs. Like all Special Force maps you can build units, grade them up and level them up to kill all Zergs. With new units, abilities, secrets and shared Income. Credits go to me and jonnydepp/Luke for making the map. Have Fun and feel free to post bugs or impressions in comments. |
|
|
|
Nov 12, 2010 |
|
|
Planning |
| survive waves of different type of cloned heroes |
|
|
Nov 11, 2010 |
|
|
Release |
| Tower Defense with Shield to protect your life. Reputation system Good, Evil, Neutral : let survive monster to get more tower. Solo or Cooperative Mode (choose your allies) on 8 differents Lands. 18 unique towers. 40 waves. Good = best range. Evil = best dmg. Neutral = best speed. |
|
|
Nov 09, 2010 |
|
|
Release |
| Map is basicly a fun team-unit-spawn map, similar to allready existing "Zone Control". The difference are many though. Built from scratch, the main base area is structured to restrain a massive attack and with over 15 custom made spawns, your units advance fast and automaticlly. Your also in a team, which makes this more strategic. Players have their own "lanes" which makes them unlikely to get attacked from any of the other sides then from the direction of the lane. If your Headquarter,... |
|
|
Nov 06, 2010 |
|
|
Beta |
| Note: This map is now fully localized in both ITALIAN and ENGLISH (including voiceovers)! You can choose the language at the beginning of the game! Zeratul Shrine Defense, is a 1-2 players Base Defense mod. You must defend Zeratul's Shrine (represented as a Nexus with protoss rune all around him) localized in the bottom center of the map. Two players (or a single player) must defend it against 21 Zerg waves. Players must build a base and coordinate in order to build defenses ready to stand... |
|
|
Nov 04, 2010 |
|
|
Release |
| The Battlewake Collectives is a collection of highly detailed maps that aims to expand new terrain scenarios for you single-offline players out there This map is for single player off-line play and pits you in a 2 on 2 random race battle with an AI ally against 2 random AI opponents (very hard/insane) difficulties. maps are fairly balanced with 2 different mirrored handicapped starting positions. (opposite positions are fairly balanced). Feel free to drop in your comments/critics that could... |
|
|
Nov 04, 2010 |
|
|
Release |
| The Battlewake Collectives is a collection of highly detailed maps that aims to expand new terrain scenarios for you single-offline players out there This map is for single player off-line play and pits you in a 2 on 2 random race battle with an AI ally against 2 random AI opponents (very hard/insane) difficulties. maps are fairly balanced with 2 different mirrored handicapped starting positions. (opposite positions are fairly balanced). Feel free to drop in your comments/critics that could... |
|
|
Nov 04, 2010 |
|
|
Release |
| The Battlewake Collectives is a collection of highly detailed maps that aims to expand new terrain scenarios for you single-offline players out there This map is for single player off-line play and pits you in a 2 on 2 random race battle with an AI ally against 2 random AI opponents (very hard/insane) difficulties. maps are fairly balanced with 2 different mirrored handicapped starting positions. (opposite positions are fairly balanced). Feel free to drop in your comments/critics that could... |
|
|
|
Nov 02, 2010 |
|
|
Release |
| Battle of the Clans Kemer Clan & Cesme Clan fight each other for domination at Mount Nemrut. Build your base, use army to destroy the temple of your enemy clan! Inspired from Protect the Lich King map in WARCRAFT-III Release Map already uploaded to BATTLE.NET EU (2 months ago), i am uploading immediately just after i changed something. Search for NAME: Battle of the Clans / Type: Battleground Will be uploaded here later if needed. Map Properties This map is a maximum 4v4 map. You can add... |
|
|
|
Nov 02, 2010 |
|
|
Planning |
| Build your base defend from cat gather gas to destroy it |
|
|
|
Nov 02, 2010 |
|
|
Planning |
| build your base defend from the cat gather gas and survive |
|
|
Nov 01, 2010 |
|
|
Beta |
| Hello and welcome to GreenTD! This is a basic GreenTD adaption from Warcraft III. The Map is still beta status and minor bugs and balancing issues are getting fixed. Please leave me a comment if you encounter any problems or have any suggestions. LIVE on B.net EU: search down for "GreenTD" LIVE on B.net US: search down for "GreenTD" (thanks to Zaraf for hosting) Features: 38 waves of mobs of a different type 6 towers with about 50 upgrades overall hero and boss waves 5 difficulty levels... |
|
|
Nov 01, 2010 |
|
|
Beta |
| Links Forum page Map Story Antonimus: "This is remake of a very good map from beta." TwoDie: "Map was lost because my HDD had died. While I was getting new one HDD there had been reset of all stats and accounts and I thought it was all lost. But somehow we found this map on B.net (2010-10-17)! Textures was changed and other stuff. Map still was in same shape as I had left it, almost. But the new map was already in half way done and even better way planned. So we fixed , remaked, added stuff,... |
|
|
Oct 30, 2010 |
|
|
Planning |
| Great survival map for up to 3 players. 40 waves of fun. The map is about to defend the outpost base. If The base gets destroyed you will lose. There is only 1 way to win the game, and thats teamwork! If you play alone the best way to win is by staying at the base all the time and find the enemys weakness. Will you survive the attacks from the Jungle? Will you defend the base? This map is heavly influded on Zerg invasion. (This version is just better :) Sorry for my Very bad english ... I'm... |
|
|
|
Oct 29, 2010 |
|
|
Planning |
| Take over a planet infested with zerg |
|
|
|
Oct 29, 2010 |
|
|
Planning |
| To keep it fun, you get some minerals and gas every minute. Units build in ship: (Minerals) Marine, Medic, Firebat, Ghost, SCV, Welder? (Create and destroy walls), Hacker? (Another way to open walls) Ship Update Buildings: (Minerals) Missile Turret - Increases number of projectiles, Radar - Increase projectile range, - Increase damage of projectiles Ship Defense Buildings: (Minerals) - Increase gate strength Ship Resource Buildings: (Minerals) - Increase gas productions Units build in space:... |
|
|
|
Oct 27, 2010 |
|
|
Planning |
| you and your team are going to face unimaginable chalenges in this map and most will not survive. good luck |
|
|
Oct 26, 2010 |
|
|
Release |
| Reefers Madness Tower Defence v 1.1 Build and upgrade Towers to stop the waves of creeps. - up to 4 Players Single, vs & Tag Team Modus - 30 waves of creeps - 7 Towers - each with 4 Upgrades - and 6 special Upgrades - 3 levels of difficulty - moremoremore |