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NameUpdatedCategoryAuthorStage

Zombie Island

Jun 18, 2010 Planning
Perfect for Zombie Defense
Loading Screen

ZigZag TD

Jun 18, 2010 Beta
Zig-Zag Tower Defense A multi-player tower defense map over a zig zag path. You have 20 lives and each time an enemy reaches the end you lose one. Lose them all and it's game over. Features Supports up to 4 players (multi-player not yet tested) 20 levels of enemies including 2 boss levels. 8 towers. 11 upgraded towers. 10 research upgrades. 2 difficulty levels (Normal and Hard) Enemy kills gain you resources to build more towers. In multi-player everyone gains resources from killing so it...
Shrine Defense

Shrine Defense

Jun 18, 2010 Beta
Shrine Defense Defend an old protoss shrine with the help of four friends. Besides your 3 allies there is another little support. Its your personal SCV who helps you to upgrade your marine and even sometimes heal you. Features: Beautiful map design fullly upgradable Marine upgradable SCV some story elements balanced for 1-4 players a lot of fun To be done balancing additional waves
Screenshot

CardCraft SC V0.2a

Jun 17, 2010 Alpha
This is an early alpha version with just a few cards. You can play against computers in this one. To do so: First create a deck using the deck button on the top elft having 32 up to 64 in your deck Then close the shop and click on "Create lobby", then you can invite comptuers by clicking on the C button in the newly opened lobby menu Then change the teams by clicking on "team 1" or "team 2" afterwards press start to start the game You get 1 draw point every round, click on your deckpile to...
Spacestation

Spacestation thing

Jun 13, 2010 Release
This is my first map. It's a 2v2 map. One team is on the left and the other on the right side of the map. Constructive criticism is appreciated.

Xelnaga Zombies

Jun 10, 2010 Planning
Survive the 30 levels of zombies!
SpineCrawler Defense 4 Ways

SpineCrawler Defense 4 Ways

Jun 09, 2010 Release
There is 15 waves that will come every 45 secondes. The goal is to kill all units before they get to the middle. If only 1 of them can get to the middle the game will end. Every 5 kills u get a Zergling. Zergling are used to buy units or drone to make SpineCrawler. In each wave there is 20 units. This map is a new version from Starcraft 1. Buyable Units : Drone Marine Stalker Tank Archon Hydralisk That all the units that you can buy for now. I will probably add more or change some when ill...

Zombie Survival

Jun 07, 2010 Beta
Survive for 10 minutes and eliminate the remaining zombies. Collect ammo around the map so you can shoot and throw grenades. Heal your allies and stay together to survive.
Loading Screen

LorenzTD

Jun 07, 2010 Release
All players get the same amount of minerals when a creep dies, so no fighting over kills Over 60 increasingly difficult levels with many types of enemies 6 huge bosses, nydus worm attacks, bonus zerg and more Towers can be mazed, upgraded multiple times, and sold Looks nice too Video:
Starship troopers (SP) (own version) image

StarShip Troopers (SP)(own version)

Jun 06, 2010 Release
You have to survive in your base. Read changelog.
Screen Shot

Basic Defence

Jun 06, 2010 Release
A basic defence style map. Use minerals from killing enemy units and completing levels to recruit units and build turrets to stop the enemies from reaching the end. Enemies spawn at the top lane and travel left to right towards the bottom lane. Make sure you move your units around after the enemies pass each lane and use spells wisely or you wont last long!
Impossible is Nothing

Impossible is Nothing

Jun 03, 2010 Release
A 6-player Impossible Scenarios map with inspiration from the original SC I maps. 6 Levels total, players must work as a team and maximize their unit choices to defeat enemy units in each scenario. The final level can be unlocked by completing 3 of the simpler ones. This final level involves receiving reinforcements every # kills. If players are not present, their control is shared amongst the team (it may be difficult to fill a full house online). The map has been published, good luck!
Gameplay Screenshot

Zergling Wars

Jun 02, 2010 Release
Two separate teams must work to survive longer than other team. An onslaught of zerglings will attack the two teams, spawning one zergling for the enemy for every zergling the other team kills. Minerals can be gained from kills and can be used to upgrade your units and build buildings while vespene gained over time can be used to upgrade the zergling on the opposing side. Over time superwaves will charge for both sides, sending out a wave of superlings when fully charged. Teams can charge up...
Zork TD

Zork Tower Defence

Jun 02, 2010 Release
4 Player Co-op tower defense. 5 Towers: Missile Turret, Auto Turret, Laser Drone, Lightning Rod, Buff Tower. 10 Waves finishing with a boss level.
Special Forces BETA picture

Special Forces 2

Jun 02, 2010 Beta
A remake of "Special Forces", -for testing purposes only, only about 75% finished so far. Please give me feedback on the pack through private message, or my battle.net account, or through the battle.net forums (See my Special Forces thread in the Map Devlopment section) Crayon.fdsfgs
Screenshot

Zergling Assault!

Jun 01, 2010 Beta
1-6 Players The Zerg come, you survive. For 50 waves. But you can't. I dare you to try... Triple Dog Dare you to try. Bugs? Suggestions? Comments? Feel free to contact me! If you have a replay of you (and possibly another friend) playing this game and you don't mind sharing, then please send it to me! It would greatly help me balance the game.
Map Preview

Zombies Attack

May 31, 2010 Beta
Defend against hordes of zombies until rescue arrives! Eight players control a Human, and Two control a Super Zombie. - Use abilities with Q, W, E, and R. - Quick select your Human with 1, and purchase upgrades with 2. - When a Human dies, he becomes a Super Zombie. - When a Super Zombie kills 2 Humans without dying, he is redeemed as a Human. - The game ends when all humans are dead, or 15 minutes has passed. Here is a simple video of the map in action. The video is filmed with only one...
Overview

Pix' Team Survival

May 30, 2010 Beta
This map is similar to Hero line wars in Wc3, but without heroes. It's all about spawning the right unit composition and money management. Features: - Custom spawn & Upgrade menus - 50% of your income is shared Income that is split between all team-members - More expensive units grant less income/cost, thus spawning powerful units may be risky but still necessary. - Leaver income will be distributed between teammates - Multiple upgrade levels for different upgrades (currently 23 levels for...
TankDef 2.0 BETA

Tank Def 2.0

May 30, 2010 Beta
Finally its here. Its nothing special, like all these FPS games and RPG´s plopping up nowdays. Its just an simple Remake of the old broodwar TankDefense with some little improvements. The map is NOT Balanced, thats why im releasing it - to collect informations about balance stuff, and trigger issues. Map Informations: - 2-4 Players - added some extra money for the Start, to ensure 2 Players are able to at least beat the first 10 Levels. 4 Players Recommended. - Tutorial on Startup - Use...
Map

Desert Tower Defense

May 29, 2010 Beta
Desert Tower Defense: The Map is still in Beta, It Requires Balacing of Units and towers and extra upgrades added to the towers. This map is intended to be played with 11 players. There are 20 waves in this map, every 5 waves extra boss units spawn. The map has 5 following tower types: - Air - Damage - Splash - Gun - Slow