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Nov 07, 2012 |
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Beta |
| This is some of my own personal favourit maps from blizzards wc3 human story campaign. Which are remade in the SC2 world using basic units. Atm this is just a beta, meaning, that the terrain is bad and its missing cinematics and prologues. Anyways, the only requirement for the maps to work properly is that u choose BRUTAL difficulty. (Dont worry, its no where near as hard as brutal) Hope to see a comment of what u think so far. Installation Instructions Download the zip file and extract to a... |
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Sep 30, 2012 |
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Planning |
| Mountains Buildings Trees |
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Sep 19, 2012 |
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Planning |
| A set of maps that are planned to be released together this summer. It will probably feature full-voice acting, new custom units and structures, an expected 30 episodes (missions) length campaign, and much more. It may also feature cut scenes and more. Note, I am hoping to assemble some sort of a team to work on this project. Positions: Artist? - Modeler? - Experienced Terrain Engineer - Experienced Data Engineer - Experienced Trigger Engineer - Story-line Designer - I currently fill all of... |
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Sep 06, 2012 |
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Release |
| One day two Space-Marine Rangers left the locally Bar, somewhere on Mar Sara, when suddenly Zerglings appear on the other side of the road... In this scenario-mission you will be able to control one-of-two marines. The chosen-one who is the Ranger must stay alive at the hole scenario-mission. You and your Deputy-Ranger have orders to patrol this Mar Sara Colony, to prevent the crime and rumors about Zerg-activities. The scenario consists of small mission-quests you have to reach, to go on in... |
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Aug 30, 2012 |
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Release |
| Four terran Marines arrived at the famous "Truckerrock Spaceport". They have orders to patrol this asteroid-base to prevent the crime and rumors about Zerg-activities. "Where dreams come true !" Here at Truckerrock Spaceport everything is possible. Even if you need gas, food or guns, you can get it here ! In this scenario-mission you will be able to control one-of-four marines. The chosen-one who is the Commander must stay alive at the hole scenario-mission. You and your marine-squad have... |
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Aug 28, 2012 |
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Release |
| This is something I made during the sc2 beta in preparation for a campaign I was planning. It's the innards of a battlecruiser, intended to be sort of a 'hub' map from which other missions would be launched. Due to the realization upon sc2 release that it's basically an in-game version of how the campaign Hyperion functioned, I abandoned it for other endeavors. I've been contemplating getting back into the mapping scene though and I thought a good start would be to share some of the shelved... |
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Aug 26, 2012 |
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Release |
| Dominion View (ENGLISH VERSION) Overview You will take part in the Terran Dominion intervention on Mar-Sara in 2504. The campaign consists of five maps (4 missions and interlude). News First map is localized. I am unexperienced in translating so i don't even sure that my map will run on english-clients. I just used MPQ editor and copied ruRU.SC2Data to enGB.SC2Data with editing all text (russian to english) in GameStrings.txt file. I hope this is enough. If not - please write in the comments... |
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Aug 18, 2012 |
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Alpha |
| I make random units, Test them, And place them for download. If anyone wants to help, PM me. |
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Aug 03, 2012 |
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Release |
| This is my version of the SC1 Agent of the Swarm mission based on the novelization by Aaron Rosenberg. |
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Jul 27, 2012 |
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Planning |
| An extensive campaign created by LOW clan Studios |
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Jul 24, 2012 |
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Planning |
| The Tel-Rathu Swarm Chronicles I am creating a diabloesque sc2 RPG, and just for a heads up this is the beginning of development as I type, i am awaiting a new laptop which should be here within 1-2 days and will be installing sc2 immediately, I have some exp in map making with this editor in its pre release form but will have to relearn a lot, this project will be a WIP for some time until I get it to a playable version but i plan to work diligently on this project and plan on this being my... |
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Jul 14, 2012 |
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Release |
| Star of Treznat: Mission 1 - Clean Slate (official title and title in starcraft 2 multiplayer custom games) For the this introductory mission, you play as an anonymous commander of a small Dominion infiltration force including the ghost Echo. Several abnormal readings including factory emissions and psionic emanations from the planet Ynoth have finally worried Mengsk. He sends in your team to check it out. This map is currently only available under the custom game sections in multiplayer of... |
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Jul 08, 2012 |
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Release |
| Hi, this is the first 5minutes of the map "Deathstation". Story: You heared something. Now you notice that you sleep, slowly you woke up. The system opens the door, you dont know where you are. Suddenly, Soldieres open the fire, you have to kill them, then you saw something infested, and then you feel the claws in your armor... Control: Fire (Left Mousebutton) Zoom (Right Mousebutton) Manual reload (R) Flashlight (RECOMMEND) (F) Weapons: R-A Autorifle (3 Bullets per second) (0.3 Firerate), 50... |
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Jul 07, 2012 |
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Release |
| I finally got around to finishing this. This is the beginning of Metroid Prime 2 Echoes, ending with the first appearance of Dark Samus. It features icons from the Prime games, an Aether loading screen, and Trooper lore entries. There is no Scan Visor, instead you must walk into/over something and the original scans in the game will show up as text word for word. The lore entries are done as tips, so you need to have tip notifications enabled if you want to read them. Please tell me how you... |
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Jul 04, 2012 |
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Release |
| Кампания "Возвращение на Айур". Действие происходит в 2504 году, первая миссия-во время высадки Рейнора на Чар. Вам предстоит возглавить войско протоссов, которые пытаются высадиться на Айур. Миссия 1: Создание форпоста Миссия 2: Первые шаги Миссия 3: Не готова |
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Jul 04, 2012 |
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Planning |
| Spec Ops (working title) In Spec Ops, you are a member of the highly regarded, special operations division "GHOST" which is part of the dominion's military. You step into the role of GHOST initiate "Falcon". His speciality is infiltration. His missions usually evolve arround the collection if highly sensible intelligence. "Spec Ops" will contain a full campaign, which tells the story of "Falcon". The gameplay is based upon the the mission objectives to gather intel or objects in enemy... |
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Jun 18, 2012 |
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Inactive |
| Create a Hero, selecting class, race and specialization. Gain spending points to upgrade your hero to suit your play style and goals. Purchase items in several catagories to become more lethal. Use your Hero across a variety of maps, ranging from campaign, to PvP, to all out war. CUSTOMIZATION FEATURES (some pending) -12 classes, 10 races, 2 specializations per class. -5-7 ability options per class, each with multiple levels (144 total). -5 Hero attributes to increase your Hero's base stats.... |
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Jun 10, 2012 |
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Release |
| I am reconsidering the campaign project, right now working on the sequel. Here it is the updated version of the map. The map is uploaded on EU Battle.net as co-op ( 2 player ). Search for "The Judgement Day" and play it with your friend :) The uploaded map from B.net is most updated with the new models on SC2Mapster and some fixes/improvements so be sure to check it if you're from EU. The story: Before the Fall of Aiur: From a hidden Xel'Naga temple on Aiur escaped strange creatures. They... |
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May 29, 2012 |
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Beta |
| StarCraft 1's Terran Campaign Re-Imagined Overview Ashes of Freedom is not a remake or port but in fact, a complete adaptation of the original StarCraft 1 Terran campaign "Rebel Yell" into a StarCraft 2 experience. The Legacy project is intended to capture the soul and feeling of the original game, while using Wings of Liberty's campaign as a benchmark for quality level design. As such, many levels will play out in a completely different way than their predecessors. There will also be the... |
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May 27, 2012 |
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Beta |
| Planet Zenile Help me come up with a better name. This is my first map published on SC2mapster. This is not finished and will be updated a lot. I need some help with some stuff in the editor. Summary You have recently arrived on this planet. Time to start your adventure... Places I need help in Achievements Which is better: Achievements through triggers Achievements through data and triggers I need help with making a dialog to show which achievements you have unlocked. I can probably do the... |