Doomed Earth: End of Days

Jul 20, 2014 Beta
Doomed Earth: End of Days is a strategy/scenario game based off of the successful and fun map Doomed Earth made by former creator Yoz 2 years ago. As a player, you take command of one of the eleven nations still standing after an world wide economic meltdown. Your goal is to take control of 70% of earths population, meaning taking control of cities. At your disposal is conventional military forces such as tanks, helicopters, and infantry. However, other weapons include zombies, viruses,...

SC1 Enslavers & Dark Vengeance Remake

Jul 20, 2014 Release
This is a remake map of Enslavers and Dark Vengeance campaign from Starcraft 1. - The map has been updated with the latest mod by Starcraft Mass Recall Team Download Enslavers & Dark Vengeance how to play 1. Extract map and mod files. (Download the latest mod file from Here - SCMRmod) 2. Paste mod file to 'Mods' folder in Starcraft 2 directory. 3. Test document maps or just simply drag them on starcraft 2.exe icon. Play order Enslavers 1 -> 2 -> (You have destroyed the cerebrate) 3a 1 -> 2 ->...
BattleCraft Ultimate

BattleCraft Ultimate

Jul 18, 2014 Release
Push spawned attackers toward the enemy side to destroy their life crystal while protecting your own. Pick the right units over your enemy to push through your enemy's attackers. Recommended players :: 2 :: [1v1] (or) 4 [2v2] [ All Units, Unique Base, Achievements, Ranking ] [ UniqueArmies, Abilities, Heroes, Towers ]
It begins...

Abandonment (Campaign)

Jul 13, 2014 Alpha
Abandonment is a Terran campaign set on Ixion-4, a planet on the fringes of Dominion space. The Umoja Protectorate has had designs on the planet since the Brood War, but the Dominion military has kept a strong presence and fended off various plots of secession. The resurgence of Kerrigan and the Swarm has seen a massive influx of refugees onto Ixion-4. Sympathy for the Dominion has reached an all time low. Low-level insurgencies are raging across the planet with tacit support from the...

Bel'Shir Castles

Jul 11, 2014 Planning
Good day. Present to you 1x1 melee map "Bel'Shir Castles". We designed this map for more than two weeks and spent more than 60 test games, map redrawn again and again until we finally achieved the desired result. Map is published today for the open test and exciting battles. Image maps: 30 degrees: 90 degrees: Details - Symmetrical. - 116x170 playable (large). - Rush distance...
Victoria s secret

Victoria s secret

Jul 09, 2014 Release
4 start/player huge melee map with open mains and huge rush distance.. the expos open up the map .. some have mineral blocks .. 4 expos are gas only

Retribution TD remake

Jul 08, 2014 Planning
This is a remake of Retribution TD.
SCMR banner

Starcraft: Mass Recall

Jul 06, 2014 Release
Starcraft: Mass Recall Starcraft & Brood War Campaign Remake The Heart of the Swarm edition of the Starcraft and Brood War campaigns remake. Mass Recall contains 62 maps, 59 from the original Brood War game plus 3 that were hidden or deleted on various Starcraft supports. Do not hesitate to leave feedback or suggestions in the comments below. Also check out: our project thread at TeamLiquid ongoing commentated playthrough by Jayborino (hard difficulty) Downloads Step-by-step Installation...
StarCraft II: Annihilation Campaign

StarCraft II: Annihilation Campaign

Jul 02, 2014 Planning
Introduction: This is my first serious map project for StarCraft II. I've always enjoyed the campaign aspect of StarCraft and have played through both the Wings of Liberty and Heart of the Swarm campaigns several times, along with a multitude og different campaigns made by the public. I therefore decided it was time to create my own. Starcraft II: Annihilation is a 24 mission single-player campaign with the goal of bringing you a wide variety of mission scenarios, containing highly-detailed...
SC1 Cursor Pack

Starcraft 1 Cursor Pack

Jul 01, 2014 Planning
Starcraft 1 Cursor Pack File available soon, requires approval. Check back within the next few days.

Alter of the Immortals

Jun 29, 2014 Planning
This map makes rush distances far multiple attack directions and allows for complex strategy there are two naturals to choose from, whether you want to be closer flying distance to your opponent or the farthest but vulnerable to ground attacks, there are two small ramps in your main one is blocked. starcraft://map/1/237675


Jun 27, 2014 Planning
Build your base along the icy rivers to survive

sins of the father campaign

Jun 26, 2014 Beta
== INTRODUCTION == Hello, My name is John Webb. I've been playing strategy games since I was a child and have always been fascinated with map editors. My most successful career as a mapmaker were with the castle-sim games, Stronghold, and its sequel, Stronghold: Crusader. On Stronghold Heaven (community site for the Stronghold mapmaking community) I was consistently one of the highest rated creators, and still hold a few spots on the top 100 under the username Captain Diablo (a username that...


Jun 26, 2014 Release
Strikefall is a modified Ladder melee Bio-Lab map that features even a little background story you can find in information inside the game. Terran here are balanced and have almost all the campaign units (except the science vessel cause it's too OP). Other Factions are untouched but i'll be pleased to release something for them as well since the map is constantly updated. If you're terran and you've got 5000 minerals and 5000 vespene, well....upgrade your base to fortress and see what...


Jun 15, 2014 Planning
hi i havent got a clue what im doing :)

Aureolin Eclipse

Jun 13, 2014 Planning
AUREOLIN ECLIPSE What is this? "Aureolin Eclipse" is the final chapter in my campaign trilogy, following "Crimson Moon" and "Amber Sun". Finish the story over 10 missions. Gameplay variants Defend laser cannon operators to combat incoming leviathans. Fight two bosses at once and take advantage of their slow reaction time to defeat them. Control nuke towers to destroy the enemy. Rescue prisoners in a well-guarded penitentiary. Solve puzzles to get through a Protoss temple. Pilot a fast-moving...

Search & Destroy

Jun 12, 2014 Planning
Search & Destroy Search & Destroy is a map on which, as the title suggests, two teams fight for the control of key buildings. The Red Team and the Blue Team will one after the other be attackers or defenders. Attackers : your objective is to destroy 1 building by placing C4 explosives on it. Just go near a building and press F. While you're placing it you cannot defend yourself. If you release F you abort C4 plant but you can move again. If you couldn't destroy at least 1 objective at the end...

The Infested Tauren

Jun 12, 2014 Planning
THE INFESTED TAUREN The Infested Tauren is a game on which you have to find out who's the bad tauren. It's a 6 players map, 1 is randomly chosen to be the infested. The infested guy has to destroy colonies, discretly. When he's attacking a base, all players are warned, but they don't know which base is under attack. The infested can hide himself (cloacking field), and he has stronger abilities than the other taurens. When a player dies, he respawns after a time that grows up each time he...

Waves Survival

Jun 12, 2014 Planning
WAVES SURVIVAL Waves Survival is a tower defense based map. The objective is pretty easy : you have to defend a reactor for 30 waves. Each wave is different, and has its weaknesses. It can be played alone or with 1 ally. But, contrarily to traditional TDs, you have create and control units, instead of towers. You gain most of your ressources by gathering them with SCVs, on the bottom of the map. Every 4 waves come air units, after wave 15 some units are hidden. There are currently 30 waves, I...


Jun 07, 2014 Planning
Domination Objective Players vote on a series of arenas to play in, and compete to acquire buildings scattered around each one. Buildings provide you additional unit production, buffs for your army, or even spells that can be used periodically for an edge in battle. One player wins once they control all buildings. Strategy Production buildings: Provide a selection of 3 units that can be produced. Units vary from building to building. Weaker units produce faster, more powerful ones produce...