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Starcraft 2: Brood's Wrath

Jul 26, 2015 Release
Introduction: This is my first campaign for Starcraft 2 Heart of the Swarm. I love campaign from blizzard with Kerrigan, coz it's my favourite hero so i got idea to make my own zerg campaign with custom story. But then i got two ideas. Combine C&C 3 and Starcraft 2 together and make one race with this system. After week of making system, units, buildings and ideas + preparing campaign with story i made race called Brood with main hero Kelysa (that's broodmother). Kelysa Kelysa, first...

The Cursed Watchtower

Jul 26, 2015 Planning
This strange foreign place was once home to an ancient civilization of miners. Their lust for delving to the planet's secrets was their downfall. Their disappearance is a mystery to even the wisest of Protoss. In this Large rectangular melee map, players can access in macro while fighting over a vital watchtower that can easily spot flanking enemies.
Enslavers Redux Logo

Starcraft: Enslavers Redux

Jul 25, 2015 Release
Starcraft: Enslavers Redux Description Enslavers Redux is a multi-episode campaign remake/reboot based off of the original Enslavers and Dark Vengeance custom campaigns for Starcraft 1 and using the actual lore of Starcraft to help bridge the gap between episodes. It features the following: 27 Missions across 3 campaigns with unique A and B canon arcs depending on the choices you make (Please Note: Episode I and II are currently available but Episode III is still in development) An entirely...
SCMR banner

Starcraft: Mass Recall

Jul 22, 2015 Release
Starcraft: Mass Recall Starcraft & Brood War Campaign Remake The Heart of the Swarm edition of the Starcraft and Brood War campaigns remake. Mass Recall contains 68 maps, 59 from the original Brood War game, 3 that were hidden or deleted on various Starcraft supports, and 6 from the 1998 demo campaign. Do not hesitate to leave feedback or suggestions in the comments below. Also check out: our project thread at TeamLiquid a commentated playthrough by Jayborino (hard difficulty) Downloads SCMR...
TR Mod

Tranquility Mod

Jul 21, 2015 Release
This mod is no longer being updated. No further work will be done. This mod is all about the details. You will not see any huge changes that completely changes how the game is played. However, there are a lot of minor alterations to pretty much every aspect of StarCraft 2, including scale, weapons, units, projectiles, tech, audio and visuals. The 12 mission custom campaign Scattered is based on this mod. Main purposes: Make the game slightly less frantic by reducing the maximum income rate...

Helion 9

Jul 19, 2015 Release
Everyone likes the fancy Vespene Gas based stuff right? Well the Vespene Collective (yeah I made that up) have taken over the only source of Vespene Gas on the space station. Yes you can kill them off but all that gas is in the center so anyone else playing will want that gas too. This is also my first SC2 map.
Hunting Ground 1.0

Hunting Ground

Jul 17, 2015 Release
My First Try as MapMaker :) First , scuse me for my poor english , i will do my best ! 2 Players. 4 Expation each (3 normal 1 gold) I try to find some solution to make something new so : the gold one can be taken "hidden" behind the bush but without gaz. When one mineral of the gold is down you can go to the other side. You can "cut" a choke with breaking rock or pass to the b2 of your oppenent by breaker other rock. I'm still working on the color / ambiance of it. Every constructive comment...
v5

Income Wars

Jul 12, 2015 Release
Income Wars This is the original and famous Income Wars from Battle.net. News Facebook: facebook.com/SC2IncomeWars HomePage: incomewars.net Target Spawn units to kill the cannon of the other team. Spawning units gives additional income. Gamemodes - from 1 v 1 up to 3 v 3 Uploads - EU: bone: Income Wars (Official) - US: bone: Income Wars - Official Curse Link - curse.com/maps/sc2 This map is still work in progress, any suggestions, ideas or bug-reports are welcome.
StarCraft II: Annihilation Campaign

StarCraft II: Annihilation Campaign

Jul 10, 2015 Planning
Introduction: This is my first serious map project for StarCraft II. I've always enjoyed the campaign aspect of StarCraft and have played through both the Wings of Liberty and Heart of the Swarm campaigns several times, along with a multitude og different campaigns made by the public. I therefore decided it was time to create my own. "Annihilation" is a 24 mission campaign with three different story perspectives that will intertwine into one final conclusion. Featuring high-quality terrain,...
mymap

Space/Land battle

Jul 10, 2015 Alpha
This is just a map of me trying to figure out how to use the triggers. You can play if you want. When I have it finished it will just be a 1v1 or 1v1v1. You play as one of the Starcraft races and you have a Mothership (Battlecruiser, Mothership, leviathan). you have an income but its slow so you have to fight over the resources on the giant asteroid>
Battle Station

Terran Moon Base Lockdown

Jul 07, 2015 Beta
Terran Moon Base Lockdown Description This is a Large Fortress Base defense map. It is up to Jim Raynor and his band of rebels to protect the moon base from the dark protoss. Swann is a expert at machinery he can build Generators and Turrets to help protect the base and repair them as well. Map Info Hero Base Defense How to Win Survive against the Dark Protoss How to play Basic Instructions Setup Defense and Protect the Base Complete the Loki Battlecruiser Advance Instructions MULEs don't die...
The Merkava Graveyard

Commanders and Generals

Jul 01, 2015 Release
Commanders and Generals is a heavily strategic and tactical game which rewards planning forethought and coordination. Your team is composed of 3 Commanders and the General, the General coordinates the team, gives upgrades and reinforces them. The Commanders or players are given a base and a huge variety of units. Complete with a fully functional and highly realistic logistics system base building and resupply missions are key to success. The map can currently be played on the NA server under...
Thoughts in Chaos

The Antioch Chronicles: Thoughts in Chaos

Jun 26, 2015 Planning
Thoughts in Chaos Team Antioch is proud to announce that we have begun work on The Antioch Chronicles: Episode 3. It took us some time to decide to take the dive into completing this famous piece of work, but we have already made great strides into completing it, with a complete script, several functional maps, and a nearly complete mod for it. We have taken elements of the script released by Auspex Studios after the cancellation of the project, but as we don’t intend to continue past Episode...
Antioch Remastered Logo

The Antioch Chronicles: Remastered

Jun 21, 2015 Beta
What is this? This is the alpha release of a StarCraft 2 remake of the seminal StarCraft custom campaign known as the Antioch Chronicles. This project is a high-fidelity reproduction of the original campaign with few enhancements taking advantage of the StarCraft 2 editor. This version contains both episode 1 and 2 of the campaign. It uses the StarCraft: Mass Recall mod, which the creators were generous enough to allow us to use. What is the Antioch Chronicles? In 1998, not long after...
Xeyed Units Preview

Xeyed Custom Race | Cyclone Jungle (Please give feedback!)

Jun 19, 2015 Release
Here I will release new versions of my map containing my custom race called Xeyed. Here I would appreciate it if fellow mapsters would give me feedback. Still very little feedback has gotten back to me
Yojimbo

Aureolin Eclipse

Jun 14, 2015 Beta
AUREOLIN ECLIPSE What is this? "Aureolin Eclipse" is the final chapter in my campaign trilogy, following "Crimson Moon" and "Amber Sun". Finish the story over 10 missions. Gameplay variants Defend laser cannons to combat incoming leviathans. Combat two bosses at once and take advantage of their slow reaction time to defeat them. Fight over tactical control of nuke towers to destroy the enemy. Rescue prisoners in a well-guarded penitentiary. Pilot a fast-moving thor to destroy a heavy banshee....
Warcraft vs Startcraft Worlds

Warcraft vs Starcraft Worlds

Jun 13, 2015 Release
World of the Storm melee. This is map about test the most powerfull race of the Blizzard rts games Starcraft and Warcraft, who will win the mythic or the sci fy??? Players: 8 ( 1 each race) -Human -Orc -Elf -Undead -Protoss -Terran -Zerg -Naga Resources: Medium Scenario: Melee Type: Agria Jungle Have fun and comment for bugs, or improvements
Map prototype

Oblivion Descends

Jun 09, 2015 Planning
background story Somewhere in the void the Xel'naga are hatching a diabolical plan.... Ignorant to the impending oblivion the Protoss and Zerg fight, because they can. (did'nt see that coming?) The golden armada descends upon Auir. Poised to reclaim his home world; Artanis, heir-arch of the remaining Protoss forces, leads the assault against the Zerg Swarm. Distracted by the approaching threat, the young Overmind retaliates by bringing the majority of the Zerg presence on Auir to meet...

Starcraft 2: Odyssey Campaign

May 29, 2015 Release
Introduction Odyssey is my first attempt at creating a Starcraft 2 project consisting of a multi-act campaign set in the Kardyan Quadrant... far away from the Koprulu Sector. Played from the Terran point of view of Captain Jared Harsh of the Marine Ground Forces: Hell's Rejects, Act I focuses on his struggles throughout the battle-scorned planet Duros III. Featuring high-quality terraining with some decent writing accompanying, Odyssey hopes to push forward the storytelling capabilities of a...

Custom Abilities Test RPG

May 27, 2015 Alpha
I wanted to create a custom RPG with an epic feel. I don't think I've succeeded. The goal was to create a number of exciting combat scenarios where the players used highly advanced custom abilities to fight alongside of AI-controlled warriors. I thought a MOBA-feel would be interesting, and drew on some inspiration from the WotLK WoW. The idea was to have the players fight alongside streams of units controlled by the Protoss computer. I wanted to preserve the traditional RPG feel of SCBW with...