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Comms and Gens Logi

Commanders and Generals

Jul 01, 2015 Planning
Commanders and Generals is a heavily strategic and tactical game which rewards planning forethought and coordination. Your team is composed of 3 Commanders and the General, the General coordinates the team, gives upgrades and reinforces them. The Commanders or players are given a base and a huge variety of units. Complete with a fully functional and highly realistic logistics system base building and resupply missions are key to success. The map can currently be played on the NA server under...
Thoughts in Chaos

The Antioch Chronicles: Thoughts in Chaos

Jun 26, 2015 Planning
Thoughts in Chaos Team Antioch is proud to announce that we have begun work on The Antioch Chronicles: Episode 3. It took us some time to decide to take the dive into completing this famous piece of work, but we have already made great strides into completing it, with a complete script, several functional maps, and a nearly complete mod for it. We have taken elements of the script released by Auspex Studios after the cancellation of the project, but as we don’t intend to continue past Episode...
Antioch Remastered Logo

The Antioch Chronicles: Remastered

Jun 21, 2015 Beta
What is this? This is the alpha release of a StarCraft 2 remake of the seminal StarCraft custom campaign known as the Antioch Chronicles. This project is a high-fidelity reproduction of the original campaign with few enhancements taking advantage of the StarCraft 2 editor. This version contains both episode 1 and 2 of the campaign. It uses the StarCraft: Mass Recall mod, which the creators were generous enough to allow us to use. What is the Antioch Chronicles? In 1998, not long after...
Xeyed Units Preview

Xeyed Custom Race | Cyclone Jungle (Please give feedback!)

Jun 19, 2015 Release
Here I will release new versions of my map containing my custom race called Xeyed. Here I would appreciate it if fellow mapsters would give me feedback. Still NO feedback has gotten back to me, that was the entire point of posting this map.
Yojimbo

Aureolin Eclipse

Jun 14, 2015 Beta
AUREOLIN ECLIPSE What is this? "Aureolin Eclipse" is the final chapter in my campaign trilogy, following "Crimson Moon" and "Amber Sun". Finish the story over 10 missions. Gameplay variants Defend laser cannons to combat incoming leviathans. Combat two bosses at once and take advantage of their slow reaction time to defeat them. Fight over tactical control of nuke towers to destroy the enemy. Rescue prisoners in a well-guarded penitentiary. Pilot a fast-moving thor to destroy a heavy banshee....
Warcraft vs Startcraft Worlds

Warcraft vs Starcraft Worlds

Jun 13, 2015 Release
World of the Storm melee. This is map about test the most powerfull race of the Blizzard rts games Starcraft and Warcraft, who will win the mythic or the sci fy??? Players: 8 ( 1 each race) -Human -Orc -Elf -Undead -Protoss -Terran -Zerg -Naga Resources: Medium Scenario: Melee Type: Agria Jungle Have fun and comment for bugs, or improvements
Map prototype

Oblivion Descends

Jun 09, 2015 Planning
background story Somewhere in the void the Xel'naga are hatching a diabolical plan.... Ignorant to the impending oblivion the Protoss and Zerg fight, because they can. (did'nt see that coming?) The golden armada descends upon Auir. Poised to reclaim his home world; Artanis, heir-arch of the remaining Protoss forces, leads the assault against the Zerg Swarm. Distracted by the approaching threat, the young Overmind retaliates by bringing the majority of the Zerg presence on Auir to meet...

Starcraft 2: Odyssey Campaign

May 29, 2015 Release
Introduction Odyssey is my first attempt at creating a Starcraft 2 project consisting of a multi-act campaign set in the Kardyan Quadrant... far away from the Koprulu Sector. Played from the Terran point of view of Captain Jared Harsh of the Marine Ground Forces: Hell's Rejects, Act I focuses on his struggles throughout the battle-scorned planet Duros III. Featuring high-quality terraining with some decent writing accompanying, Odyssey hopes to push forward the storytelling capabilities of a...

Custom Abilities Test RPG

May 27, 2015 Alpha
I wanted to create a custom RPG with an epic feel. I don't think I've succeeded. The goal was to create a number of exciting combat scenarios where the players used highly advanced custom abilities to fight alongside of AI-controlled warriors. I thought a MOBA-feel would be interesting, and drew on some inspiration from the WotLK WoW. The idea was to have the players fight alongside streams of units controlled by the Protoss computer. I wanted to preserve the traditional RPG feel of SCBW with...
Roadblock3

Evening Napalm II

May 27, 2015 Release
A "roads everywhere" 4 player spawn melee wip map. Could have named it roadblock : destructibles block the pathways between 4 remote bases. Upload 0 1 2 Upload 1 Upload 2
SCMR banner

Starcraft: Mass Recall

May 24, 2015 Release
Starcraft: Mass Recall Starcraft & Brood War Campaign Remake The Heart of the Swarm edition of the Starcraft and Brood War campaigns remake. Mass Recall contains 68 maps, 59 from the original Brood War game, 3 that were hidden or deleted on various Starcraft supports, and 6 from the 1998 demo campaign. Do not hesitate to leave feedback or suggestions in the comments below. Also check out: our project thread at TeamLiquid a commentated playthrough by Jayborino (hard difficulty) Downloads SCMR...
arcade pic

Hero Survival J

May 23, 2015 Beta
battlenet://starcraft/map/1/253683 5 player coop hero survival. each hero has 4 unique active abilities that have 4 upgrade stages. one of these abilities is an "ult" and one passive ability. (QWER style) players must work together to use their hero's strengths and weaknesses to support one another. players gain resources by killing enemy units, which attack in waves. the ultimate ability can only be unlocked with minerals, this resource is only gained upon completion of a boss wave. these...
halo 01

H A L O

May 21, 2015 Release
battlenet://starcraft/map/1/246261 do vs 2 ai just u.. leave a review or note me
Enslavers Redux Logo

Starcraft: Enslavers Redux

May 21, 2015 Release
Starcraft: Enslavers Redux Description Enslavers Redux is a multi-episode campaign remake/reboot based off of the original Enslavers and Dark Vengeance custom campaigns for Starcraft 1 and using the actual lore of Starcraft to help bridge the gap between episodes. It features the following: 27 Missions across 3 campaigns with unique A and B canon arcs depending on the choices you make (Please Note: Episode I is currently available, Episode II and III are still in development) An entirely...
MAP

BIG-GAME HUNTERS: TACTICS

May 21, 2015 Alpha
This sort a mix of different game genres, mostly arcade, only one point of game is to improve ur strategic and tactical skills in real time, cooperate with your team to capture 7 Outposts, when all Outposts are captured, your enemies got only 1 minute to capture at least 1 of Outposts or they will be defeated.
Overview Map: Experimental Devide

Experimental Devide

May 18, 2015 Release
Experimental is inspired and based on the Blizzard map known as "Habitation Station" I liked the idea of an installation with cultivated swamp/jungle setting used for experimentation purposes. Habitation Station it that way seems like a research station for the Protoss. I wanted to translate this idea into a more dark and sinister style. Idea behind Experimental Devide is a Dominion controlled facility somewhere in space where genetic research is perormed on a large scale. The facility is...
Banished Brood

Banished Brood (Campaign)

May 17, 2015 Release
This single player campaign has 1 mission at the moment. All campaign missions are basic single player maps with story elements. Story: You play as Zerg and follow how small Zerg brood tries to survive in middle of fight for natural resources of Koprulu Sector. Story advances on loading screens of each mission. How to play? Singleplayer campaigns require some file management to make it work properly. 1. Download Banished_Brood.zip ("Files" section at top part of this page) 2. Extract .zip...
Ignos Campaign

Ignos (Campaign)

May 11, 2015 Beta
NEWS 12 May 2015 Fixed an issue on Mission 04 that would cause giant yellow bricks to appear in odd places if you loaded the mission from a savegame. Ignos What is this? Ignos is my singleplayer campaign project for Starcraft 2. About In Ignos you play as an isolated Protoss faction fighting to secure their home from the Zerg. When the battle seems lost the Patriarch reveals he has knowledge of forbidden power.. This campaign requires HotS Current status Not Finished. The first chapter...

Korhal's Aftermath

May 10, 2015 Beta
This is the first map I have uploaded. It is set on Korhal IV, specifically in the Korhal Wastes just bordering a major city. The Queen of Blades has finished her invasion of Korhal and now it is left in ruin, with few people still on the surface. Keep in mind that this is still in its development stages. It has only been uploaded to the North American servers. The center is large and open, and the rush distance between bases is relatively short. However a Xel'naga Tower (conveniently)...
Rebels Campaign

Alien Worlds Campaign

May 03, 2015 Alpha
Campaign for Alien Worlds mod: sc2mapster.com/maps/alien-worlds MERV Campaign Episode 1 is now AVAILABLE on Arcade to the open public. The Alien Worlds Campaign is currently in closed Alpha. Screenshots and videos will come until it is ready to be publicly released. If you would like to enter this current Closed Alpha stage then please private message me.