This is a tutorial on how to make Warcraft Model Library Dependencies based around the Warcraft Model Library Project. In this tutorial I'll show how I export the Models from WoW Model Viewer, optimize the textures, import them into the Sc2 Editor, and create the data entries efficiently and effectively. This is just how I do it, if you know any way that I could improve upon this process, let me know!!
Again, the point of this tutorial is to learn how to make mod files that can be used as dependencies in other maps.
Starcraft 2 Editor (obviously)
- IF YOU WANT TO SEE THIS TUTORIAL WITHOUT THE IMAGES, SCROLL DOWN! -
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