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[Terrain Trix #3] Lighting Guide

  • 17 posts
    #2 Oct 04, 2010 at 00:25 UTC - 0 likes

    @obliviron: Go

    This is a great reference guide. Really awesome, thanks!

    #3 Oct 04, 2010 at 21:51 UTC - 0 likes

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    #4 Oct 04, 2010 at 21:56 UTC - 0 likes
    Quote from QMJ3: Go

    @obliviron: Go This is a great reference guide. Really awesome, thanks!

    #5 Oct 05, 2010 at 00:32 UTC - 0 likes

    This sure beats digging around photoshop wikis and the like trying to figure out what all these terms actually mean, good stuff, great demonstration.

    As long as the instructions for hacking locked map exists on this site, I'm avoiding this scene.
    #6 Oct 08, 2010 at 02:32 UTC - 0 likes

    Thanks a lot for going through and cataloging this! Very helpful!

    #7 Oct 21, 2010 at 06:50 UTC - 0 likes

    Can someone confirm that it's not possible to apply lighting effects like the above per player? Changing the lighting effects everyone doesn't it?

    SC2 Name is Stark, author of Battle for Sky Fortress
    Battle for Sky Fortress Website and Forums

    #8 Oct 26, 2010 at 11:47 UTC - 0 likes
    Quote from KratsAU: Go

    Can someone confirm that it's not possible to apply lighting effects like the above per player? Changing the lighting effects everyone doesn't it?

    Confirmed.

    #9 Oct 26, 2010 at 12:06 UTC - 0 likes

    Thanks :). Bye bye night vision ability :(

    #10 Jan 29, 2011 at 20:45 UTC - 0 likes

    good stuff :) Now I understand how to change time of day appearances.

    Want to be a member of a team who makes fun maps? Join Team War! We are a small, but idea filled new clan and we'd love new members.

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    #11 May 17, 2011 at 01:42 UTC - 0 likes

    I will be updating this ASAP.
    Expect a REAL update.

    #12 May 17, 2011 at 01:53 UTC - 0 likes

    Good stuff

    SC2 video tutorials: http://www.youtube.com/onetwosc
    p.s. I've quit mapping since Nov 2011.

    #13 May 17, 2011 at 02:34 UTC - 0 likes

    Updated Input Low/High only due to lack of time.
    Image and following fields for the Colorization Tab are expected to be finished tomorrow.

    #14 Jun 20, 2011 at 14:23 UTC - 0 likes

    @obliviron: Go

    you should update this dude. would be helpful.

    Created by Moi

    #15 Feb 25, 2012 at 07:49 UTC - 0 likes

    I've messed around and found a perfect lighting for my winter based map, the only problem I'm faced with now is that when I'm in game the fog of war is dark as hell and the actual UI on the bottom of the screen is also darkened...

    any advice for me?

    #16 Feb 25, 2012 at 07:58 UTC - 0 likes

    @Broodie: Go

    You can change the color of the fog of war in the Fog of War Data tab in the data editor.

    Developer of Aradia

    #17 Feb 25, 2012 at 08:19 UTC - 0 likes

    Thanks^

    Any idea of the UI lighting?

    • 17 posts

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