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M3 Exporter

    #1124 Apr 19, 2013 at 21:42 UTC - 0 likes

    Sorry if this has been asked, but does anyone know why some models exported will sometimes have their shadows sort of 'blink'. This is with both the unit's shadow cast on the ground and the shadows on the model itself, and on portraits. What I mean is that sometimes all the shadows will momentarily vanish, as if there was light shining on the entire model from all angles, then come back again?

    Thanks

    - Kani

    #1125 Apr 20, 2013 at 03:30 UTC - 0 likes

    @Kanitala: Go

    I've had the same issue. It's VERY annoying.

    One morning I shot an elephant in my pajamas. How he got in my pajamas, I don’t know.
    Want to use Render To Texture in your cutscenes? Try This

    #1126 Apr 20, 2013 at 15:34 UTC - 0 likes

    Annoying indeed. And Art Tools, unfortunately, doesn't fix it.

    It seems like shadows disappear between animations. So, possible workaround could be is to remove some animation keys at start or/and at end of each animation. And recreate them.

    Another idea is to animate the "cost shadows" checkbox, and make it always be checked.

    And finally, try, if it's possible, to do import part via Blender tools and export part with Art Tools.

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